Version 4.4.0 (Splatoon 2)

From Inkipedia, the Splatoon wiki
Version 4.4.0
For Splatoon 2
4.3.14.4.04.5.0
Version history

Version 4.4.0 is an update to Splatoon 2 that was released on 30 January 2019 at 01:00 UTC.[1]

New content

Stage

Balance changes

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
Sploosh-o-matic
Neo Sploosh-o-matic
  • Reduced the time to shoot from squid form by 2/60 of a second.
Splattershot Jr.
Custom Splattershot Jr.
Kensa Splattershot Jr.
  • Reduced the time to shoot from squid form by 2/60 of a second.
Splash-o-matic
Neo Splash-o-matic
  • Reduced the time to shoot from squid form by 1/60 of a second.
Aerospray MG
Aerospray RG
  • Reduced the time to shoot from squid form by 2/60 of a second.
Splattershot
Tentatek Splattershot
Kensa Splattershot
Hero Shot Replica
Octo Shot Replica
  • Reduced the time to shoot from squid form by 1/60 of a second.
.52 Gal
.52 Gal Deco
Kensa .52 Gal
  • Reduced the time to shoot from squid form by 1/60 of a second.
N-ZAP '85
N-ZAP '89
  • Reduced the time to shoot from squid form by 1/60 of a second.
Splattershot Pro
Forge Splattershot Pro
Kensa Splattershot Pro
  • Reduced the time to shoot from squid form by 1/60 of a second.
.96 Gal
.96 Gal Deco
  • Reduced the time to shoot from squid form by 1/60 of a second.
Jet Squelcher
Custom Jet Squelcher
  • Reduced the time to shoot from squid form by 1/60 of a second.
  • In addition to the existing effect, Main Power Up will now also reduce shot scatter when shooting on the ground.
L-3 Nozzlenose
L-3 Nozzlenose D
Kensa L-3 Nozzlenose
  • Increased likelihood of paint appearing at the player's feet when shooting.
Flingza Roller
Foil Flingza Roller
  • When rolling, the time to reach the maximum speed has been reduced by 30/60 of a second.
  • Increased movement speed while vertical flinging by about 11%.
  • Adjusted the damage attenuation range of the vertical swing, and slightly lowered the maximum damage to compensate.
    • The combined effect makes it so that the range in which 100.0 or more damage is dealt has been increased by 5%, making this an overall buff.
Classic Squiffer
New Squiffer
  • In addition to the existing effect, Main Power Up will now also improve ink coverage.
E-liter 4K
Custom E-liter 4K
  • In addition to the existing effect, Main Power Up will now also improve ink coverage.
E-liter 4K Scope
Custom E-liter 4K Scope
  • In addition to the existing effect, Main Power Up will now also improve ink coverage.
Undercover Brella
Undercover Sorella Brella
Kensa Undercover Brella
  • The effect of Main Power Up will be more noticeable even at lower stack levels.
Ballpoint Splatling
Ballpoint Splatling Nouveau
  • Short range damage: 32.0 → 28.0
  • Long range damage: 32.0 → 30.0
Splat Dualies
Enperry Splat Dualies
Kensa Splat Dualies
Hero Dualie Replicas
  • Reduced the hitbox size for standing shot bullets, making it harder to hit opponents.
    • This does not affect shots fired after dodge-rolling.
Dark Tetra Dualies
Light Tetra Dualies
  • Reduced the hitbox size for standing shot bullets, making it harder to hit opponents.
    • This does not affect shots fired after dodge-rolling.

Special weapons

Specifications for the following special weapons have been changed.

Weapon Change
Tenta Missiles
  • After shooting the missiles, decreased the recovery time before control is regained by 15/60 of a second.
Booyah Bomb
  • After the Booyah Bomb lands, reduced the time before it disappears by 30/60 of a second.
  • After the Booyah Bomb lands, made the blast widen faster.
    • These two changes combined result in the same total blast range.
  • Increased damage by about 32%.
  • Slightly increased the blast paint radius.
  • Throwing the Booyah Bomb also paints at the player's feet.
  • After releasing the Booyah Bomb, extended the effect of the armor by 15/60 of a second.
Ultra Stamp
  • Enhanced move speed and turning speed when continuously stamping by holding down the button.
  • Minimum damage of the shockwave generated while continuously stamping by holding down the button: 30.0 → 40.0
  • While continuously stamping by holding down the button, the effect of enemy bullet and bomb destruction has been extended to also cover the area around the Ultra Stamp.
  • Reduced the time between swinging in the air and continuously stamping by 4/60 of a second.

Abilities

Specifications for the following gear abilities have been changed.

Ability Change
Ink Resistance Up
  • The time between stepping on enemy ink and starting to receive damage has been increased.
    • At maximum gear power, it is now 9/60 of a second longer than before.

Special gauge

Points required to fill the special gauge for some weapons have been changed.

Weapon Adjustment
H-3 Nozzlenose D 200 → 210
Kensa Sloshing Machine 170 → 190
Explosher 200 → 210
Custom Explosher 190 → 200
Ballpoint Splatling Nouveau 200 → 230

Fixes and adjustments

Ranked Battle

  • Fixed a problem where the landing point when super jumping near a specific sponge was different depending on the player's side in The Reef.
  • Fixed an issue where the floor might not be inked when throwing a Booyah Bomb between a conveyor belt and the terrain at Piranha Pit.
  • Fixed a problem where Ink Mines placed on a specific part of a slope in Blackbelly Skatepark Rainmaker would detonate immediately.
  • Fixed an issue in Camp Triggerfish where super jumping to a specific location then activating a Booyah Bomb at the moment of landing could cause the player to fall out of bounds.
  • Fixed an issue where dodge-rolling near a sponge at the center of Port Mackerel could cause the player to clip into the terrain.
  • Fixed a problem where super jump marker could move inside the terrain when landing at a specific location in Wahoo World.
  • Fixed an issue in Wahoo World where using the Booyah Bomb while being pushed by the rotating floor in the center could clip the player into the terrain.
  • When using Swim Speed Up with certain "slow" class weapons, the walking speed when shooting was higher than the normal walking speed. Fixed this movement speed.
  • Fixed an issue where a player might be dragged along if a moving player overlaps them while in squid form.
  • Fixed a problem where the display of opposing players when using Sting Ray would disappear immediately when pressing .
  • Using Run Speed Up with a high-effect weapon such as the Mini Splatling would also cause the run speed to increase while holding the Rainmaker.
  • Fixed an issue that caused an opponent dodge-rolling with Dualie-type weapons to instantly appear at the target location.

Salmon Run

  • Fixed a problem causing cannons' projectiles to not directly hit enemies that are close together.
  • Fixed a problem in Marooner's Bay where getting caught between a propeller lift and a Scrapper could cause the player to clip into the terrain.

Other changes

  • Fixed a problem where the shoulder straps of the ink tank would disappear when an opposing player was splatted or submerged.
  • Fixed a problem where the red lines that indicated the ink requirement for sub weapons may point to the bottom of the tank when attempting to throw a clam in Clam Blitz.

References

External links