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Recent reviews by GetRektBruh

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No one has rated this review as helpful yet
4.0 hrs on record
Pros
Combat is the biggest selling point. Shooting is hitscan, guns feel responsive, good to shoot with good feedback. TTK is reasonable. 12 (or 9, 10) player modes make it so you have fairer fights. Yes, sometimes you are fighting the whole lobby but more often than not you do get fair 3v3 engagements.
Movement is great. You can easily clamber onto ledges. Ziplines, jump pads, dashes – everything just promotes not standing still. There is no crazy movement tech like in Apex, but it’s still very satisfying.
Playstyles – a lot of different weapons and gadgets across the 3 classes enable you to have completely different playstyles. There is a bit of something for everybody.
Game modes. The main game mode Cash Out as well as the Tournament ranked format is not really present in any other game. The other game modes borrow from CS, Overwatch, or CoD Plunder. They are all nice, good to have some variety.
Updates – new map every season, 2 new game modes, ranked lite, free cosmetic events. Sure more things would always be better, but it’s alright as is. Regular balance passes and nerfs for all the OP stuff. People always cry when their favorite weapon is nerfed but it is usually for a good reason.
Cosmetics can be pretty cool. Some gun skins completely change the look of the weapon. Battle Pass gives you 1.5x currency back.
Playerbase is still very healthy at around 20k daily players. And probably much more on consoles, it is a very controller friendly game.

Cons
– Strong meta and OP guns. There is always something busted in the game. It does get annoying dying to it repeatedly. If you can’t beat them, gotta succumb to whatever the flavor of the season is. Though things do get nerfed eventually.
– Matchmaking. Probably the worst solo que experience out of any shooter I can remember. Maybe it’s because the game is so team based so the issue is amplified, but there is so much cluelessness. Climbing ranked solo is almost impossible. And for casual modes, just try not to care about it.
– Aim assist – feels like every single person is on a controller, I almost never see an MnK user. Don’t know how strong aim assist actually is but it’s obviously a big factor, it has been nerfed previously.
– Performance is mostly ok but it can get some frame drops especially when a lot of destruction happens. I have to play all low on 3070 for best consistency.
Posted 3 December, 2024.
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2 people found this review helpful
81.9 hrs on record (68.9 hrs at review time)
Hey, we've added another launcher to your game so that you could launch a launcher when you launch your game!

GTA V single player is 100% fun

GTA V online
40% loading screens
20% actually playing
20% players leaving heists
20% "network error" (potato servers)

Positives:
[✔] Interesting & enjoyable single-player story.
[✔] Highly addicting & fun multiplayer.
[✔] Strong player base of 60K people daily.
[✔] Modding community is very active & dedicated.

Negatives:
[✖] Lack of a proper anti-cheat system.
[✖] Multiplayer has a lot of micro-transactions.
[✖] Connection issues present.
[✖] Launcher App
Posted 6 December, 2019. Last edited 6 December, 2019.
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No one has rated this review as helpful yet
88.6 hrs on record (54.4 hrs at review time)
Pros:
-You can build a settlement
-Gunplay is good
-you can customise your weapons
-S.P.E.C.I.A.L and perks feel way better
-tons of mods
-Dog-meat
-Exploration is fun
-Quests are pretty great
-Characters are unique & there are lots of factions
-the ammount of things to do is overwhelming
-i kinda like having a voiced character
-the guns handled well and felt good for an RPG fps

Cons:
-The entire railroad
-the quarry terrain bugs
-quirky settlement systems (easily fixed with mods)
-having to use resources to downgrade weapons (mods fix this too)
-i have not played a single day on this game without it crashing at least once.
-stutters like crazy. even on low settings
-the infinite, randomly-generated quests are dumb and unnecessary.
-it is hard to see what quests are worth doing and which arent
-every time you travel to nuka-world, it plays this long, drawn out display scene from the train, which then makes the game stutter like crazy and usually crash.
-Can't fast travel in Survival
-Being forced to talk to someone you dont want to talk to
Posted 21 November, 2018.
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9 people found this review helpful
4 people found this review funny
17.4 hrs on record (16.4 hrs at review time)
$1.99 To unlock (Part 1) of this review
$1.39 To unlock (Part 2) of this review
$2.29 To unlock (Part 3) of this review
$1.59 To unlock (Part 4) of this review
$3.99 To unlock (Part 5) of this review

(TL;DR Review Available In The Season Pass, Only $15.99) LoL

Payday 2 Base game was definitely fun but with 45 DLC's totalling $170, the DLC's are definitely not worth the extra price. If you are in multiplayer you can access DLC missions anyways! $6 per mission is a rip!

