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alias " throwaction" "-attack; -attack2"
alias "-jumpaction" "-jump"
bind v " jumpaction; throwaction;"
cl_crosshair_dynamic_maxdist_splitratio "0.000000"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_friendly_warning "1"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-3.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "2.500000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
bind "MOUSE2" " attack2"
bind "MOUSE4" " voicerecord"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" " jump"
cl_hud_radar_scale "1"
cl_radar_always_centered "0"
cl_radar_icon_scale_min "0.400000"
cl_radar_rotate "1"
cl_radar_scale "0.4"
viewmodel_fov "63"
viewmodel_offset_x "1.25"
viewmodel_offset_y "0.75"
viewmodel_offset_z "-1.25"
viewmodel_presetpos "0"
viewmodel_recoil "1.0"
-novid fps_max 0 -console -threads 4 -tickrate 128 cl_interp 0 cl_interp_ratio 1 rate 128000 cl_updaterate 128 cl_cmdrate 128 -freq 65 -refresh 65 cl_forcepreload 1 -nojoy