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14 May, 2014
Throwing Bronan into spikes with his special causes him to ascend to a higher plane of existence
Noticed this while messing around with the level editor: if Bronan"s special lands him in spikes (Trap 1), he enters an immobile state and quickly levitates upward forever. As far as I can tell there"s no way to escape this (presumably because he"s basically dead) aside from restarting the level.
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Showing 1-10 of 10 comments
Brofessional 1 Mar, 2015 @ 9:52am 
lol it happens if u knock mooks in the spikes and knife them while on top of them u float away with them :happymeat:
woooaaaahhh
Colonel Mustache 16 Mar, 2015 @ 11:46pm 
I certainly had fun with the Mook version of this glitch. I recommend it be added to the hall of good bugs, like the flying pig glitch. The Bronan one seems like it could be pretty inconvenient, though.
Last edited by Colonel Mustache; 16 Mar, 2015 @ 11:46pm
Brofessional 31 Mar, 2015 @ 7:16pm 
+1 very fun to do with mooks please keep in final game for laughs
Originally posted by Bralef:
I certainly had fun with the Mook version of this glitch. I recommend it be added to the hall of good bugs, like the flying pig glitch. The Bronan one seems like it could be pretty inconvenient, though.
Brofessional 15 Apr, 2015 @ 3:54pm 
now bronan gets stuck in alien spikes from above and below... sooooo funny when he is hanging from the ceiling stuck begging for help, and when he gets down fellow bros can stand on him while he moves around so funny but devs please fix :pleased: look at my screen shots for a good laugh!!!!
Last edited by Brofessional; 16 Apr, 2015 @ 4:37pm
Brofessional 16 Apr, 2015 @ 4:35pm 
also works with universal soldier way to funny when ur online with random bros :happymeat:
Soup Calhoun 17 Apr, 2015 @ 4:07am 
If you revive someone from a spike trap death after destroying the spike that killed them, their collision ("you can stand on me now to avoid spike trap") property remains. So you can ride other bros, or anything revived, like you would a pig. It is actually kinda fun.
I think they can jump indefinitely too since it detects themselves as solid ground to jump off of.
Colonel Mustache 17 Apr, 2015 @ 12:21pm 
Originally posted by Soup Calhoun:
If you revive someone from a spike trap death after destroying the spike that killed them, their collision ("you can stand on me now to avoid spike trap") property remains. So you can ride other bros, or anything revived, like you would a pig. It is actually kinda fun.
I think they can jump indefinitely too since it detects themselves as solid ground to jump off of.

That sounds amazing. I"ll have to try that.

Last I checked, the "knife an impaled mook to send them rising indefinitely" trick no longer works, though it does seem like the momentum from each knife swing is added onto the corpse. For example, if you knife an impaled mook three times, it might suddenly fly off the spikes three times as fast as being knifed.
Last edited by Colonel Mustache; 17 Apr, 2015 @ 12:25pm
Brofessional 19 Apr, 2015 @ 6:00am 
to ride mooks and aliens throw them into spikes then hop on like there a pig and knife away lol they can be thrown mid-flight
SUPER-TANK 19 May, 2018 @ 12:14am 
Originally posted by Colonel Mustache:
Originally posted by Soup Calhoun:
If you revive someone from a spike trap death after destroying the spike that killed them, their collision ("you can stand on me now to avoid spike trap") property remains. So you can ride other bros, or anything revived, like you would a pig. It is actually kinda fun.
I think they can jump indefinitely too since it detects themselves as solid ground to jump off of.

That sounds amazing. I"ll have to try that.

Last I checked, the "knife an impaled mook to send them rising indefinitely" trick no longer works, though it does seem like the momentum from each knife swing is added onto the corpse. For example, if you knife an impaled mook three times, it might suddenly fly off the spikes three times as fast as being knifed.
Necroposting here, but I enjoyed the infinite jump bug
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