No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 5.2 hrs on record (0.9 hrs at review time)
Posted: 25 May, 2016 @ 1:46am

Ill just point out what I dont like about this real quick

-Tanky controls mixed with badly crafted maps makes this game annoying to play at times
(not saying its not pretty , its moderate at best tho , by badly crafted i meant bad collsion detection , poorly placed entities and such)
-Weapons have almost no range! melee weapons will time after time leave you thinking "why didnt that connect?!"
-Worst. Voice. Acting. I"ve ever seen..
-Worst motion capture I"ve ever seen..
-Worst game logic I"ve seen in recent time
- And probably the biggest sin this game commits... Guns are ♥♥♥♥♥♥♥♥♥! back when this first released on the xbox360 , i played it for about 50 or so hours until i got to the gun bit (I was lame back then shush) and i was so excited to finally see how a gun acts and just... disappointment set on my face. Guns have no real presence , they do less damage than some melee weapons (Even with the Firearms expert character) , one could argue that zombies can withstand 4-5 headshots if its not their brains that make them go (The walking dead zombies for example operate using the brain , destroy it and they die instantley ) but regular humans can take 7-9 headshots if they are "Boss" enemies...
- Buggy as absolute ♥♥♥♥

Pros:
- You can die if you kick a beachball sometimes , decided to kick one and got launched about 40 feet straight while being already dead.


Do not waste your money on this UNLESS you want to co-op through this , I bet co op could be pretty funny with such a bad game
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