File: util.c

package info (click to toggle)
glide 2002.04.10ds1-15
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 59,556 kB
  • sloc: ansic: 290,125; asm: 23,305; sh: 8,089; pascal: 3,854; makefile: 1,276; perl: 73
file content (518 lines) | stat: -rw-r--r-- 16,916 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518

/*
** Copyright (c) 1995, 3Dfx Interactive, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of 3Dfx Interactive, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished  -
** rights reserved under the Copyright Laws of the United States.
**
** $Revision: 1.2 $
** $Date: 2000/08/07 15:24:44 $
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>

#include "texusint.h"

int txVerbose = 0;

/* These are all the formats listed in TexUS.h */ 
char *Format_Name[] = {
  "rgb332",                              // 0x0 TEXFMT_RGB_332 
  "yiq",                                 // 0x1 TEXFMT_YIQ_422
  "a8",                                  // 0x2 TEXFMT_A_8
  "i8",                                  // 0x3 TEXFMT_I_8
  "ai44",                                // 0x4 TEXFMT_A_44
  "p8",                                  // 0x5 TEXFMT_P_8
  "p6666",                               // 0x6 TEXFMT_P_8_6666
  "rsvd2",                               // 0x7 TEXFMT_RSVD2
  "argb8332",                            // 0x8 TEXFMT_ARGB_8332
  "ayiq8422",                            // 0x9 TEXFMT_AYIQ_8422
  "rgb565",                              // 0xa TEXFMT_RGB_565
  "argb1555",                            // 0xb TEXFMT_ARGB_1555
  "argb4444",                            // 0xc TEXFMT_ARGB_4444
  "ai88",                                // 0xd TEXFMT_AI_88
  "ap88",                                // 0xe TEXFMT_AP_88
  "rsvd4",                               // 0xf TEXFMT_RSVD4
  "unknown",                             // skipped 0x10 for some reason in texus.h
  "fxt1",                                // 0x11 TEXFMT_ARGB_CMP_FXT1
  "argb8888",                            // 0x12 TEXFMT_ARGB_8888
  "yuyv422",                             // 0x13 TEXFMT_YUYV_422
  "uyvy422",                             // 0x14 TEXFMT_UYVY_422
  "ayuv444",                             // 0x15 TEXFMT_AYUV_444
  "dxt1",                                // 0x16 TEXFMT_ARGB_CMP_DXT1
  "dxt2",                                // 0x17 TEXFMT_ARGB_CMP_DXT2
  "dxt3",                                // 0x18 TEXFMT_ARGB_CMP_DXT3
  "dxt4",                                // 0x19 TEXFMT_ARGB_CMP_DXT4
  "dxt5",                                // 0x1a TEXFMT_ARGB_CMP_DXT5
};

int
txLog2(int n)
{
        switch (n) {
        case    1:              return 0;
        case    2:              return 1;
        case    4:              return 2;
        case    8:              return 3;
        case    16:             return 4;
        case    32:             return 5;
        case    64:             return 6;
        case    128:    return 7;
        case    256:    return 8;
        }

        txPanic("Bad arg to Log2\n");
        return 0;               // to keep compiler quiet.
}

int
txFloorPow2(int n)
{
        // Find next smallest integer which is also a power of 2.

        int             i;

        if ((n & (n -1)) == 0) {
                return n;               // already a power of 2.
        }

        for (i=1; i<= n; i =i);
        return i>>1;
}

int
txCeilPow2(int n)
{
        // Find next smallest integer which is also a power of 2.

        int             i;

        if ((n & (n -1)) == 0) return n;                // already a power of 2.

        for (i=1; i<= n; i =i);
        return i;
}

extern TxErrorCallbackFnc_t _txErrorCallback;

void
txPanic(char *message)
{
        _txErrorCallback( message, FXTRUE );
}

void
txError(char *message)
{
        _txErrorCallback( message, FXFALSE );
}

extern void _txDefaultErrorCallback( const char *string, FxBool fatal );

void
txErrorSetCallback( TxErrorCallbackFnc_t  fnc,
                    TxErrorCallbackFnc_t *old_fnc)
{
    if (old_fnc) {
        *old_fnc = _txErrorCallback;
    }
    if (fnc) {
        _txErrorCallback = fnc;
    } else {
        _txErrorCallback = _txDefaultErrorCallback;
    }
}

int
txGCD(int a, int b)
{
        // Greatest common divisor, used in resampling.

        if (b > a) { int t;     t = a; a = b; b = t;}

        // a>b here.

