A downloadable game for Windows

Aftersoul is a NSFW RPG where you and a party of adventurers explore a world in the midst of demonic upheaval. Explore a land in chaos as you attempt to make sense of yourself and these mysterious lands.


FEATURES:

  • Erotic scenes involving demons, knights, and their questionable antics!
  • Real-time turn based combat with RPG builds and decision making!
  • A text-based adventure system allowing you to explore with your party!

DISCALIMERS:

  • This is an ADULT NSFW porn game. You MUST BE OF AGE to play. 
  • This game is in development! Bugs are bound to be around. Beyond that - Consider this game UNTESTED FOR PHOTOSENSITIVITY. If you are feeling uncomfortable in any way while playing, IMMEDIATELY STOP PLAYING
  • DO NOT PLAY if you are not comfortable with narratives involving pornographic material, queer sexualities, or furries.
  • DO NOT DOWNLOAD ON A PUBLIC COMPUTER that can be accessed by other users. Please keep your fun and intimacy to the privacy of your own quarters. 

Enjoy what you played? Get involved! Major Content (such as v0.3.0) are released to the public a month after patrons get them. Version 2.4 is out on Patreon right now!

CHECK OUT THE PATREON: patreon.com/RoadsInteractive

Follow the link to this discord to see what's planned:  https://discord.gg/r6djurr8DD

StatusIn development
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(76 total ratings)
AuthorRoads
GenreAdventure, Role Playing
TagsAdult, Erotic, Exploration, Furry, NSFW, Porn, text-adventure, Text based
MentionsAFTERSOUL v0.2.3 RELEASE

Download

Download
Aftersoul_v0.2.3_Public.zip 292 MB

Install instructions

This is a Windows game designed to be played on a gaming PC.

  1. Download the game through the associated link on the Aftersoul page
  2. Unzip the game and put the folder structure somewhere safe
  3. Inside the [Windows] folder you'll find an executable called 'Aftersoul'
  4. Opening that should get the whole thing up and running!

Note: First run-throughs take a bit longer to open due to it setting up shaders and loading screens. Make sure to change the resolution in the options as you see fit! 

WARNING: I've heard people say they've had issues with the game running based on their resolution. Try a supported resolution in the settings, windowed mode, or a different monitor to get the best performance.

Development log

Comments

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Viewing most recent comments 1 to 40 of 50 · Next page · Last page

Android version?

I have fun playing this game. But i hope you will add Objective Tab to show players what to do next or if there is tasks that we haven't finished.

Good luck to the developer :)

( 1)

Developed! A quest tracker is implemented and will be available in the public v0.3.0 release.

Um... I need some help and ive downloaded the C

( 1)

I've seen reports like this before. Plenty could be causing it. I'll be providing an alternate download for v0.3.0 that's built with DirectX11. Hopefully that version is more optimized as well! Both could help solve your issue.

I'm so excited for the next update I love this game the combat is fun the characters are cool the story is interesting

I try to run the game and nothing happens, even running it as administrator nothing happens.

When I opened it I was asked to download C is anyone else having this issue? I'm kinda paranoid about anything that asks me to download something else.

C is a standard file needed to play many games on Windows. It's annoying cause some games need an older version of it or they will stop working. It is safe to install it.

anyone know how to train with the wolf guard. im trying to train with him

1. Unlock the Wolven Vendor's shop.
2. Buy a cool sword from him!
3. Talk with the Wolven Guard enough before he sends you off for a proper harness.
4. Go to the Blacksmith in Greyhaven and have a chat!
5. Chat with the Wolven Guard again and see the rest of the training through!

ok thank you 

ok so i think im stuck. the shop keeper keeps saying he doesnt have anything

It looks like the shopkeep needs to restock his inventory before he opens up shop! That's part of Carp's production questline. Unlock the quest, and then go see Carp at the Marketplace! That is likely the prerequisite.

(1 edit)

how do I know i unlocked the quest. I just need to fix the windmill water thing. That's all I gotta do. After that is when the quesg opens or no. Sorry for all my questions.

The production quests from Carp come in batches. It might be after that one! The quest journal will be implemented in v0.3.0, so hopefully that will smooth things over!

plz make better saveing system

( 1)

Games absolutely amazing. Love the story, the characters, the lore, the combat. Traitor and Hunter are really interesting characters, and i love how Traitors lore dropping you without lore dropping you. (There is no dragon ON the island) speaking of dragons...the story in the sanctum of the guy who went from hating the dragon to being it lover was cute as hell. totally definitly unrelated to dragons but are we going to be un-hooded in the future?

Throughout Act I our main character will remain hooded. Act II will have a much greater focus on dragon related shenanigans! Thank you for the wonderful comment, and I'm glad you're enjoying!

( 1)

Very good start of a game. Liked mechanics, overall story and dialogues, also game isn't very hard, which is also .

However i still don't understand two, well, one thing. MC being in begging suspicious/wary of a dragon and Traitor can be explained that while he is in blank state, mc still has background knowledge. Like irl amnesia when human doesn't remember anything personal but still remembers what is un, grass, cars, etc

But closer to end of build MC can read a bit about lore in Healing Sanctum about Demons, corruption, dragons and Traitor. It is from somewhat view of Order but still has very important and useful information in it which leads to certain conclusions. After reading it i expected dialogues with Traitor(from MC side) like "Dumbledore asked calmly; in book" but got "Dumbledore asked calmly; in cinema". Which is quite strange. Why?

