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Recommended
0.0 hrs last two weeks / 513.6 hrs on record (196.0 hrs at review time)
Posted: 19 May, 2021 @ 2:54pm

It's a solid turn based strategy game.

While it's not extremely complex, it's also not overly simplified - gameplay mechanics like recoil modifiers from firing ballistic weapons, stability damage from projectiles, pilot injuries and heat management make it more than a mindless clicking spree, but it is something that you can absolutely learn how to operate through gameplay without needing to research essay-length guides for individual mechanics.

Probably the most difficult aspect of the game is also, IMO, the most fun - building loadouts for your mechs and tinkering with them between missions. There's a lot to consider like hardpoint type, number, and locations on individual mech chassis, how much armor, firepower, or heat control you want to add or sacrifice in order to boost another area - it takes a while to really find your optimized setups but it allows you to get creative. It also helps that you can choose the difficulty of your missions so if you want to just test something in a battle with less risk, you can always just choose an easier mission.

Story wise, the game is enjoyable. Without spoilers I can say it's a bit cliche at times, but the voice acting is pretty solid, the semi-static artwork is actually pretty nice to look at and make some good desktops in a pinch. It's nothing groundbreaking but at the same time it's not badly executed. I'd say it's more than adequate.

Overall, it's a solid 8/10 for me, mostly because of the building aspects and gameplay. YMMV
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