        while (b > 0) {
                int             t;

                t = a % b;
                a = b;
                b = t;
        }
        return a;
}

void
txYABtoPal256(FxU32 *palette, const FxU32* yabTable)
{
        // Convert YAB table to a 256 color palette 
        // Assume yabTable[] has first 16Y's, 12 A's, 12 B's

        const   FxU32    *Y = yabTable;
        const   FxU32    *A = yabTable   16;
        const   FxU32    *B = yabTable   16   12;
        int             i;

        for (i=0; i<256; i  ) {
                int             iy, ia, ib, r, g, b;

                iy = (i >> 4) & 0xF;
                ia = (i >> 2) & 0x3;
                ib = (i >> 0) & 0x3;

                r = Y[iy]   A[3*ia   0]   B[3*ib   0];
                g = Y[iy]   A[3*ia   1]   B[3*ib   1];
                b = Y[iy]   A[3*ia   2]   B[3*ib   2];

                if (r < 0) r = 0; if (r > 255) r = 255;
                if (g < 0) g = 0; if (g > 255) g = 255;
                if (b < 0) b = 0; if (b > 255) b = 255;

                palette[i] = (r << 16) | (g << 8) | b;
        }
}

/*
 * The following table was generated from this piece of code:

main()
{
        int     i;

        printf("static int      _explode3[256 256 4] = {\n");

        for (i=-255; i<256; i  ) {
                int             k;
                int             bits;

                k = (i < 0) ? -i : i;
                bits = 0;

                if (k & 0x01) bits  = 0x00000001 << 0;
                if (k & 0x02) bits  = 0x00000001 << 3;
                if (k & 0x04) bits  = 0x00000001 << 6;
                if (k & 0x08) bits  = 0x00000001 << 9;
                if (k & 0x10) bits  = 0x00000001 << 12;
                if (k & 0x20) bits  = 0x00000001 << 15;
                if (k & 0x40) bits  = 0x00000001 << 18;
                if (k & 0x80) bits  = 0x00000001 << 21;

                // explode3[i] = bits;
                printf("0x%.06x,", bits);
                if (((i   255) % 8) == 7) printf("\n");
        }
        printf("\n};\n");
        printf("static int  *explode3 = &_explode3[255];\n");
}
 */

