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Recent reviews by botičky chodivé

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2 people found this review helpful
13.3 hrs on record
After finishing Far Cry 5, I was convinced it couldn’t get worse. However, I was mistaken—Far Cry New Dawn wasn’t just the worst entry in the Far Cry series; it was the worst game I’ve ever played. From lazy enemy design and irritating upgrades to a dull story and poorly executed boss fight mechanics, this game disappointed on every level.

The missions themselves are frustratingly structured. They don’t even appear until you return to base, which is an inconvenience. You’ll find yourself speaking with an NPC in the middle of the woods, expecting to receive a follow-up task, but instead, nothing happens. Then, after heading back to the Prosperity base, a new mission suddenly appears from the same character. This means you have to travel back to the same place, doubling your work for no reason.

Then there’s the mission variety—or lack thereof. One example is a mission where you ride a boat and light fires while a mysterious gas periodically appears and disappears, adding random irritation instead of challenge.

As for the gunplay, it’s frustratingly nonsensical. The game pushes you to upgrade weapons to higher tiers like blue or purple, but there’s no logic to how a pistol sight could increase damage by 90%! This becomes even more absurd in the boss fights, particularly with the twin sisters, the main antagonists. They have an absurd amount of health, and even after removing their cheap plastic helmets, they require hundreds of headshots to defeat. Why? This kind of lazy boss design adds nothing to the gameplay.

Resource collection feels equally pointless. Why must I upgrade the Prosperity base 12 times? Why must I rescue specialists who add nothing meaningful to the game? Even the defending of the base, Prosperity, feels like a weak clone of Banapur from Far Cry 4. Nathan, a supporting character, has an uninteresting backstory, and his boss fight is the same health-bar-heavy experience as everywhere else.

Overall, this game was a waste of hours. No amount of money could make me play, let alone install, Far Cry New Dawn again.
Posted 11 November.
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2 people found this review helpful
28.2 hrs on record
I've played FC3, FC4, and FC6 on release and then some more, so I decided to give FC5 a try. Boy, was it tough. Hands down, it's the worst Far Cry I've played, from the story to the guns, enemies, and the overall feel.

First of all, the number of times you get captured out of nowhere—whether it's by some random hallucination gas, a stray arrow, or a song that somehow affects only you and not the enemies—is absurd. When I hear the sound (or a voice telling me that the hunters are coming), I hide inside a building, in a room with no windows. Yet, somehow, an arrow still hits me, they drag me off, there's a cutscene, and then they let me go?! Like, eight times?! Why don't they just kill me?! It's insane.

The enemy AI is horrible, the talent system is terrible, and hunting is awful. Planes, enemies, trucks, cars, and animals don't spawn out of sight like in FC3 or FC4—they just appear on your screen out of nowhere or despawn while you're still looking at them.

Missions? Why are they disappearing?! Multiple times, I finished a mission or part of it, and there's nothing telling me where to go or what to do next. After finishing the "main missions" of a region, I'm basically lost and have to grind through side missions to overthrow the faction villain (the same one who captured me and let me go several times).

NPCs are totally useless. Instead of giving you missions, they just run around like headless chickens. Why doesn't my character talk?! Not during gameplay—no walkie-talkie banter—and not even during cutscenes. It's insane! Compared to FC4, it lacks a lot. And don't even get me started on the joke of an ending.
Posted 23 September.
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