22
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reviewed
549
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Recent reviews by EPGAH

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Showing 1-10 of 22 entries
No one has rated this review as helpful yet
2.5 hrs on record (2.5 hrs at review time)
It's a Roguelike of Payday, what's not to like? At the very least, it's better than Payday 3.
Jokes aside, you buy soldiers, basically expendable NPCs to back you up as you do missions in various territories and take them over. There are computer-controlled crime bosses, trying to do the same to you.
Posted 2 December.
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No one has rated this review as helpful yet
484.4 hrs on record (83.5 hrs at review time)
Early Access Review
Great Idle Game, several layers of improvements, daily Quests, AND a code that can be reused daily.
The tutorial is even clever, imitating several famous movies, most importantly TAKEN. The plot, such as it is, takes the old "Man wakes up with skills and no memories" cliche in a more fun direction.
Stat improvements through potatoes, skulls, equipment...and worm poop!

Skills are laid out in a multidirectional tree form like Path of Exile.
When you Reincarnate, you can be a different Class--and you can access almost any node from any other node
In addition to Reincarnation, there is Ascension an even HIGHER Prestige Mechanic.

Equipment all looks different, you can mix and match whatever is best, but if you collect enough equipment from a certain area, you can "outfit" yourself and override the unique look of each item with the APPEARANCE of a full set from that area.
There are Achievements, but they don't seem to do anything.

You can even literally have a cow! Hold off the horde with a herd?

The most realistic part of the game is called "Whack", where you try to whack potatoes emerging from toilets. Somehow they have 20 toilets in that tiny tent. Fair toilets are always crowded and clogged, so this is the most realistic part.
Posted 21 February, 2023.
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No one has rated this review as helpful yet
254.4 hrs on record (3.9 hrs at review time)
Good game, subject to lag of course, but worse sometimes allies show up as enemies, I merrily blaze away at them, then suddenly the game penalizes me for shooting what present as enemies. Very realistic, make sure to lead your target.
Posted 6 March, 2022.
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A developer has responded on 7 Mar, 2022 @ 6:00am (view response)
2 people found this review helpful
83.0 hrs on record (79.4 hrs at review time)
This is a very good Roguelike, where between getting killed (Or WINNING the first scenario, more on that later.) you get Soul Points, which you can invest into stat bonuses for next time. None of the bonuses are game-breaking, sadly, but they do make each one just a little bit easier.
There are a variety of races, some seem to be tailor-made for a given Class, others are good if you want a challenge. Troll Mage, for instance? I still haven't figured out how to unlock the Insectoids.
Graphics are entirely zoomable, and you can mostly move the map around with your mouse--if you can make it figure out you're not trying to move your character there! It mostly plays like Stone Soup, which is pretty much THE Freeware Roguelike. The difference is, the sprites here are (Or at least CAN BE) much bigger and more detailed, and the satiety/hunger system is more fleshed out. Unfortunately, NONE of the races shut off the hunger system entirely. BUT if you keep your char fed, but not overfed, your health gradually gets better, indicated by 1-3 plusses in your green heart, which give you bonuses depending on your Class!
There are 3 scenarios. The first one is a kind of "introduction", locking you into a hapless Human Warrior, but it is simpler, in that there are only a finite number of floors, and no overworld.
The second is a massive sprawling adventure through a HUGE overworld, and some dungeons are linked to towns--as in they exit into the towns--which is not immediately apparent from the map. However, there is no indicator which dungeons are easy or hard, which led to me going to a nearby dungeon WAY over my head. Death was swift and painful.
The final scenario is Challenge Dungeon. Not sure how many floors it has, each floor adds one more bonus to the monsters, penalty to you, and/or makes the game grid smaller. However, since the monsters get MUCH harder the deeper you go, you will not live to worry about that.
All in all, this is one of the better Roguelikes I've played, and I've played everything from the original ROGUE (Now sold for $2.50 instead of freeware), to ADOM!
Posted 2 December, 2021.
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No one has rated this review as helpful yet
12,127.6 hrs on record (11,482.9 hrs at review time)
The Halloween Event doesn't work, and some of the Achievements are broken, but this is an AMAZING game.
It starts out like any other idle game, train up, so you can learn better trainings, to kill Gods and monsters, then reset the world when you can't get any farther.
But as you get deeper in, it keeps unlocking new mechanics:
Pets
Crafting
Dungeons
and of course, Challenges!
One important difference about this game from any other idle game: You can actually come back weaker from a resetting! All other games, you get unilaterally stronger every time you reset, this one allows you to go down, and some of the Challenges take away your bonuses from previous resets!
Posted 30 October, 2021. Last edited 30 October, 2021.
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No one has rated this review as helpful yet
215.9 hrs on record (5.0 hrs at review time)
I love it! Graphics are like a good FLASH game or old mobile game, you burn enemies with your "fingerbang" (Clicking and South Park Reference) and fill them full of arrows, pick up rings and banners and equip them, and later gain a laser, missile launcher, and cannon.
The laser can be upgraded to bounce from one target to the next.
Cannonballs can be upgraded to explode.
Even if you lose, you keep the money, so keep grinding.
Posted 8 March, 2021.
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2 people found this review helpful
128.2 hrs on record (14.4 hrs at review time)
Basically a less pedo version of TERA Online. Better graphics and FAR better character customization, from height to eyes to body parts. Everything is resizable/reshapable. If you want to be a tall statuesque beauty, you can, if you want to be a short, misshapen lump of mutated flesh, you can do that instead.
Gameplay. Everything is manually controlled. Like a third person brawler, maybe what Hand of God should have been? Clicking, F, Q, and other buttons trigger attacks and defense stances--and even the same button while moving a different direction triggers something different, from a snap-kick to a spin of death, to a charge. Make sure to keep all enemies in FRONT of you, if they get behind you, they'll do double damage--but you can circle-strafe around them and nail THEM from behind too!
You will be chronically short of inventory space, as in most games of this ilk. Worse, some NPCs will refuse to deal with you until you "know them"--but the way to get to know them is to find the head NPC of that area and do quests for him/her! That part doesn't make sense. Most games just have a Faction Standing that gets you better deals if they like you, and mysterious price-hikes if they don't. One of the quests will literally force you to buy a house--mostly used for storage
It's a timesink to be sure, you can kill hundreds of enemies, not just for EXP but long after they con gray to you, you should kill more to gain knowledge, in this game's strange knowledge system, so you'll have something to talk about with NPCs.
The autowalk system is hit or miss. Sometimes it will walk for you, other times you have to do for yourself.
One particular minigame with a wheelbarrow is so finicky, a real wheelbarrow would be less work!

