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Quake Champions Q:C
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Quake Champions Q:C
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21 June, 2016
emilie 24 Jun, 2023 @ 1:15pm
Summer 2023 Update Patch Notes (June 20, 2023)
The QC Summer 2023 Update and Patch Notes were announced today, Tuesday, June 20, 2023 by QC Community Manager, Andre "MortalEmperor" Carlos.

Bethesda News Portal Website:
No Bethesda post available….

Church of Quake website:
https://churchofquake.com/season-19-is-live-patch-notes-week-1-challenges-surfs-up/

Steam:
https://steamcommunity.com/games/611500/announcements/detail/5729189223735134882

Reminder:
Official Quake discord link: discord.gg/Quake
All bugs need to be posted in the “bug-reports” channel under the “QC FEEDBACK” header in the official Quake discord. See above link.
Clips or screenshots of the bug issues are very useful for the developers.

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New Content

Season 19 Battle Pass
We're going to the beach in this season's Battle Pass, with items like a new surfboard for Anarki; a fishing hat for BJ and a sun hat for Nyx; new watergun skins for the Lightning Gun and Tri-bolt; and your own little slice of the sandy shore with a new Summer Beach Podium!

Engine Updates
Set a max fps cap at 300, to address gameplay issues we have identified occur when your opponents are running higher framerates than their max packet rates
Increased max packet rate from 200 to 300
Reduced max Lag Compensation period and history size from 300 ms to 200 ms
Engine optimizations, improvements for CPU bound users
Reintegrated Nvidia Reflex
Updated to the latest Nvidia SDK
Fixed crash in the Chromium Embedded Framework when viewing the Learn section in the Main Menu

Video Updates
We added a new advanced video options mention, which contains the following new options:
Fog Volumes - Disable fog volumes
Transparent Particles - Disables all transparent particle fx
Cubemap Reflections - Disables cubemap reflections
Screenspace Reflections - Disables screenspace reflections
Light Shaft FX - Disables light shaft fx, such as god rays from the sun
Water Simulations - Disables water simulations when shooting or moving through liquids
Water Caustic FX - Disabled caustics fx
Scorchmarks Effects - Disable weapon scorchmark decals
Weapon Effects - Disable all weapon end effects, such as explosions and sparks.
We also added a new game option:
Champion Blood FX - Disable blood on hit and death

Map Updates
Awoken:
Fixed orb collision exploit above power-up hallway
Crucible:
Simplified stone textures, removing lava sub materials
Corrupted Keep:
Fixed an FX issue which may have been hindering map performance
Deep Embrace:
Fixed exploitable rock on the docks ring-out
Added a texture management config to manage texture quality
Fixed dire orb exploit near power-up
Fixed exploit near LG LA
The Molten Falls:
Fixed exploit near bones ring-out between RG & SNG
Vale of Pnath:
Fixed collision on HA churro pillar
Vestibule of Exile:
Fixed wall collision left of the HA jumppad
Fixed two collision issues where players could get stuck, one in the narrow foggy tunnel, one next to the HA jumppad

Champion Updates
Keel:
Reduced delay between grenades from 500 ms to 400 ms

Weapon Updates
Starting Shotgun:
Reduced damage falloff range from 386 u to 256 u (9.65 m to 6.4 m)
Starting Nailgun:
Increased damage from 10 to 12
Super Shotgun:
Reduced damage falloff range from 386 u to 320 u (9.65 m to 8 m)
Increased knockback from 1.0 to 1.25 on ground and to 1.5 in air
Super Nailgun:
Increased projectile speed from 1800 ups to 2000 ups (45 m/s to 50 m/s)
Rocket Launcher:
Increased the splash damage trace reversal from 10 u to 16 u

Bot Updates
Added support to play Timelimit Duel alone or vs a bot in Custom Game
Added support to play Duel Rounds vs a bot in Custom Game
Improved Tri-bolt aim targeting
Improved respawn times
Increased the "Human Teammate Defer Powerup Distance" from 768 to 1024u
Increased the priority of hitscan weapons

Sound Updates
Fixed reverb voices not being managed by the Champion VO volume slider
Spectators no longer hear "You Win", "You Lose", or "Round Draw" announcer sounds

Game Updates
Fixed the third person beam muzzle size for every lightning gun.
Sort champions on CTF endgame podium by Score instead of XP
Fixed totem health (issue which required Peeker to need more shots than necessary to destroy the totem)
Fixed Loveless LG texture quality
Updated Loveless LG beam fx
Fixed main menu/customization/profile podium rotation (we haven't yet had a podium where this issue was noticeable, but this had to be fixed for the new seasonal podiums)
UI - Updates to Battle Report skipping logic
Fixed a texture quality issue for scorch marks, trails, and explosions causing lower quality than desired at Low, Medium, & High.
Moved Gore Details & Blood Enabled from Advance Video to Game Settings
Moved FPS Display and Performance Icon settings options from Game to HUD Settings
No longer save max fps in the backend config, as this is a hardware dependent value
Updated Russian "Bug Report" localization
Reduced ranked mode XP
Reduced TDM 2v2 minimum respawn time from 3 to 2 seconds (previously deployed to live)
Reduced TDM 2v2 maximum respawn time from 10 to 5 seconds (previously deployed to live)

Service Updates
Ranking Reset - 1500 Starting SR, all tier values 300 SR from previous tier values

Anti-cheat updates:
Fixed compatibility with Logitech GHub
Fixed gamepad compatibility

Additional Notes
Streaming applications, such as OBS, may need to be run as administrator