int     _explode3[255 256] = {
0x249249,0x249248,0x249241,0x249240,0x249209,0x249208,0x249201,0x249200,
0x249049,0x249048,0x249041,0x249040,0x249009,0x249008,0x249001,0x249500,
0x248249,0x248248,0x248241,0x248240,0x248209,0x248208,0x248201,0x248200,
0x248049,0x248048,0x248041,0x248040,0x248009,0x248008,0x248001,0x248000,
0x241249,0x241248,0x241241,0x241240,0x241209,0x241208,0x241201,0x241200,
0x241049,0x241048,0x241041,0x241040,0x241009,0x241008,0x241001,0x241000,
0x240249,0x240248,0x240241,0x240240,0x240209,0x240208,0x240201,0x240200,
0x240049,0x240048,0x240041,0x240040,0x240009,0x240008,0x240001,0x240000,
0x209249,0x209248,0x209241,0x209240,0x209209,0x209208,0x209201,0x209200,
0x209049,0x209048,0x209041,0x209040,0x209009,0x209008,0x209001,0x209500,
0x208249,0x208248,0x208241,0x208240,0x208209,0x208208,0x208201,0x208200,
0x208049,0x208048,0x208041,0x208040,0x208009,0x208008,0x208001,0x208000,
0x201249,0x201248,0x201241,0x201240,0x201209,0x201208,0x201201,0x201200,
0x201049,0x201048,0x201041,0x201040,0x201009,0x201008,0x201001,0x201000,
0x200249,0x200248,0x200241,0x200240,0x200209,0x200208,0x200201,0x200200,
0x200049,0x200048,0x200041,0x200040,0x200009,0x200008,0x200001,0x200000,
0x049249,0x049248,0x049241,0x049240,0x049209,0x049208,0x049201,0x049200,
0x049049,0x049048,0x049041,0x049040,0x049009,0x049008,0x049001,0x049500,
0x048249,0x048248,0x048241,0x048240,0x048209,0x048208,0x048201,0x048200,
0x048049,0x048048,0x048041,0x048040,0x048009,0x048008,0x048001,0x048000,
0x041249,0x041248,0x041241,0x041240,0x041209,0x041208,0x041201,0x041200,
0x041049,0x041048,0x041041,0x041040,0x041009,0x041008,0x041001,0x041000,
0x040249,0x040248,0x040241,0x040240,0x040209,0x040208,0x040201,0x040200,
0x040049,0x040048,0x040041,0x040040,0x040009,0x040008,0x040001,0x040000,
0x009249,0x009248,0x009241,0x009240,0x009209,0x009208,0x009201,0x009200,
0x009049,0x009048,0x009041,0x009040,0x009009,0x009008,0x009001,0x009500,
0x008249,0x008248,0x008241,0x008240,0x008209,0x008208,0x008201,0x008200,
0x008049,0x008048,0x008041,0x008040,0x008009,0x008008,0x008001,0x008000,
0x001249,0x001248,0x001241,0x001240,0x001209,0x001208,0x001201,0x001200,
0x001049,0x001048,0x001041,0x001040,0x001009,0x001008,0x001001,0x001000,
0x000249,0x000248,0x000241,0x000240,0x000209,0x000208,0x000201,0x000200,
0x000049,0x000048,0x000041,0x000040,0x000009,0x000008,0x000001,0x000000,
0x000001,0x000008,0x000009,0x000040,0x000041,0x000048,0x000049,0x000200,
0x000201,0x000208,0x000209,0x000240,0x000241,0x000248,0x000249,0x001000,
0x001001,0x001008,0x001009,0x001040,0x001041,0x001048,0x001049,0x001200,
0x001201,0x001208,0x001209,0x001240,0x001241,0x001248,0x001249,0x008000,
0x008001,0x008008,0x008009,0x008040,0x008041,0x008048,0x008049,0x008200,
0x008201,0x008208,0x008209,0x008240,0x008241,0x008248,0x008249,0x009500,
0x009001,0x009008,0x009009,0x009040,0x009041,0x009048,0x009049,0x009200,
0x009201,0x009208,0x009209,0x009240,0x009241,0x009248,0x009249,0x040000,
0x040001,0x040008,0x040009,0x040040,0x040041,0x040048,0x040049,0x040200,
0x040201,0x040208,0x040209,0x040240,0x040241,0x040248,0x040249,0x041000,
0x041001,0x041008,0x041009,0x041040,0x041041,0x041048,0x041049,0x041200,
0x041201,0x041208,0x041209,0x041240,0x041241,0x041248,0x041249,0x048000,
0x048001,0x048008,0x048009,0x048040,0x048041,0x048048,0x048049,0x048200,
0x048201,0x048208,0x048209,0x048240,0x048241,0x048248,0x048249,0x049500,
0x049001,0x049008,0x049009,0x049040,0x049041,0x049048,0x049049,0x049200,
0x049201,0x049208,0x049209,0x049240,0x049241,0x049248,0x049249,0x200000,
0x200001,0x200008,0x200009,0x200040,0x200041,0x200048,0x200049,0x200200,
0x200201,0x200208,0x200209,0x200240,0x200241,0x200248,0x200249,0x201000,
0x201001,0x201008,0x201009,0x201040,0x201041,0x201048,0x201049,0x201200,
0x201201,0x201208,0x201209,0x201240,0x201241,0x201248,0x201249,0x208000,
0x208001,0x208008,0x208009,0x208040,0x208041,0x208048,0x208049,0x208200,
0x208201,0x208208,0x208209,0x208240,0x208241,0x208248,0x208249,0x209500,
0x209001,0x209008,0x209009,0x209040,0x209041,0x209048,0x209049,0x209200,
0x209201,0x209208,0x209209,0x209240,0x209241,0x209248,0x209249,0x240000,
0x240001,0x240008,0x240009,0x240040,0x240041,0x240048,0x240049,0x240200,
0x240201,0x240208,0x240209,0x240240,0x240241,0x240248,0x240249,0x241000,
0x241001,0x241008,0x241009,0x241040,0x241041,0x241048,0x241049,0x241200,
0x241201,0x241208,0x241209,0x241240,0x241241,0x241248,0x241249,0x248000,
0x248001,0x248008,0x248009,0x248040,0x248041,0x248048,0x248049,0x248200,
0x248201,0x248208,0x248209,0x248240,0x248241,0x248248,0x248249,0x249500,
0x249001,0x249008,0x249009,0x249040,0x249041,0x249048,0x249049,0x249200,
0x249201,0x249208,0x249209,0x249240,0x249241,0x249248,0x249249,
};
int  *explode3 = &_explode3[255];

int
txNearestColor(int ir, int ig, int ib, const FxU32 *pal, int ncolors)
{
        int             i, d; 
        int             mindist, minpos;                // closest distance to input

        if (&explode3[-255] != &_explode3[0])
                txPanic("Bad explode\n");

        mindist = DISTANCE((*pal>>16)&0xff, (*pal>>8)&0xff, (*pal)&0xff, 
                ir, ig, ib);
        minpos  = 0;
        pal   ;

        /* Find closest color */
        for (i=1; i<ncolors; i  , pal   ) {
                d = DISTANCE((*pal>>16)&0xff, (*pal>>8)&0xff, (*pal)&0xff, 
                        ir, ig, ib);
                if (d < mindist) { mindist = d; minpos = i; }
        }
        return minpos;          // best fit color is returned.
}

