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Date
21 July 2006 (original upload date)
Source
No machine-readable source provided. Own work assumed (based on copyright claims).
Author
No machine-readable author provided. D V S assumed (based on copyright claims).
Licensing
Public domainPublic domainfalsefalse
I, the copyright holder of this work, release this work into the public domain. This applies worldwide. In some countries this may not be legally possible; if so: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.
Here is a POV-Ray source of this image:
// FN UA W1200 H1200 A0.0 AM2
// Used fonts: Gentium (http://scripts.sil.org/gentium )
#version 3.6;
global_settings {
assumed_gamma 1.0
radiosity {
pretrace_start 0.08 // start pretrace at this size
pretrace_end 0.02 // end pretrace at this size
count 35 // higher -> higher quality (1..1600) [35]
nearest_count 5 // higher -> higher quality (1..10) [5]
error_bound 1.8 // higher -> smoother, less accurate [1.8]
recursion_limit 3 // how much interreflections are calculated (1..5 ) [3]
low_error_factor .5 // reduce error_bound during last pretrace step
gray_threshold 0.0 // increase for weakening colors (0..1) [0]
minimum_reuse 0.015 // reuse of old radiosity samples [0.015]
brightness 1 // brightness of radiosity effects (0..1) [1]
adc_bailout 0.01/2
//normal on // take surface normals into account [off]
//media on // take media into account [off]
//save_file "file_name" // save radiosity data
//load_file "file_name" // load saved radiosity data
//always_sample off // turn sampling in final trace off [on]
//max_sample 1.0 // maximum brightness of samples
}
}
#declare A = 1.60;
#declare B = 1.00;
#declare H = 3.00;
camera
{
perspective angle 30
right x*image_width/image_height
up y
location < 0.0, 0.0,-9.0>
look_at < 0.0, 0.0, 0.0>
}
light_source { <-1000, 400, -1000> color rgb < 1.0, 1.0, 1.0> }
background { color rgb < 1.0, 1.0, 1.0> }
#declare Cyl0 =
union
{
difference
{
cylinder
{
< 0.0,-0.5, 0.0>, < 0.0, 0.5, 0.0>, 1.00
}
cylinder
{
< 0.0,-0.51, 0.0>, < 0.0, 0.51, 0.0>, 0.95 open
}
scale <A,H,B>
texture
{
pigment
{
granite
color_map
{
[0.0 color rgbt < 0.50, 0.30, 0.25, 0.40>]
[1.0 color rgbt < 0.80, 0.80, 0.80, 0.40>]
}
}
finish { brilliance 0.5 ambient 0.0 diffuse 0.7 specular 0.2 }
}
}
union
{
sphere { < 0.0, H/2, 0.0>, 0.03 }
cylinder { < 0.0, H/2, 0.0>, < 0.0,-H/2, 0.0>, 0.03 }
cylinder { <-A, H/2, 0.0>, < A, H/2, 0.0>, 0.03 }
cylinder { < 0.0, H/2,-B>, < 0.0, H/2, B>, 0.03 }
cylinder { <-A,-H/2, 0.0>, < A,-H/2, 0.0>, 0.03 }
cylinder { < 0.0,-H/2,-B>, < 0.0,-H/2, B>, 0.03 }
texture
{
pigment { color rgb < 0.6, 0.1, 0.1> }
finish { ambient 0.0 diffuse 0.3 specular 0.3 }
}
}
union
{
text
{
ttf "GenI102.ttf" "a" 0.1, 0
scale 0.7
rotate 90*x
translate <-A/2 - 0.15, H/2 0.03, 0.10>
}
text
{
ttf "GenI102.ttf" "b" 0.1, 0
scale 0.7
rotate 90*x
translate < B/2 - 0.15, H/2 0.03, 0.10>
rotate 90*y
}
text
{
ttf "GenI102.ttf" "h" 0.1, 0
scale 0.7
translate <-0.40, H*5/20 - 0.20,-0.02>
rotate 45*y
}
texture
{
pigment { color rgb < 0.6, 0.1, 0.1> }
finish { ambient 0.0 diffuse 0.3 specular 0.3 }
}
}
}
object
{
Cyl0
rotate -45*y
rotate -45*x
}
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