pasdinggo
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Nioh 2 – The Complete Edition
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alias f5ejump " jump; duck"
alias -f5ejump "-jump; -duck"
alias f5ewjump " forward; jump;"
alias -f5ewjump "-jump;-forward"
alias f5ethrow "-attack;-attack2"
alias " f5elowjump" " jump;-jump; duck;-duck"
alias " f5eforwardthrow" " forward;-attack;-attack2;-forward"
alias pwajump " jump; duck"
alias -pwajump "-jump; -duck"
alias pwawjump " forward; jump;"
alias -pwawjump "-jump;-forward"
alias pwathrow "-attack;-attack2"
alias " pwalowjump" " jump;-jump; duck;-duck"
alias pwaswitchknife slot3
alias -pwaswitchknife lastinv




sensitivity 0.54000000 //鼠标灵敏度1600
zoom_sensitivity_ratio_mouse 1.143800 //开镜灵敏度
m_customaccel 0 //鼠标加速(0关闭3开启)
//m_customaccel_exponent 1.05 //加速值(关闭时无效)
m_rawinput 1 //原始鼠标输入


voice_mixer_volume 1 //麦克风音量
fps_max 600 //最大帧数
con_enable 1 //开启~控制台
r_drawtracers_firstperson 1 //关闭曳光弹道
gameinstructor_enable 0 //关闭游戏教学
cl_dm_buyrandomweapons 0 //关闭死斗随机买枪
cl_autowepswitch 0 //关闭自动捡枪
cl_autohelp 0 //禁用游戏提示
cl_showhelp 0 //禁用游戏提示
cl_teamid_overhead_always 1 //隔墙显示队友(1透视队友位置 2透视队友位置与装备)
//cl_showfps 1 // CS2显示FPS
cq_netgraph 1 //右上角显示网络波动

spec_replay_autostart 0 //关闭被击杀回放
mat_queue_mode 2 //多核CPU开启
viewmodel_recoil 0 //取消开枪枪口向上跳动
viewmodel_presetpos 1 //持枪视角:1默认 2写实 3经典(改动)
mp_solid_teammates 2 //休闲中可搭人梯
mm_dedicated_search_maxping 120 //最大匹配延迟(毫秒)(改动)
ui_steam_overlay_notification_position "topleft"//steam提示出现在左上方 "topright"为右上方(改动)

//自定义持枪视角 自行调试
viewmodel_fov "68" //手臂前伸(54-68)
viewmodel_offset_x 2.500000 // 枪模在x轴上的位置,0为默认,设为正数则模型向右移,取值范围为负2到正2
viewmodel_offset_y -0.800000 // 枪模在y轴上的位置,0为默认,设为正数则模型向屏幕内移,取值范围为负2到正2
viewmodel_offset_z -2.000000 // 枪模在z轴上的位置,0为默认,设为正数则模型向上移,取值范围为负2到正2
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"


//手臂摆动参数(CS2暂不能用)
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bobamt_lat "0.100000"
cl_bobamt_vert "0.100000"
cl_bobcycle "0.98"

//界面(hud)设置及雷达 (0默认,1白色,2淡蓝色,3蓝色,4紫色,5红色,6橙色,7黄色,8绿色,9淡绿色,10粉红色)
hud_scaling 0.75 //整体HUD大小(包含血量条)
cl_color 1 //队伍中颜色(0黄色、1紫色、2绿色、3蓝色、4橙色)
cl_hud_color 3 //设置hud颜色(hud:雷达血条计分板等)
cl_hud_background_alpha 0.5 //hud透明度
cl_radar_always_centered 0 //雷达以玩家为中心
cl_radar_scale 0.45 //雷达缩放
cl_hud_radar_scale 1.3 //雷达大小(0.8-1.3)
cl_radar_icon_scale_min 0.5 //雷达人物标点大小
cl_radar_rotate 1 //雷达旋转
hud_showtargetid 1 //显示队友/敌人id


bind "f" " lookatweapon"
//bind "f" "use weapon_knife; use weapon_flashbang"
//bind mouse 4 "use weapon_flashbang; drop;slot1"

//一键缩放雷达
bind mouse3 radar
alias radar radar_b
alias radar_b "alias radar radar_s;cl_radar_scale 0.9";
alias radar_s "alias radar radar_b;cl_radar_scale 0.45";