Storyline is kinda cliche, you made a deal for power with a little black ball of destructive energy--the price? YOUR MEMORIES! It will give you more inventory slots as you do quests for it--mostly killing monsters, thankfully!

Two minor caveats: This game is DEFINITELY Korean in origin, you will get a constant stream of notification overhead of things that have nothing to do with you, and they'll be repeated in the text box in the lower left. You can turn off notifications in System--but it doesn't stop them. The switches must not be connected to anything.
Some are accompanied with a trumpet noise that gets old fast.
Posted 16 January, 2021. Last edited 16 January, 2021.
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No one has rated this review as helpful yet
40.2 hrs on record (33.3 hrs at review time)
Early Access Review
This game is criminally negligent as far as coding, some things forget to reset when I "Leave Guild", others reset when they're not supposed to, but bugs aside, I really like the progression in this game, and it's surprisingly fun, although it is NOT an "idle" game by any sane definition.
It is designed to be Prestiged early and often, which requires your attention, unlike Idle Space Raiders or even idle Champions of the Forgotten Realms, which have added automation.
Furthermore, although you are supposed to click for extra damage, it ignores my autoclicker for some reason. However, that doesn't really matter, because your DPS will SERIOUSLY snow under the negligible damages you can do by clicking.
The tutorial is minimal, which is both good and bad. Good in that most games force you to do this, that, and the other thing, and even waste premium currency, and this game doesn't. Bad, in that new bells and whistles unlock, and you have NO idea what to do with them!
Try it, you'll like it, right now it's free, not sure how much longer that will continue.
Posted 27 September, 2020.
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1 person found this review helpful
5,964.3 hrs on record (3,384.1 hrs at review time)
Good game. Great graphics (FOR AN IDLE GAME), surprising depth.
You need to play quite a bit before unlocking automation, so it's not IDLE idle, more like a space Crusaders of the Lost Idol.
Buy weapons and modules, upgrade them, build up your Starbase for long-term bonuses, and eventually hire crew.
I'm glad it's an idle game, otherwise, I wouldn't be able to keep up.
Posted 2 June, 2020.
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No one has rated this review as helpful yet
446.6 hrs on record (414.3 hrs at review time)
Great idle game, kind of follows the show. I heard there were sequels made about Always Sunny In Philadelphia and Pot Farm, but can't find them.
Posted 23 February, 2020.
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Showing 1-10 of 22 entries