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Not Recommended
0.0 hrs last two weeks / 305.8 hrs on record (4.5 hrs at review time)
Posted: 28 Jul @ 5:07pm
Updated: 25 Aug @ 8:39pm

This game is riddled with terrible game design choices, and remains in an unfinished state despite being in development for over 10 years.

I have gone back and forth on whether I recommend this game or not, and after having thoroughly explored everything the game has to offer, I can safely say it is not worth getting.

It is a puzzling case.
Some parts of this game (such as its building system) are absolutely phenomenal and impressive, while other aspects feel like they have been given no intelligent thought whatsoever. Here's a couple examples of the latter:

• Imagine you're thirsty, right? Your survival instincts dictate that you gather water from a lake and boil it to make it safe to drink, or something to that effect. Well guess what? That's not an option anymore in this game. They REMOVED it. To get water, you must either venture into several zombie infested buildings to scrounge up toilet water or craft "dew collectors". From a standpoint of survival common sense, this doesn't make any sense at all

• Do you want to progress in an intuitive and fluid way? Well too bad, They removed that too. Literally the only way to progress in the game as of alpha 21 is to find reading materials scattered throughout the world. Locking your game's main progression system behind random chance in such a rigid way feels completely suffocating sometimes. The player can do everything right, and simply just not find the right books to progress due to bad luck.
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