11
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Recent reviews by Kraftwerk-Abakan

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
26.6 hrs on record (14.0 hrs at review time)
本代的冰汽时代规模和一代的差别极大,如果玩家是为了一代的玩法续作入手的话只能说并不推荐,但是如果对世界观设定感兴趣,想要体验续作的故事,剧情和更新颖大胆的城市资源管理危机管理的玩法的话,强烈推荐入手本作。

如果玩家认为本代中的”派系”玩法过于下头,那我可以打包票,这个“议会”并不是什么现代下议院政客模拟器。游戏中的“议会”只是都市内各个群体对政策和前进方向的争论的呈现效果罢了,实际上这些派别是正面意义上的主观能动性极强,你敢给滴水之恩它就敢涌泉相报,派别甚至会自发的进行研究并上报给你,而你只需要一声令下就可以推进立法过程,让城市里的公民们对议案进行赞同度表决。游玩方式也可以随玩家所想而进行,不管你是想费力端平社会这碗水的共荣进步,或者彻底集中化权力照着自己想要的方式推动城市发展路线,这些都是本作可以提供给玩家的游玩方式,就看玩家想要以什么方式推动城市的发展。

总而言之,11bit的冰汽时代2充满了大胆的玩法创新,从原本顶多小一千人的围观管理,发展到以千为单位的人口增长,以万人为单位的巨大都市宏观发展。个人认为这次11bit的创新非常成功,在玩法剧变的情况下,依然很好的讲述了一代30年后的新故事。豪华版还包含了3个DLC和短文集,我也非常期待11bit又会在这些基础上再如何发展世界观故事和更多的玩法进步。
Posted 23 September, 2024.
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1 person found this review helpful
71.8 hrs on record (57.5 hrs at review time)
The "Account" setting now are forcefully to be bound to the PS account, and now if you don't plead allegiance to the holy empire of Sony, you won't get to even touch the game, and yes you did pay full price for this game
Posted 3 May, 2024.
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2 people found this review helpful
4.5 hrs on record (0.9 hrs at review time)
[This comment IS SUBJECT TO CHANGE]

I was playing this game for a short while, finished the tutorial, and I actually have a cup of Whisky next to me when I'm playing...... y'know, for immersions...... or because I just like whiskys...... I love whisky......

The game's portrayal of it's world is absolutely beautiful, the models in locations, animations of the planes, the art style, there's this sense of Hayao Miyazaki art in it, it's beautiful! The Brewery and Hangar is another point to elaborate upon, the modeling and introducing of ingredients into the brew is absolutely fun to look at, fresh picked apples rolling down the slide? I can taste that cider already, aww yeah. The day-night cycle and the difference the time brings onto the scenery also enhance the immersion into the game, honestly, watching the sunset on a biplane is never too romantic to experience. The ingredient gathering is also a great design in my opinion, where this process introduces the player to the exploration of the big open world, to stare into the farther lands and know that one day they will explore and conquer those places...... one day......

However, there is still some sore spots I would like to address, but most are reasonable due to the fact that this game is an Indie after all. The voice acting on the characters is absolutely disastrous, and I'm convinced that all voice lines are computer generated. The unnatural tone, inconsistent sound quality and ambient reverb, "misplaced" emotions, even the general *lack* of emotion at certain points. I need to pick this out specifically for the fact that I found my immersion in the story and RPG elements are often ruined by these lack of emotional presentation. On the other hand, although less important, but still worth picking out is the strange "emotional enforcement" onto players. At the bar-running part of the tutorial, I named my new establishment "The Rusty Rudders", yet the reaction of the tutorial commenting on the name and notes that "you could always change them" gives a strongly negative feedback to the player, close to a discouragement of the names players came up, and this really hurts the experience when going through this part of the tutorial.