Pros:
-Best soundtrack(By Simon Viklund)
-Best Community(almost 0 stupid kids,helpful random people)
-Great weapon-modifying system
-Best skill, and perk system
-High number of maps(especially because you can join to DLC maps)
-High variety of maps
-High quality trailers
-Very high variety for each map(most maps can be done silently or loudly each on multiple ways,most maps has randomly changing elements)
-High variety for map length(from 5 mins to half an hour, and there are looping infinite maps, for a lot of loot)
-Great fun with friends
-Lot of build types
-not kill oriented frag-collect (looting is the main objective)
-A very very Unique style, which cannot be found anywhere else

Cons:
• Overkill lied to the community (promised no micro-transactions then ignored the community after adding)
• Micro-transactions that boost stats
• Loaded with DLC
• Hackers (it's co-op so you decide whether that's bad)
• Twenty five prestiges (Infamy) so like 500 hours to get max rank (it's is not bad if you like the game)
Posted 26 January, 2017. Last edited 26 January, 2017.
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2 people found this review helpful
27.9 hrs on record
Saints Row 4 is the Matrix would look like, if it was a comedy.
I was naked flying a spaceship while listening to "what is love",
licked a candy cane for five minutes and unlocked an achievement.

Pros:
- Yes, there are many ladies of the night.
- This is easily, by far, without any doubt or exception, the funniest game I own.
-Great character customization system.
-Very dynamic new travelling mechanics.
-Has a good vehicle customization and variety.
-Has a huge amount of jokes inside the story and gameplay.
-You get many unlockables when you progress in the story.
-The story is completely crazy, sometimes makes nonsense.
-It replaces the gang theme to alien/superhero stuff.
-Super powers
-Open world
-Cool guns like Black hole gun, Dubstep gun and Inflator gun
-Awesome soundtracks
-Upgradable powers, guns and vehicles
-Nice character creator

Cons:
- Yes, most of the Saints Row are ex-cons.
- The gameplay consists of one main storyline and a whole bunch of mini games.
-The map feels very empty, not atmospheric.
-Vehicles are no longer necessary.
-No mission replay.
-Has some annoying bugs and crashes.
-Buildings destruction
-Not the smartest AI
-Missing water effects

I would suggest playing Saints Row 3 before buying this game.
Posted 25 January, 2017. Last edited 25 January, 2017.
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1 person found this review helpful
41.0 hrs on record (40.9 hrs at review time)
Pros about the game:
Awesome gameplay, you will love the mechanics the game works on.
Bo Duke'em! Press Shift E (Default buttons) while near the car and hop in, Dukes style!
Excellent storyline, despite Saints Row IV, this has WAY less futuristic stuff in it and it maintains the Gangsta feeling that was on Saints Row II also.
Fixed car handlings, we all hated the car handling back in Saints Row II.
Multiple weapon customizations, Upgradable weapons that will keep even the most gun-specialist happy.
O U T S T A N D I N G Car customization! From front bumpers, to rims and even interior coloring! A NFSU2 fan would love it, :steammocking:
No fly/swim/drive limit. You can go flying for like 3 hours straight and it still wont pop you close to the world, no limits gentlemen!
Shaundi's HD ♥♥♥, lol.
Can run on a Low Spec PC with 30 fps stable. (Tested on a Celeron 2.51 GHz, 2gigs of RAM and Intel HD Graphics.)

Cons about the Game:
-There are some really wierd scenes in-game (Won't spoil it for you, will see if you actually buy the game).
-There (Might) be some random frame drops, even while in combat and this may be a little disturbing.
Posted 25 January, 2017.
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1 person found this review helpful
32.4 hrs on record (24.7 hrs at review time)
A deranged man-child billionaire dresses up as a rodent and beats the mentally challenged until they stop moving- the ultimate BatMan experience!! lol

Batman: Arkham Origins is the 3rd entry in the Batman franchise, a prequel to Asylum. Notably, Origins was not developed by the original developers Rocksteady, instead it was made by WB Games Montréal. And oh boy, does it show. Set 5 years before Asylum, Origins portrays a young Batman who has yet to become the superhero vigilante. The thugs and criminals are afraid of him, the police even more so. On Christmas Eve, a hit is put on the Dark Knight by Black Mask. $50 million for the head of Batman, with 8 super-villains competing with each other for the bounty. It could have been neat story, but Origins falls apart in its execution and game-play.

