1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457
|
/*
This file is part of Globulation 2, a free software real-time strategy game
http://www.globulation2.org
Copyright (C) 2001-2005 Stephane Magnenat & Luc-Olivier de Charriere and other contributors
for any question or comment contact us at <stephane at magnenat dot net> or <NuageBleu at gmail dot com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "VoiceRecorder.h"
#include <assert.h>
#include <stdio.h>
#include <iostream>
#include "Order.h"
#include "Utilities.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <speex/speex.h>
#define MAX_VOICE_MULTI_FRAME_LENGTH 2048
#define MAX_VOICE_MULTI_FRAME_SAMPLE_COUNT 19200
#define SPEEX_FRAME_SIZE 160
#ifdef HAVE_PORTAUDIO
#include "portaudio.h"
#else
#ifdef WIN32
// Windows audio input include
#undef AUDIO_RECORDER_OSS
#define STOP_RECORDING_TIMEOUT 3000
#include <windows.h>
///Voice recording on windows temporarily disables
#undef WIN32
#endif
#ifdef __APPLE__
// Mac OS X stuff here
#undef AUDIO_RECORDER_OSS
#define STOP_RECORDING_TIMEOUT 3000
#endif
#ifdef AUDIO_RECORDER_OSS
#include <sys/time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <sys/soundcard.h>
#include <unistd.h>
#include <fcntl.h>
#define STOP_RECORDING_TIMEOUT 3000
#else
#define STOP_RECORDI0G_TIMEOUT 3000
#endif
#endif
#ifdef HAVE_PORTAUDIO
void PaFlushVoiceData(VoiceRecorder* recorder)
{
SpeexBits& bits = recorder->bits;
int byteLength = speex_bits_nbytes(&bits);
boost::shared_ptr<OrderVoiceData> order(new OrderVoiceData(0, byteLength, recorder->frameCount, NULL));
int nbBytes = speex_bits_write(&bits, (char *)order->getFramesData(), byteLength);
assert(byteLength == nbBytes);
recorder->frameCount=0;
SDL_LockMutex(recorder->ordersMutex);
recorder->orders.push(order);
SDL_UnlockMutex(recorder->ordersMutex);
// reset
speex_bits_reset(&bits);
};
int PaSpeexEncodeCallback( const void *input, void *output, unsigned long frameCount, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *userData )
{
VoiceRecorder* recorder = reinterpret_cast<VoiceRecorder*>(userData);
SpeexBits& bits = recorder->bits;
const short* inBuffer = reinterpret_cast<const short*>(input);
short* buffer = recorder->buffer;
for(int i=0; i<frameCount; i)
buffer[i] = inBuffer[i];
for(int i=frameCount; i<recorder->frameSize; i)
buffer[i] = 0;
speex_encode_int(recorder->speexEncoderState, buffer, &bits);
recorder->frameCount =1;
int byteLength = speex_bits_nbytes(&bits);
if (byteLength > MAX_VOICE_MULTI_FRAME_LENGTH || recorder->frameCount >(MAX_VOICE_MULTI_FRAME_SAMPLE_COUNT/recorder->frameSize))
{
PaFlushVoiceData(recorder);
}
return 0;
}
void PaSpeexFinishedCallback(void *userData)
{
VoiceRecorder* recorder = reinterpret_cast<VoiceRecorder*>(userData);
SpeexBits& bits = recorder->bits;
int byteLength = speex_bits_nbytes(&bits);
if (byteLength > 0)
{
PaFlushVoiceData(recorder);
}
std::cout<<"called byteLength="<<byteLength<<std::endl;
};
#else
int record(void *pointer)
{
VoiceRecorder *voiceRecorder = static_cast<VoiceRecorder *>(pointer);
// bits buffer for compressed datas
SpeexBits& bits = voiceRecorder->bits;
while (voiceRecorder->recordThreadRun)
{
while (!voiceRecorder->recordingNow)
{
// TODO : ugly, use semaphore
SDL_Delay(1);
if (!voiceRecorder->recordThreadRun)
goto abortRecordThread;
}
// Win32
#ifdef WIN32
// Create members
HWAVEIN waveIn = 0;
HANDLE event = CreateEvent(NULL, FALSE, FALSE, NULL);
unsigned bufferCount = 2;
signed short buffersData[bufferCount][SPEEX_FRAME_SIZE];
WAVEHDR buffers[bufferCount];
unsigned bufferPos = 0;
// Setup parameters
WAVEFORMATEX waveFormat;
waveFormat.wFormatTag = WAVE_FORMAT_PCM;
waveFormat.nChannels = 1;
waveFormat.nSamplesPerSec = 8000;
