RPG in a Box

RPG in a Box

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[SOLVED]how to retrieve enemy coordinate position on script activated on the DEATH behaviour?
Edit:
I solved the problem by replacing the line:
add_object("Items_drops/Low Grade C-Dagger_drop",self.position);
with:
add_object("Items_drops/Low Grade C-Dagger_drop",coord[self.position.x,self.position.y,0]);

it seems it was the z component the problem, he tried to spawn the thingie on 1 grid unit height.
Last edited by JCtheMowDude; 8 Dec @ 2:15am