Batman has not met any major villains, yet in one night, goes up against the Joker, Bane, the Riddler, Penguin, Black Mask, Killer Croc, and the Riddler. Not to mention the other B-D list villains such as Electrocutioner, Copperhead, Shiva, Mad Hatter, Deathstroke, Firefly and Deadshot. It’s unbelievable that Batman encountered every one of them for the first time in the same night, much less beat them all.

While this title in the Arkham series doesn't adhere to the visual standards set by Asylum and City, it is still an enjoyable edition to the franchise.

Pros:
- Interesting Story
- Excellent voice acting
- Has replay-ability value
- Lots to do, map is filled with network relays, data packs, informants and side missions
- Boss battles are some of the best in the series
- Added the Bat-cave (Finally!)
- Alfred

Cons:
- Half of the map was made with assets reused from Arkham City and is fairly bland
- Not even close to as detailed as the previous games
- Far too many bugs
- Combat is decent but has a fair amount of kinks
- Fails to innovate and set itself apart Arkham City
- multi-player part is shut-down since 4th of December 2016
- cheesy batman one-liners

Rating: 8/10
Posted 25 January, 2017. Last edited 25 January, 2017.
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2 people found this review helpful
37.5 hrs on record (24.0 hrs at review time)
A deranged man-child billionaire dresses up as a rodent and beats the mentally challenged until they stop moving- the ultimate BatMan experience!! lol :)

Arkham Asylum is the first arkham game, which came out in 2009. It's a simple 3rd-person action game that introduced the best combat system for a video game that had both rhythm, fluidity, and challenge. It also introduced a stealth mechanic that made you truly feel like batman, while keeping with balance so you aren't too overpowered. The game features awesome voice work by Kevin Conroy, Mark Hamill, and Arleen Sorkin and a great story as well.

Pros:
-Fun campaign to play through
-challenges are more fun than the regular story mode
-Hollywood voice talent featuring Kevin Conroy, Mark Hamill, and Arleen Sorkin
-ground-breaking combat and stealth
-Fun detective work
-after beating the game, you can expect to only have about 58% of available achievements
-there are 240 riddles and I've only done around 25-30%

Cons:
-mediocre boss fights
-this game is like 30% of the size Arkham City is.
-This game is hell for completions with all the 240 riddles
Posted 25 January, 2017. Last edited 25 January, 2017.
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2 people found this review helpful
1 person found this review funny
2.5 hrs on record
This game is, plain and simple, a waste of time. It's incredibly repetitive and tedious.

The gameplay is shoot shoot shoot shoot and then shoot once more. The enemy AI is so simple that once you come up with an strategy to kill certain enemy, you'll never have an incentive to adapt it to the game challenges, because there's no challenge whatsoever. This wouldn't be so bad if the variety of enemies was plentiful, but it isn't, and you will kill the same enemies tens of thousands of times, I'M NOT KIDDING. Even the scenario variety is limited to the point that gets annoying.

The difficulty curve in normal is a joke, the first third of the game is incredibly easy, the second third is accessible but monotonous (see last paragraph), and the last third is a pain in the ♥♥♥ with endless waves of the same monsters that you have already killed a million times.
Posted 20 January, 2017.
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1 person found this review helpful
1.1 hrs on record
-The visuals are full of particle effects and filter changes, which can get a mess too often. Between those changes, you'll often lose track of what is on the screen, and what damages you or not. Most of the times, you'll die from something you didn't see. Also, it has performance issues later in the game, where particle effects are too many. I have a GTX660Ti and a 3.4GHz Quad Core... and it dropped to 5 fps at one time. That's pretty bad. But it ran mostly well on it. Still a reason to beware.
-Bugs. Well, everytime I quit the game it crashed. That's not a big deal. Everytime I tried to see the Scores (as this is mostly as arcade game), it crashed. That's a problem now. And highly diminished the game's value. If there is no one to beat, why would I play more of it, after a while? Score attack games are fueled by.. well, score. This game has it broken. There are also a lot of people who can't get the game to run.
-Dificulty Curve and balance. This is the worse part of the game. In the beginning, you're essentially running on trial and error, dying over and over until you learn how to get through certain things. But that's ok, learning the patterns and so on. But, as you progress through the game, it just gets a blurred mess in which there is no skill, and your score is mainly dependent on what you buy from the shop. And luck with the events you get. It's more of a grind-fest than struggling to get better at the game, since all you do after a while is to upgrade the ship and hope that the screen doesn't get too crumped with enemies and filters.
-All the modes are too similar to increase the game's longevity too much. There's no drive to really play them, since most don't change too much about the game. The big one being Pacifist, in which you can't shoot, only dodge.
Posted 19 January, 2017.
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Showing 1-10 of 23 entries