3 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 2.0 hrs on record
Posted: 21 Jun, 2014 @ 6:48am

8'110 backers. $248'358 pledged out of $200'000 goal. Delayed 5 months.

All of that for 119 minutes of not even actual gameplay, since Steam counted the time I spent in the settings.

Among The Sleep is a huge disapointment. Not only delivering 2 mere hours of entertainment after so much hype and tease is Ubisoft-level douchebaggery, but the game itself doesn't make it up for it.

Animations are stiff and clunky, lots of graphic bugs and glitches, textures are low res, particle effects are cheap, audio samples are butchered, the very few objectives present are basic, the maps couldn't be more linear...

One can see the good ideas Krillbite had. The environments are detailed, the layouts carefully crafted to make you feel oppresed and vulnerable to the darkness. But because the whole game is poorly realised, it just doesn't work. Instead of tension, you feel boredom. Instead of fear, annoyance. And worst: Instead of compassion, the only though that crosses your mind is "Thank God it's over".

Clearly Krillbite failed to deliver what the trailer and the demo promised. And after all the means and time they had, I have a hard time understanding how.

I do not recommend Among The Sleep because I wouldn't recommend any $18 game that would only last 2 hours, but if one day you can catch it for free or, let's say, a couple of bucks, going through ATS might be worth the (very short) time to explore the mechanics Krillbite intended to use, and the original take on survival horror that made ATS so appealing in the first place.
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