After all, I could feel that there is a beautiful future awaiting this game, and with unlimited potentials to expand, although with some issues in the presentation of the story and story telling, but the game play is still intriguing enough to cover some of the flaws. As you could possibly see, I haven't played for too long yet, only passing through the tutorial and few contracts in free mode, and will need to play more to comment on the game to a complete extent. But now, I'll just sit back and take my sweet time enjoying this game. And that new cup of whisky I poured just for this game *sip*

Best of luck to the developers
Posted 1 March, 2024.
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4 people found this review helpful
89.4 hrs on record (67.3 hrs at review time)
差不多整整两年之前,在游戏甚至是Closed Alpha时就对RoN激起了兴趣,当时对拟真反恐类游戏很感兴趣,但同时又对老SWAT系列和彩虹六号系列的画质吃不消,于是就在这份心情的推动下购入了Ready or Not. 在一年前左右,正值圣诞节期间,RoN的中文社区又开始招募志愿者帮助对还在Early Access中的文本进行基础翻译,我也自告奋勇的填报志愿参加了RoN的中文社区翻译组,但是在有限的信息下,翻译的结果真的只是勉强差强人意。明明是七个人的人工小组,但是因为文本串缺乏语境,翻译出的结果比机翻还像机翻(悲)。

自一开始的白模加油站地图,一直到现在众多地图,模式以及武器的1.0版本,从固定主界面的准备大厅一直到如今有完整可互动的大号警察总局,护甲系统,空间分配,弹药系统,最早870还有的动画BUG,以及各种支持者风波和VOID在23年的超长无更新时期,RoN也终于走到了脱离EA阶段,投出正式版1.0的时候了。每次更新都有特殊的游戏性更新,和朋友其乐无穷的执法部队CosPlay,RoN终究是我玩过最独特的一款拟真SWAT游戏。祝愿游戏越做越好,也期待更多的玩家朋友们一起来尝试RoN独特的一份FPS经历。

*TOC to element, you're clear to proceed.*
Posted 13 December, 2023.
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1 person found this review helpful
16.8 hrs on record (6.5 hrs at review time)
Early Access Review
I'M DOING MY PART!
Posted 23 May, 2023.
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1 person found this review helpful
1,161.3 hrs on record (978.7 hrs at review time)
2000 Vehicles, Air Land and Sea, BUT THEY WON'T LET YOU PLAY IT!
2000多个载具,海陆空一应俱全,但是GAIJIN压你收益你想开都开不了!
Posted 21 May, 2023.
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1 person found this review helpful
76.0 hrs on record (27.9 hrs at review time)
***这是一个双语评测***
***This is a bilingual comment***

==中文==
我算不上战地老玩家,我最初是从XBOX360的BF3单人模式开始接触战地,之后又在PS4和PC上玩过4,1和V,并且重复3和4的战役不下四遍,可惜一直没接触到BC,2,越南,1942等游戏。
但是是什么让我喜欢上了战地?是那个可破坏的大战场,挑战性的载具和反载具,我见过最多样化的武器,那即使死了一遍又一遍后依然会拿着手里的那把莫辛纳甘(步兵)冲进法乌克斯要塞内白给的激情,在开着99A时因为没有一个基友是工程师而嘶吼时的黑色喜感,是BF1里那听都没听说过的HOWELL步枪,是拿着炸药包时看着残血的圣沙蒙炮管时感到的无畏,还有基友“打不下C就把炸塌呗”的混沌发言。
而现在是什么?
现在是各打各的特种专家
是拿着古斯塔夫看着气垫船也会感到的无能为力
是被阿玛塔HEAT打到也屹然不动的雪地冰层
是突袭时看着VAB大楼楼顶时的反胃
是除了火箭烟花外根本就看不到的任何大型破坏
是那个“5 1弹匣”的M44“左轮”

