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Recent reviews by Shylo132

Showing 1-3 of 3 entries
41 people found this review helpful
2 people found this review funny
4
1.8 hrs on record
Early Access Review
Early access, as expected the game is lacking. The core loop is present and the developer seems to have a few expansions lined up.

Current state of the game is plain boring. You hack without any real consequence besides numbers going up and down. Cash payouts and the honor system do not scale with early/middle/late game. Which means achieving some of the achievements was just a slog. (looking at you 1 billion).

The look and feel of the game is a bit too blue. It is hard to read at time for the general menu's. Having the mix of red/yellow/green/grey in the hacking options was a nice change.

Hacking menu's allowed me to select singular and multiple options but never specify WHAT I am exactly getting for it. Just a general, here is some money, views and some prestige that calculates itself out without telling me anything more. Ended up just selecting everything and clicking finish since it doesn't hurt.

Biggest spoiler, only aim for the largest cities. No real point in the smaller ones. It takes longer to hack but you get a way bigger reward and you can farm the same cities over and over without running the resources dry.

Gameplay needs a story, in depth interaction and actually seeing a change in the world based on the actions made would really give the game some life. Hacking a city should turn a red/yellow/green circle around it showing its resources and if they like me or not to support my operations. I saw a police/fbi/other groups hacking expansion, would benefit a lot if the city was more inclined to protect me or give me up.

I see potential. Keep up the good work and remember the negative reviews don't mean much if they don't have proper feedback.
Posted 17 April, 2020.
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A developer has responded on 17 Apr, 2020 @ 3:27pm (view response)
No one has rated this review as helpful yet
14.9 hrs on record (4.5 hrs at review time)
Best version of the game I've played since it previewed on Kongregate!
Posted 30 June, 2019.
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15 people found this review helpful
1.6 hrs on record (0.4 hrs at review time)
Early Access Review
This review matches the User: Grageon

I have noticed a thoughtfulness in the way dragons fly. I tend to play as a conservative clicker and the way the dragon handles itself per click rather than click and hold is astounding.

I had trouble with the bloodlines and skills, check marks were not affecting the numbering system on either side. Summary page is blank, but that can be expected with barebones.

Major view:
Zoom control on the dragon in both the creation and world menu would be superb. Lowering the camera angle for ground situations would help as well so we can get our bearing with what our dragon is doing in front and not what is happening 200 miles away.

Minor views:
Birds in the opening of the game flock properly, after flying for 2 minutes they tend to just resync to their spawning loop position and just hover there in a cluster.

Landing of the dragon is a bit awkward, Dragon seems to hover like a helicopter in high elevation even if tilted forward or backward. (straight down is a bullet)

Due to being barebones new, i can accept putting my gaming pc into fastest graphics mode since turning on beautiful nearly killed me after killing the humans. (refer to the other user's review)

If you need any specific testings let me know, plenty of potential.
-Shylo
Posted 7 November, 2014.
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Showing 1-3 of 3 entries