161
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reviewed
12226
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Recent reviews by Lugum

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Showing 1-10 of 161 entries
5 people found this review helpful
1.3 hrs on record (1.3 hrs at review time)
This game is...weird. Don't expect some light fun point and click adventure with difficult puzzles.
You basically go through the life of a substitute priest for a week, where you can expect very "difficult" puzzles like opening the door in the mornings and lock up in the evening or put gasoline in an abandoned car.

Furthermore you have to listen to endless confessions, and deal with a construction worker but instead of finding a battery for said car, and you think you need to get something from the construction worker, no instead you lock up for the night with the construction worker still inside, where is the logic in that?

That combined with some very obscure achievements with no descriptions, well good luck..
I would not even recommend it on a sale, watching an icecube melt is even less boring. 3/10.
Posted 3 November. Last edited 3 November.
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9 people found this review helpful
93.6 hrs on record (66.7 hrs at review time)
I am a Final Fantasy fan ever since the 7th game, and while 15 and 7 Intergrade left a bitter taste (especially the combat style), i had high hopes for this game.

Normally i skip most story lines as they all turn into a cliche with rpg's, especially with FF, however this had a very fascinating story between 2 brothers, and made me want to go back each day, until the "Go fetch" NPC quests started to kick in, and there are over atleast a good 100 of them, always "Oh, poor me, could you kill me some monsters and get back to me with the loot?".

That made this game get turned into a chore for me, and every day i play this it feels like work, and i started to skip these npc dialogues, just wanting to be done with this game as soon as possible, however there are some achievements tied to a new game making you atleast having to play it a second time.

I have an i8700k cpu and 2080TI card, not the best but not the worst either, but even people with better setups often get lags, and for me every travel to a new place, gives me a 2-3 minute loading screen, and there feels little differences between the worlds.

In the older Final Fantasy games you wanted to level up, get better to beat the next boss, but the fighting is so easy and boring (you just mash your left/right button), there is no skill involved, you don't even need to level up finding enemies and spend some hours killing those, you can get enough leveling up from the tedious side quests.

I don't know if i should give this a bare pass with a 6/10 or even a 5/10. Square really needs to go back more to it's basics regarding the combat system instead of just mindless mouse mashing and stop making it so linear. That was the fun with the old ones.
Posted 13 October. Last edited 13 October.
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3 people found this review helpful
1 person found this review funny
2.5 hrs on record
I expected a nice cozy (little) good old fashioned point and click adventure, but i was heavily disappointed and fooled by it's screenshots.

First of all it's very short, the game has 3 screens outside, and a bunker with 5 screens, in 2 hours you can easily finish this game even with getting all the achievements you might have missed if you saved enough. But while it has 4 save slots you don't even need all of them.

And while it has some items and you can puzzle with them, they aren't difficult, f.e you would offcourse use a can opener on a can of food but the other half of the game consist of mini games, so easy even a 4yr can solve them.

The whole game felt like a demo or someone's first try at making a game, and while it's a good start and i hope the dev continues making adventure games, i still somewhat felt ripped off, even with the launch discount of 40%.
This game shouldn't be more then 3 euro tops and you should really try this when you already done most other adventure games out there on steam.

Just because it has 2 screens with a cat called Stalin, looking like Hitler, doesn't make the game great.

4/10.

[EDIT]: After my review the dev announced a free to add content DLC which i very much applaud and his willingness to listen to criticism, this might slightly improve my rating depending on the DLC.
Posted 5 September. Last edited 9 September.
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5 people found this review helpful
18.3 hrs on record (15.8 hrs at review time)
One of those games you want to give a neutral recommendation, but more pointing towards the negative.

It can be somewhat compared to The Room, but that's where all comparison ends, this has a lot of less thinking required.
Every level you just click, click, click until you got all items, then combine the items you found with the logical places and then you pretty much go on to the next level.
But with not everything registering properly, or you misclick, and all the rotating, it's really RSI inducing. Although unlike some other people mentioned, i have not encountered any bugs.

There is very little thinking required and that basically makes the 58 levels a chore, and while they are many, being so easy, simple and in the end boring, the price tag just isn't worth it.
Pick this up atleast when it's on sale, and you tried all the better escape room games and you crave some more.

Giving it a 5/10 (a large part of my hours in game were afk btw).
Posted 28 August. Last edited 29 August.
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6 people found this review helpful
6.4 hrs on record
A pure text parser AGI Sierra adventure game from Cosmic Void, known for their decent adventure games (albeit sometimes a bit on the short side). And this is too, i only got 6 hours in because i was writing a walkthrough for it alongside. As many know these are a mixture of 3 games that are free on itch.io, combined with a few extra's, but i mean few (like a few extra scenes/puzzles and steam achievements).

Again in my personal opinion it shows the limitations of AGI but perhaps also that this was Cosmic Void's first game? And thus they were testing the waters, but all 3 games (or parts as i would call them here) consist of 3 to 8 scenes at a time.
Where in a scene the objects are very clearly given in the description, and the puzzles are rather straightforward so you won't easily get stuck unlike the games from Sierra, where you had to buy hint books or spend lots of evenings on it.