//音量设置 *注意>=0.6 =100% 0.3=50% 0.1=17%(改动)
volume 1 //主音量(Sound volume)
snd_menumusic_volume 0.0 //主菜单音乐音量
snd_roundstart_volume 0.0 //回合开始音量
snd_roundend_volume 0.0 //回合结束音量
snd_mapobjective_volume 0.0 //炸弹/人质音量
snd_tensecondwarning_volume 0.04 //十秒警告音量
snd_deathcamera_volume 0.0 //死亡视角音量
snd_mvp_volume 0.03 //MVP音量
voice_positional 0 //关闭(1开启)队内语音根据说话人调整位置(3D语音)

//其他按键绑定
bind m "teammenu" //m选队伍
bind "b" "buymenu" //b买枪
//bind MOUSE5 " voicerecord" //上侧键使用麦克风
bind "SHIFT" " sprint;r_cleardecals" //静步顺便清血迹(CS2暂不能用)
//bind r " reload;say_team Cover!Reloading!;"//换子弹提醒队友

bind "MWHEELUP" " jump"
bind "MWHEELDOWN" " jump" //滚轮跳



bind MOUSE4 " jump;-jump;jumpthrow";
alias jumpthrow "-attack;-attack2"; //一键跳投 MOUSE4

//alias jp " jump;-jump"
//alias ak "-attack;-attack2"
//bind alt " jp; ak"

alias cjump " jump; duck"
alias -cjump "-jump; -duck"
bind space " cjump" //空格大跳

bind enter "demo_togglepause"(回车demo暂停)

//x键切换左右手
bind x "toggle cl_righthand 1 0;" (CS2暂不能用)

bind "MOUSE1" " attack"
bind "MOUSE2" " attack2"
bind "MOUSE5" " voicerecord"
//开火12,开麦

alias "_checkw" "-forward; alias checkw"
alias " w" " forward; alias checkw _checkw"
alias "-w" "checkw"
bind "w" " w"

alias "_checks" "-back; alias checks"
alias " s" " back; alias checks _checks"
alias "-s" "checks"
bind "s" " s"

alias "_checka" "-left; alias checka"
alias " a" " left; alias checka _checka"
alias "-a" "checka"
bind "a" " a"

alias "_checkd" "-right; alias checkd"
alias " d" " right; alias checkd _checkd"
alias "-d" "checkd"
bind "d" " d"

alias "_checkcrouch" "-duck; alias checkcrouch"
alias " crouch" " duck; alias checkcrouch _checkcrouch"
alias "-crouch" "checkcrouch"
bind "ctrl" " crouch"

//写入config,实现自动加载(启动项添加 exec autoexec.cfg)
host_writeconfig;















-----------------------------------------------------------------CSGO-------------------------------------------------------------

// 本地var cmd up ping

net_graphpos 1
net_graphproportionalfont 0.44
hud_scaling 0.75;cl_hud_radar_scale 1.3;cl_radar_scale 0.45;cl_radar_always_centered 0;cl_radar_icon_scale_min 0.5;

// 滚轮跳 静步清血迹 X 切换左右手

bind "shift" " speed;r_cleardecals" ;bind "MWHEELUP" " jump";bind "MWHEELDOWN" " jump";net_graph 1;bind x "toggle cl_righthand 0 1";

//枪口抖动&手臂晃动
viewmodel_recoil 0
cl_bob_lower_amt 0

// 准星(动态&静态)
CSGO-bQRiO-bK2q3-qHphk-Vv8CY-hEpEM

CSGO-Ld7uR-s4ACr-qTt5d-j66ET-xhZQM

CSGO-38VaN-R3TN7-WZGBu-nQfKx-qRSFE 静态

CSGO-tKdP3-DHMF7-nib3f-AqdPK-WeYHK 点

// 启动项
-freq 144 -tickrate 128 -console -novid rate 786432 cl_interp_ratio 1 cl_cmdrate 128 cl_updaterate 128 cl_interp 0.03100 exec a.cfg


//a.cfg

//侧键mouse 4跳投

alias jumpthrow" jump;-attack;-attack2";
alias -jumpthrow -jump;
bind mouse4 jumpthrow;

//空格蹲跳
alias " CJump" " duck; jump"
alias "-CJump" "-duck;-jump"
bind "SPACE" " Cjump"


// 雷达参数
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.4"
cl_radar_rotate "1"
cl_radar_scale "0.35"
cl_radar_square_with_scoreboard "1"

//小地图缩放
bind "Capslock" "toggle cl_radar_scale 0.35 0.9"

bind "alt" " duck"

//网络信息及位置
net_graph "1"
net_graphpos "2"
net_graphproportionalfont "0"

//死亡后视角跟随
cl_disablefreezecam "1"

//开火抖动
viewmodel_recoil
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Signed by me, lets play csgo
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Signed by me, lets play csgo
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gogo