我曾经深爱着战地,直到该死的DICE肢解了她


==English==
I ain't no veteran of Battlefield. My virgin experience was the XBOX360's BF3 campaign, and now the PC & PS4's 3, 4, Hard-Line, 1, and V. And I've never experienced 2, BAD COMPANY, VIETNAM, or 1942.
But what is it that had attracted me to this franchise? It's the ability to destruct the entire massive map, that challenging vehicle and anti-vehicle, the most diverse amount of weapons, that passion to conquer Fort Vaux with only a Mosin-Nagant (Infantry) even if I might die, that Dark Humor when I scream at my squad-mates for how no one has a repair tool while I drive in a 99A, that surprise of learning about the Howell Rifle in BF1, it's that confidence and absence of fear when I face a dying Saint-Chamond with C4s in my hand, and my friend's sinister talk about that “If you can't take C, blow the entire thing down”.
But what is Battlefield now?
It's a map filled with 128 rangers with basically 0 teamwork.
It's the fear of Hovercraft that can't even be diminished a single bit even when I'm holding a recoilless gun.
It's the snow and ice shelf that remains intact even after a hit with HEAT shells that's fired from a T-14 Armata.
It's that revolting sickness when seeing the roof of "Orbital" in RUSH mode.
It's that lacking of mass destruction throughout the entire f**king game.
It's the "5 1 Magazine fed" M44 "Revolver".

I used to love Battlefield deeply, until f**king DICE destructed her limbs .
Posted 21 November, 2021. Last edited 21 November, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
33.6 hrs on record (30.6 hrs at review time)
==双语评测==
==Dual Language Comment==

G'mod:
缺点:游戏全TM是缺点,满地BUG,鬼畜人物,鬼畜人脸,鬼畜物理,奇奇怪怪的动作
优点:游戏全是缺点,满地有趣的BUG,鬼畜的人物,鬼畜沙雕脸,鬼(zhen)畜(shi)物理,奇奇怪怪的人物姿势

G‘mod:
Bad Points: Terrible as hell, Bugs everywhere, Weird lookin' characters, Weird shape facial looks, Weird physics, weird hell body shapes
Good Points: Terrible Awesome as hell, Funny bugs everywhere, Silly looking characters, (Definitely) Silly shape facial looks, Funky physics, Funky body shapes
Posted 2 October, 2020.
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No one has rated this review as helpful yet
77.8 hrs on record (6.8 hrs at review time)
战地1,淦,我玩过的第一个多次元大战场3A级的第一次世界大战游戏,游戏体验极好,而且基于战地V是实在烂的不行,我就长期寄居战地1了
Posted 22 June, 2020.
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15 people found this review helpful
2 people found this review funny
6.1 hrs on record (3.5 hrs at review time)
Early Access Review
///This Comment Do Come With A English Translation///

这款游戏就像《请出示文件》或者《今晚没开》或者《VA11 HALL-A》一样,不是开放世界,没有很多行动可以选择,可是叙述方式接近于完美。这款游戏讲的是一名“转播员”在一个反乌托邦世界里的生活,你则要控制镜头切换,保证播出的节目可以增加收视率,同时,也会慢慢看到"这个国家"(根据口音和一些细节 脏话 来看来看应该是类似于英国的国家)的阴暗之处 我是个自由意识社会主义者所以我其实感觉政策不是很激进

This game is similar to "Papers Please" or "Not Tonight" or "VA11 HALL-A", not a open world nor a lot of options of what to do during the game play, but the way this game tell a story is nearly wonderful. In this game you will be a "Broadcaster" living in a dystopian world, your job is to control the cameras and keep the Ratings high. And meanwhile, you will slowly see "the Country's" (Which, personally, somewhat resembles Great Britian due to the accent and how they use tw*t and Bl**dy instead of other common curses in the US) dark side While, I am a free-will-democratic-socialist supporter, so I believe the acts in the game is not too radical

不管怎样,这个游戏是真的很好玩,希望作者可以越做越好!

Anyway, the game is just wonderful. Developers! Keep it up Wankers! Developers!
Posted 3 February, 2020.
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Showing 1-10 of 11 entries