A card game about pushing lanes. In this game you place, push, and pick cards to get points.

How to Play

A turn consists of one of placing, pushing, or picking up a card.

  • To place a card
    •  Select the card from your hand using left and right and press A to choose the card.
    • A valid placement involves pushing into a card already on the board, select a position next to a card, hold A and hold a direction. To confirm this placement release A while holding the direction.
  • To push a card
    • Press L to enter push mode.
    • A valid push must change the board.
    • Select which of your own cards you want to push and hold A and the direction you want to push it in, then release A while holding the direction.
  • To pick a card
    • Press R to enter pick mode.
    • Select one of your own cards and press A

After taking your turn, the other player has a turn. There are some effects that can happen after taking a turn. Cards surrounded on two opposite sides by opponent cards are returned to the hand.

A helpful hint is that the controls in the embedded web version can be remapped by pressing escape.

How to Win

Winning is when you have 4 cards next to the red starting cards. Note that this is 4 different cards, a card next to two of the starting cards counts as one

About

This game is written in Rust using my agb library for writing Game Boy Advance games. The source code for this game can be found at github.com/corwinkuiper/lane. Note that this was made by just me this time, if you want to check out some other games written in short time periods (usually sub 48 hour) then check out my collection of Game Boy Advance games.

The music is Mist City by Section7 which is licensed under CC-BY 4.0.

The Cards

    • Score: If you have 4 different cards next to these you win.
    • Normal: The standard card, pushes once
    • Double: Pushes twice
    • Block: Cannot be pushed
    • Ghost: Goes through all cards


Download

Download
Lane_jam.gba 128 kB
Download
Lane.gba 16 MB

Install instructions

Played on real hardware or using an emulator such as mgba

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