Autobomb
Category | Sub |
Base damage | 30 (Splash) 180 (Direct hit) |
Base duration | 2.5 seconds |
Ink consumption | 55% |
The Autobomb is a sub weapon in Splatoon 2 and Splatoon 3. It is a bomb that automatically seeks enemies out to explode near them.
Appearance
The Autobomb is shaped like a submarine with legs. The main part of the bomb is white with multiple rivets along the edges and two black screws that look a bit like eyes. On top of the Autobomb is a raised section with a windshield-like sensor, both of which change color to match the user's ink. The sensor lights up when the bomb is about to explode. On the back is a propeller that changes color to match the user's ink. The legs are dark gray and attached to the body's sides, and the "feet" change color to match the user's ink. The Autobombs used by Agent 4 in Octo Canyon are black and white with a blue raised section and sensor. The "toes" are gold-colored.
Splatoon 2
Autobombs are comparable to Seekers from Splatoon. Unlike Seekers, however, they are thrown and do not roll on the ground, do not leave a trail of ink, and can freely change direction. Once thrown, Autobombs seek out any enemy players in the vicinity, indicated by the circle which appears once the Autobomb has landed, and automatically move towards them for quite a long time. Once the Autobomb reaches a player or travels far enough without reaching the player, it explodes. If thrown and no enemies are in range, the Autobomb automatically explodes where it was thrown, similar to a Suction Bomb.
Due to the fact that the Autobomb walks towards nearby opponents, it can be used to locate hiding enemies. The Autobomb is small, does not spread ink, and is able to walk in enemy ink unaffected, so it can sneak up on opponents more effectively than a player can. However, it continuously makes noise while traveling toward the player it is tracking, similar to a Seeker.
Sub Power Up increases throwing range and air travel velocity for the Autobomb.
Octo Expansion
- A02 Far-Out Station
- B04 Rad Ride Station
- E11 Bodacious Rotation Station
- F09 Bring It Station
- G09B05 Wack 8-Ball Station
- H03 Sweet Ride Station
- I08 Radio Station
Version history
Version | Adjustments |
---|---|
2.0.0 |
|
3.2.0 |
|
4.3.0 |
|
4.5.0 |
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4.9.0 |
|
Quotes
“ | An enemy-seeking bomb.
It scans the area it lands in and walks towards any enemy it detects. Once it gets close enough to its target, it stops and explodes. |
” |
“ | This new sub weapon is the Autobomb. As its name implies, once thrown, it will automatically start walking toward a nearby opponent. When it approaches the opponent, it stops and goes KERSPLAT! | ” |
Sets
Main | #ID | Sub | Special | Special Points | Level | Price | Class | Introduced | |
---|---|---|---|---|---|---|---|---|---|
Carbon Roller | 1000 | Autobomb | Ink Storm | 160p | 7 | 6200 | Roller | 7 July 2017 (1.0.0) | |
Custom Blaster | 211 | Autobomb | Inkjet | 190p | 27 | 15300 | Shooter | 7 July 2017 (1.0.0) | |
Custom Splattershot Jr. | 11 | Autobomb | Ink Storm | 160p | 4 | 1900 | Shooter | 9 September 2017 | |
Dark Tetra Dualies | 5040 | Autobomb | Splashdown | 190p | 14 | 10700 | Dualie | 2 March 2018 | |
Herobrush Replica | 1113 | Autobomb | Inkjet | 170p | 10 | 9400 | Roller | 7 July 2017 (1.0.0) | |
Hydra Splatling | 4020 | Autobomb | Splashdown | 170p | 27 | 18500 | Splatling | 25 November 2017 | |
N-ZAP '89 | 61 | Autobomb | Tenta Missiles | 180p | 11 | 8800 | Shooter | 9 December 2017 | |
New Squiffer | 2001 | Autobomb | Baller | 180p | 17 | 11000 | Charger | 25 April 2018 (3.0.0) | |
Octobrush | 1110 | Autobomb | Inkjet | 170p | 10 | 8200 | Roller | 7 July 2017 (1.0.0) | |
Sloshing Machine | 3020 | Autobomb | Sting Ray | 190p | 13 | 12600 | Slosher | 26 August 2017 | |
Sorella Brella | 6001 | Autobomb | Splat-Bomb Launcher | 200p | 15 | 12000 | Brella | 31 March 2018 |
Gallery
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Official rendering of the Autobomb.
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Four Autobombs.
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An Autobomb with two enemy Inklings nearby.
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An Autobomb with some birds flying away from it.
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Autobomb in Octo Canyon.
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Autobomb mem cake.
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Autobomb mini figurine by Sun Art.
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Animation of an Autobomb chasing an Inkling boy.(link to file)
Splatoon 3
Category | Sub |
Base damage | 30 (Splash) 180 (Direct hit) |
Base duration | 2.5 seconds |
Ink consumption | 55% |
Autobombs return in Splatoon 3, looking identical to how they did in the previous game.
Version history
Version | Adjustments |
---|---|
Base game |
|
9.2.0 |
|
Quotes
“ | A bomb that automatically seeks out opponents. It will search for opponents in the area that you throw it, and if it finds one, it will automatically start walking toward them. When it approaches an opponent, it stops and explodes. | ” | — In-game description
|
Sets
Gallery
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Promotional image
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3D Tableturf Battle artwork.
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2D icon
Strategy
For competitive tips about the Autobomb
View the strategy page. |
Trivia
- Despite never going under ink, the Autobomb is designed to look like a small submarine or submersible with a propeller guard.
- The Squid Research Lab later revealed it was based on the design of the Shinkai 6500, a submersible used by JAMSTEC, which was featured as a background element in C11 Abracadabra Station.
- The Custom Splattershot Jr.'s large ink tank can be used to throw out two Autobombs in quick succession without the need of Ink Saver (Sub). There is a way to throw four Autobombs in quick succession without submerging in ink to refill. To do this, throw two Autobombs, activate the Ink Storm, then throw out two more Autobombs with the freshly recovered ink.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ロボットボム robotto bomu |
Robot bomb |
Dutch | Robobom | Robo bomb |
French | Bombe robot | Robot bomb |
German | Robo-Bombe | Robo Bomb |
Italian | Robobomba | Robo bomb |
Russian | Робобомб Robobomb |
Robo bomb |
Spanish | Robobomba | Robobomb |
Chinese (Simplified) | 机器人炸弹 jīqìrén zhàdàn (Mandarin) |
Robot Bomb |
Chinese (Traditional) | 機器人炸彈 jīqìrén zhàdàn (Mandarin) |
Robot Bomb |
Korean | 로봇 밤 lobos bam |
Same as Japanese name |
Internal names
Internal name | Meaning |
---|---|
Bomb_Robot[3] |