Normal Family
A downloadable game mockup
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[mockup created for game mockup jam]
The story, "Normal Family," would follow you, the purple character.
When you click "enter" you end up in screenshot 1, which is home. From here, you can click on anything: a bunch of characters that are people in your family, a computer, a fridge, and I think I would also add a bookshelf. Well, most of the characters will lead you to another scene, set up like screenshot 3, where you can have short conversations with your family members. When the conversation is over, you go back home. You can't click on your uncle and have a conversation though—when you try, the game will explain that you don't talk to him.
At some point, your grandmother dies and so you can't click that spot anymore. Slowly, throughout the scenes, you begin to learn that all is not what it seemed at the beginning, and through the conversations you have with individuals you learn about a whole situation and storyline going on in the background which eventually turns the family against each other. As this happens, more and more people become unclickable. Along the way, you can "google search" by clicking the computer (which will bring up a combination of news and trivia phrases that have to do with the story). You can also replenish your health by clicking the fridge ...or can you?
The zip file includes the cover and screenshots/gifs, as well as a font I made, inspired by the typeface I drew on the title and buttons. (The screenshots and game idea are all rights reserved but you can use the font for any personal or non-commercial use. If you want to use the font commercially, pay $2)
Updated | 20 days ago |
Status | Prototype |
Category | Other |
Author | sarabarkat |
Tags | Creepy, Horror, Mental Health, Minimalist, Pixel Art, Psychological Horror, Singleplayer, Slice Of Life, storygame, Story Rich |
Download
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Comments
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the atmosphere of this seems to become more and more unsettling as you read... looking forward to trying the future possible playable version of it!
ahh, thanks so much! we'll see if I can ever figure it out :)