#ifdef GLIDE3
int
txAspectRatio(int w, int h)
{
        int             ar;

        ar = (w >= h) ? (((w/h) << 4) | 1) : ((1 << 4) | (h/w));
        switch (ar) {
        case    0x81:   return 6;
        case    0x41:   return 5;
        case    0x21:   return 4;
        case    0x11:   return 3;
        case    0x12:   return 2;
        case    0x14:   return 1;
        case    0x18:   return 0;
        }
        return 0;
}
#else
int
txAspectRatio(int w, int h)
{
        int             ar;

        ar = (w >= h) ? (((w/h) << 4) | 1) : ((1 << 4) | (h/w));
        switch (ar) {
        case    0x81:   return 0;
        case    0x41:   return 1;
        case    0x21:   return 2;
        case    0x11:   return 3;
        case    0x12:   return 4;
        case    0x14:   return 5;
        case    0x18:   return 6;
        }
        return 0;
}
#endif /* GLIDE3 */

void
txRectCopy(FxU8 *dst, int dstStride, const FxU8 *src, int srcStride, 
        int width, int height)
{
        // Copy a rectangular region from src to dst, each with different strides.

        while (height--) {
                int             i;
                for (i=0; i<width; i  ) {
                        dst[i] = src[i];
                }
                dst  = dstStride;
                src  = srcStride;
        }
}

int
txMemRequired(TxMip *txMip)
{
        /* Tell me how much memory is need to hold this mipmap */
        int             w, h, memsize, i;

        w = txMip->width;
        h = txMip->height;
        memsize = 0;

        for (i=0; i<txMip->depth; i  ) {
                memsize  = txTexCalcMapSize( w, h, txMip->format );
                if (w > 1) w >>= 1;
                if (h > 1) h >>= 1;
        }
        return memsize;
}

FxBool
txMipAlloc(TxMip *txMip)
{
        int             i, w, h;
        FxU8    *data;

        txMip->size = txMemRequired(txMip);

        data = (FxU8 *) txMalloc(txMip->size);
        if (data == NULL) return FXFALSE;
        w = txMip->width;
        h = txMip->height;

        for (i=0; i<TX_MAX_LEVEL; i  ) {
                if (i >= txMip->depth) {
                        txMip->data[i] = NULL;
                        continue;
                }
                txMip->data[i] = data;
                data  = txTexCalcMapSize( w, h, txMip->format );
                if (w > 1) w >>= 1;
                if (h > 1) h >>= 1;
        }
        return FXTRUE;
}

FxBool
txMipSetMipPointers(TxMip *txMip)
{
        int             i, w, h;
        FxU8    *data = txMip->data[0];

        txMip->size = txMemRequired(txMip);

        w = txMip->width;
        h = txMip->height;

        for (i=0; i<TX_MAX_LEVEL; i  ) {
                if (i >= txMip->depth) {
                        txMip->data[i] = NULL;
                        continue;
                }
                txMip->data[i] = data;
                data  = txTexCalcMapSize( w, h, txMip->format );
                if (w > 1) w >>= 1;
                if (h > 1) h >>= 1;
        }
        return FXTRUE;
}

void
txBasename(const char *name, char* basename)
{
        /* Strip the pathname and leave us with filename.ext */
        char    *s; 
        const   char *p, *slash;

        /* Find the last slash */
        for (p = slash = name; *p;  p  ) {
                if ((*p == '/') || (*p == '\\')) slash = p   1;
        }

        /* Copy everything after the last slash to output */
        strcpy(basename, slash);

        // Walk to end of string */
        for (s = basename; *s; s  );

        // Walk backwards; replace any . with 0 
        while (--s >= basename) {
                if (*s == '.') {*s = 0; break;}
        }
}

void
txPathAndBasename(const char *name, char* basename)
{
        /* Strip the extension and leave us with path,basename */
        char    *s;

        strcpy(basename, name);

        /* Walk to the end of the string */
        for (s = basename; *s; s  );

        /* Walk backwards; stop when you hit a slash; replace any . with 0. */
        while (--s >= basename) {
                if ((*s == '/') || (*s == '\\')) break;
                if (*s == '.') {*s = 0; break;}

        }
}

void
txExtension(const char *name, char *extname)
{
        const char      *p, *ext;

        ext = NULL;
        for (p = name; *p;  p  ) {
                if (*p == '.')  ext = p;
        }

        if (ext) 
            while (*ext)  *extname   = *ext  ;
        
        *extname = 0;
}

void
txMipFree( TxMip *mip )
{
  int i;

  txFree( mip->data[0] );
  for( i = 0; i < TX_MAX_LEVEL; i   )
    mip->data[i] = NULL;
}

void *txMalloc( size_t size )
{
  return malloc( size );
}

void txFree( void *ptr )
{
  free( ptr );
}

void *txRealloc( void *ptr, size_t size )
{
  return realloc( ptr, size );
}