waveFormat.wBitsPerSample = 16;
waveFormat.nBlockAlign = (waveFormat.nChannels * waveFormat.wBitsPerSample) / 8;
waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.nBlockAlign;
waveFormat.cbSize = 0;
// Get the number of Digital Audio In devices in this computer
unsigned long devCount = waveInGetNumDevs();
if (!devCount)
{
std::cout << "No Win32 Input device found\n";
break;
}
for (unsigned long i = 0; i < devCount; i )
{
WAVEINCAPS wic;
if (!waveInGetDevCaps(i, &wic, sizeof(WAVEINCAPS)))
std::cerr << "Win32 Input device " << i << " : " << (const char *)wic.szPname << "\n";
}
// TODO: let the user choose it, for now, always take the first one
unsigned sourceId = 0;
// Open device
MMRESULT openResult = waveInOpen(&waveIn, sourceId, &waveFormat, (DWORD)event, 0, CALLBACK_EVENT);
if (openResult != MMSYSERR_NOERROR)
break;
// Prepare and add buffer
bool addBufferError = false;
for (unsigned i = 0; i < bufferCount; i )
{
buffers[i].dwBufferLength = SPEEX_FRAME_SIZE * sizeof(signed short);
buffers[i].lpData = (char *)buffersData[i];
buffers[i].dwFlags = 0;
if (waveInPrepareHeader(waveIn, &buffers[i], sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
{
addBufferError = true;
break;
}
if (waveInAddBuffer(waveIn, &buffers[i], sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
{
addBufferError = true;
break;
}
}
// Start acquisition if no error, otherwise berak
if (addBufferError || (waveInStart(waveIn) != MMSYSERR_NOERROR))
break;
#endif
#ifdef __APPLE__
fprintf(stderr, "VoiceRecorder::record : no audio input support for Mac yet. Voice chat will be disabled. Contributions welcome\n");
// TODO : Mac OS X code
break; // while no code, break
#endif
// open sound device, plateforme dependant
#ifdef AUDIO_RECORDER_OSS
// bytes buffer for read
short buffer[SPEEX_FRAME_SIZE];
size_t toReadLength = 2*SPEEX_FRAME_SIZE;
// OSS, Open Sound System
int dsp;
int rate = 8000;
int channels = 1;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
int format = AFMT_S16_LE;
#else
int format = AFMT_S16_BE;
#endif
dsp = open("/dev/dsp", O_RDONLY);
if (dsp == -1)
{
fprintf(stderr, "VoiceRecorder::record : can't open /dev/dsp. Voice chat will be disabled.\n");
break;
}
ioctl(dsp, SNDCTL_DSP_SPEED , &rate);
ioctl(dsp, SNDCTL_DSP_CHANNELS , &channels);
ioctl(dsp, SNDCTL_DSP_SETFMT , &format);
#endif
#if !defined(AUDIO_RECORDER_OSS) && !defined(WIN32) && !defined(__APPLE__)
fprintf(stderr, "VoiceRecorder::record : no audio input support for your system and system unknown. Voice chat will be disabled.\n");
break;
#endif
size_t totalRead = 0;
size_t frameCount = 0;
while (voiceRecorder->recordingNow || (voiceRecorder->stopRecordingTimeout > 0))
{
float floatBuffer[SPEEX_FRAME_SIZE];
// read
#ifdef WIN32
// Wait for buffer ready
WaitForSingleObject(event, INFINITE);
// transforms samples to float
for (size_t i = 0; i < SPEEX_FRAME_SIZE; i )
floatBuffer[i] = buffersData[bufferPos][i];
// Put back buffer
waveInAddBuffer(waveIn, &buffers[bufferPos], sizeof(WAVEHDR));
bufferPos = (bufferPos 1) % bufferCount;
voiceRecorder->stopRecordingTimeout -= SPEEX_FRAME_SIZE;
totalRead = SPEEX_FRAME_SIZE;
#endif
#ifdef __APPLE__
// TODO : Mac OS X code
#endif
#ifdef AUDIO_RECORDER_OSS
// read
Utilities::read(dsp, buffer, toReadLength);
totalRead = toReadLength;
voiceRecorder->stopRecordingTimeout -= toReadLength;
// transforms samples to float
for (size_t i=0; i<SPEEX_FRAME_SIZE; i )
floatBuffer[i] = buffer[i];
#endif
// encode
speex_encode(voiceRecorder->speexEncoderState, floatBuffer, &bits);
frameCount ;
// if overflow conditions, send
int byteLength = speex_bits_nbytes(&bits);
if (byteLength > MAX_VOICE_MULTI_FRAME_LENGTH || totalRead > MAX_VOICE_MULTI_FRAME_SAMPLE_COUNT)
