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Recent reviews by Gadget

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209 people found this review helpful
27 people found this review funny
4,889.9 hrs on record (4,287.3 hrs at review time)
The history in the America's Army series is so great. I downloaded this game a few days after the beta release and played until shortly before official release (roughly 3 years). And I (like many others) participated heavily in the competition community for this game. So it is with a heavy heart that I write this review.

AA:PG was one of those games that started out with a lot of potential. The team of devs behind it seemed eager to take suggestions and even more eager to follow through with what they said would be done. There were serious issues along the way (PB problems, launcher issues, major glitches), but things seemed to get fixed on a regular basis. However, I started noticing a regular pattern. Much like a lot of other games currently on the market, patches were being issued and one thing would get fixed while two to three other elements were being broken because the developer team decided something wasn't quite right. Everytime an update/patch was issued an uproar arose from the community. Casual players were leaving on a regular basis. The community was changing incredibly fast. The one constant in the community was the group of us who competed in this game. Eventually, the dev team got so tired of hearing what the competitive players had to say that they outright told us they would rather we all leave than continue making suggestions for how to iron out the wrinkles in the game. They outed the one portion of the community that only wanted to game to get better. Of course, with an attitude like that, some of the more confident (and toxic) competitive players began following developers around into games and trolling them heavily. This game could have been very good. The idea was there. The attitude was not. The developers clashed with the competition community and that caused this game to fall apart. In almost a "**** you this is MY game and I will do what I want with it!" fashion. Now the game is a complete trainwreck and will never work or run the way it should have. I've given up on AA:PG after three years and 5000 hours invested.

TL:DR Game had potential. Developers are ***hats. I wasted 5000 hours of my life. Don't try this game.
Posted 28 January, 2016.
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19.6 hrs on record (11.0 hrs at review time)
Pretty killer game. Loving it so far.
Posted 11 February, 2014.
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Showing 1-2 of 2 entries