As i wrote in my review about their previous game Twilight Oracle, i really wish they should focus on slightly longer games, but in this case it's only 5 euro, and that's a reasonable price for this.
I wouldn't mind a sequel to this, with double the points to get, and it would be splendid.
Posted 30 July. Last edited 30 July.
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5 people found this review helpful
15.6 hrs on record
Okay first of all helpful dev, that even made a video walkthrough and manual, and answers your questions. However i can't understand it's just getting just all praise.

Pros:
-Old school point and click adventure.
-Reasonable priced versus the hours of gameplay.
-Helpful dev with the aid of a walkthrough/gameplay video so you won't get stumped if you don't want to.

Cons:
-The puzzles are just so obscure (in my opinion) when you know the solution then yeah things makes sense, but it's really digging into the brain of the dev f.e 2 spoilers:
Puzzle 1: To simply get a chocolate bun past the monkey guarding the bakery, you have to open the trapdoor through the chandelier lamp, send it down the sewers with the bun in a paper boat combined with a nickel so that you can further down the road fish it up with your fishing pole with a magnet attached.
Puzzle 2: To win the pipe smoking competition, you need to blow some smoke, then blow a bubble around it through a straw soaked in soap but to push that last bit you have use your blowgun (where do you get the infinite darts?).

I mean those puzzles are just so very far stretched, you can almost compare it to the old Discworld games.
-Then some things just doesn't make "sense" like the whole town is alerted towards druids.
Warning posters are hanging, and Skye is trying to go into "stealth mode" into the city while keeping on her druid cape, she is immediately caught by the game's baddie, yet somehow she isn't put in a dungeon, but is free to keep roaming around the city, i am guessing that would have otherwise messed with the entire story.
-No voice acting (if you care about that).

With that all said i am still surprised it hasn't even got 1 single negative review yet, and the pro's outweigh the cons for me, it's great, but could be better, still a nice (first?) effort and hope to see more. Giving it a 7 out of 10.
Posted 7 May. Last edited 7 May.
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5 people found this review helpful
6.2 hrs on record
It's like a shorter, lighter version of The Incredible Machine, you have to try to guide your ball to the end with the aid of some items. With some extra gimmicks through achievements by finding a cat on each level (which is a game on it's own).

It's decently priced for what you get.
Posted 10 April.
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10 people found this review helpful
31.3 hrs on record
Jurassic Park ruled the world in 1993 and had a game for every system. This has nearly all the 8 bit and 16 games with Sega making the games for themselves and the notorious movie game developers Oceans made the rest. In all of these you play Sam Neil himself Alan Grant...and in the Sega games you can also be a raptor! Games range between meh, the Ocean games, and great, you know the ones where you are a raptor. Emulation is decent with basic features like rewind. This

But no bonus features and only includes two nes games and 1 gameboy version, with a 29 price tag, wait for a sale.
Posted 9 April. Last edited 9 April.
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11 people found this review helpful
14.1 hrs on record (13.0 hrs at review time)
I played Cosmic Void's previous games (Blood Nova and The Corruption Within) and had great contact with them, and also made written walkthroughs so i was eager to see this new game, however perhaps in life you shouldn't expect too much because it can only disappoint, and it did.

Honestely Cosmic Void's games never been lengthy, but atleast they had hard puzzles in which you could get stuck and this made it longer, but Twilight Oracle somehow seems to focus on "humor" rather then the puzzles, humor that are repeatedly about dirty socks, nude sunbathing i mean if that's your sort of humor, i mean in an average Monty Python sketch there is more humor then in the entire game.

Thus the puzzles are left to be desired, it's really so easy like you got an unpolished gem and sandpaper or a key and a door right in front of you, and such no brainer puzzles consist pretty much throughout the entire game, and therefor you will finish this rather quickly.

Only if you care about the achievements, there are some missable ones when you perform unusual actions, and perhaps that's even more fun to find those then the entire game itself, i am still missing 3 and love to hunt them down.

But i got a very bitter taste in my mouth and never doubted so much in my review what to give this since you can't give it an in between, but i will give it a positive rating BUT i certainly hope Cosmic Void can make their next games a bit longer and back to it's original harder puzzles.

6,5/10.
Posted 20 February.
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11 people found this review helpful
1 person found this review funny
10.4 hrs on record
A short (four hours) but very easy platformer (it's very forgiving if you die) and the levels themselves are short, so you can play this in short sessions when you got a little time to spare, but it also makes it very suitable for children.
But because of that it can also lean a little bit towards the boring side, as every level consist of grabbing a few items, and even some enemies to pass them through a scanner, and then head to the exit.
There aren't really boss fights in between even, and only one in the end, "the fat cat".

One annoying thing is while it's fun to play PVP/Co-op, noone in my friends list has this game, and that's not bad if not for it having 1 achievement for playing so, thus you can't get your 100% OCD fix.

I am also more of a cat lover, so next i want Underdog and be a cat fighting against dogs.

7/10.
Posted 14 February. Last edited 15 February.
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Showing 1-10 of 161 entries