{
boost::shared_ptr<OrderVoiceData> order(new OrderVoiceData(0, byteLength, frameCount, NULL));
int nbBytes = speex_bits_write(&bits, (char *)order->getFramesData(), byteLength);
assert(byteLength == nbBytes);
SDL_LockMutex(voiceRecorder->ordersMutex);
voiceRecorder->orders.push(order);
SDL_UnlockMutex(voiceRecorder->ordersMutex);
// reset
totalRead = 0;
frameCount = 0;
speex_bits_reset(&bits);
}
}
// create order with resting bits
int byteLength = speex_bits_nbytes(&bits);
if (byteLength > 0)
{
boost::shared_ptr<OrderVoiceData> order(new OrderVoiceData(0, byteLength, frameCount, NULL));
int nbBytes = speex_bits_write(&bits, (char *)order->getFramesData(), byteLength);
assert(byteLength == nbBytes);
SDL_LockMutex(voiceRecorder->ordersMutex);
voiceRecorder->orders.push(order);
SDL_UnlockMutex(voiceRecorder->ordersMutex);
}
// close sound device, plateforme dependant
#ifdef WIN32
if (waveIn != 0)
{
// Stop acquisition
waveInReset(waveIn);
// Destroy buffers
for (unsigned i = 0; i < bufferCount; i )
waveInUnprepareHeader(waveIn, &buffers[i], sizeof(WAVEHDR));
// Close device
waveInClose(waveIn);
}
CloseHandle(event);
// TODO : windows code
#endif
#ifdef __APPLE__
// TODO : Mac OS X code
#endif
#ifdef AUDIO_RECORDER_OSS
close(dsp);
#endif
}
abortRecordThread:
// release buffers
speex_bits_destroy(&bits);
return 0;
}
#endif
VoiceRecorder::VoiceRecorder()
{
// create the decoder
speexEncoderState = speex_encoder_init(&speex_nb_mode);
assert(speexEncoderState);
// get some parameters
speex_encoder_ctl(speexEncoderState, SPEEX_GET_FRAME_SIZE, &frameSize);
assert(SPEEX_FRAME_SIZE == frameSize);
// can be reduced to one to spare bandwiodth
int quality = 2;
speex_encoder_ctl(speexEncoderState, SPEEX_SET_QUALITY, &quality);
speex_bits_init(&bits);
speex_bits_reset(&bits);
recordingNow = false;
ordersMutex = SDL_CreateMutex();
#ifdef HAVE_PORTAUDIO
buffer = new short[frameSize];
frameCount=0;
PaError err = Pa_Initialize();
if( err != paNoError )
return;
err = Pa_OpenDefaultStream( &stream, 1, 0, paInt16, 8000, frameSize, PaSpeexEncodeCallback, this);
if( err != paNoError )
return;
err = Pa_SetStreamFinishedCallback( stream, PaSpeexFinishedCallback );
if( err != paNoError)
return;
#else
// create the thread that willl record and the mutex that will protect access to shared order list
recordThreadRun = true;
stopRecordingTimeout = 0;
recordingThread = SDL_CreateThread(record, this);
#endif
}
VoiceRecorder::~VoiceRecorder()
{
recordingNow = false;
#ifdef HAVE_PORTAUDIO
PaError err = Pa_CloseStream( stream );
if( err != paNoError )
printf( "PortAudio error: %s\n", Pa_GetErrorText( err ) );
err = Pa_Terminate();
if( err != paNoError )
printf( "PortAudio error: %s\n", Pa_GetErrorText( err ) );
delete buffer;
#else
recordThreadRun = false;
// wait that the record thead finish
SDL_WaitThread(recordingThread, NULL);
SDL_DestroyMutex(ordersMutex);
#endif
speex_bits_reset(&bits);
// destroy the decoder
speex_encoder_destroy(speexEncoderState);
}
void VoiceRecorder::startRecording(void)
{
recordingNow = true;
#ifdef HAVE_PORTAUDIO
PaError err = Pa_StartStream( stream );
if( err != paNoError )
return;
#endif
}
void VoiceRecorder::stopRecording(void)
{
recordingNow = false;
#ifdef HAVE_PORTAUDIO
PaError err = Pa_StopStream( stream );
if( err != paNoError )
return;
#else
stopRecordingTimeout = STOP_RECORDING_TIMEOUT;
#endif
}
boost::shared_ptr<OrderVoiceData> VoiceRecorder::getNextOrder(void)
{
boost::shared_ptr<OrderVoiceData> order;
SDL_LockMutex(ordersMutex);
if (orders.empty())
{
order = boost::shared_ptr<OrderVoiceData>();
}
else
{
order = orders.front();
orders.pop();
}
SDL_UnlockMutex(ordersMutex);
return order;
}
|