Well, here's my analysis about ingame situation in the world and possible paths for MC. I will write from the information which is available before asking Traitor about newly discovered facts. 
Currently exist three major factions, two open and one undercover:
1. Order

2. Demon Princes

3. Traitor aka Prince of Venom

They oppose each other and first two both have some kind of civil war. In order to survive in this world with almost zero knowledge MC must join one.
Order is out of question due to MC nature, also Order is really fucked up fanatic cult. Why so? IRL history had many dark pages but still, it wasn't as bad - no one started a war "For sport", always for resources, both human and ground, domination, influence but never "for sport". I guess sigils and their resurrection ability helped.

Result: Order needs to be eradicated. If not completely, but on 95-99% for sure.

Demon Princes. "Allying" with them is another way to commit suicide. Also they are pretty bad, yup.

Last choice which remains is Traitor. What we know of him:

1. Enemy of Order and Demon Princes(explained in lore texts)

2. Has enigmatic motives
3. Neutral-benevolent to MC

Seems like Traitor is safest bet for MC and being with him gives best chances for MC, maybe for world isn't but it is unknown, unlike for Order and Demon Princes which both have nothing good for the world.
That's why i expected new dialogue options to be mostly calm and balanced, or at least to have opposite paths(angry, calm) player can choose during dialogue. But no, except info about dragon, all options pretty vanilla with MC shouting on a Traitor :/

P.S. Sorry for bad English. Not native  

I'll take a look at a lot of the writing before v0.3.0! It is important for me to display distrust in Traitor, but perhaps there is room for this to be better expressed - thank you for the comment!

10/10 game but do you plan to add in any cheats in the future even if it's only for people who pay for Patreon access?

Probably not for the time being! The most I can think of at the moment will be more emphasis on the 'quick start' mechanic for new games to skip progression and start with a good amount of ether available trainers.

Is it just me that have this problem? Anyone know why this happened?

Hi - this is a graphics/drivers issue, which could stem from a few sources. The goal would be for me to provide an alternate download in the next update for Direct X 11. Beyond that, it could be a hardware issue. I've been dabbling in optimization behind the scenes as well, so I hope next public release is more stable!

is there gonna be a version for mac?

Nope - apologies! My focus is on windows support only for the entirety of development.

out of curiosity what is the max ether cap?

there should be no current cap at this stage of development!

( 1)

Is a version for android ever going to be possible?

It is not currently slated as a possibility - my apologies!

I tried to run the game and all it did was say I ran out of memory before the game even gets past the first black screen nor would it load after I closed everything else. it just kept on giving me that error, is it my computer being bad or is there a chance it's a bug?

( 1)

There are several things I'm attempting in future builds to ensure it boots up fine. I'm hoping a directx11 version will fix things - but if its giving you memory issues it could come down to your hardware. I'll be attempting some more optimizations!

aight, thanks for responding!

(1 edit) ( 2)

I'm really enjoying this new RPG story game. It would be less complicated if there was a quest window or something that would give me a hint what to do. Right now I'm aimlessly going back and forth looking for something that I might have missed.

Also, loving the Boss wolf, hoping to see him more (and bigger :3

( 1)

Great news for you, then - the next big focus is on getting a Quest Log incorporated, as well as more Boss content!

Is there a way to modify the save files, I tried messing around in a few programs but nothing could fully process their info. I would just like to beat that super boss without grinding for hours, I intend to use a regular save for the rest of the game as it come out

( 1)

I am unsure of how to edit unreal saves. At this stage of development, there is not much that follows after Plantwolf's current final stage beyond a teaser of what happens next. That content will likely remain at the stage throughout all of v0.3.0 - so I wouldn't worry about seeing some pretty minor dialogue!

ahh thanks for the heads up, looking forward to your work as it comes!

( 1)

is there a way to change resolution without going inside the game since for me it just black screens after opening

There might  be some way to do so inside of the games files - but I'll be honest, I don't have a solution offhand. best case scenario is that I produce future versions to have better download, to solve some scenarios (such as a DirectX11 version, as many are reporting problems with DX12). Apologies that the current version isn't running for you!

will the game support browser play?

no, apologies - the game is scoped to be too large for browser support!

I like this game and was looking into being a patreon, but I gotta say $12 a month for the latest update is steep compared to other developers on patreon.  I'm patreon of other visual novel games and before this, the highest charge I saw for getting  a updated game on patreon was $10.  You may want to consider redoing your tiers.

I hear you on that - the choice was intentional. I also understand that I could appeal to more people with a lower price point. The number I chose was to account for several things - but it predominantly boils down to this: adjusting the price of my patreon years from now to accommodate for economical changes is not something I want to do. I'd rather see people balk at the door now, than have to deal with the price being adjusted over the years to come.

There is a major bug: Hunter losing all learned skills from Shade, and even relearn again, they still don't appear.

just repeating our discussion on the discord for visibility for other folks: transferring saves from the previous version will be super unstable, due to how I adjusted a few variables. a fresh save will be more stable!

could u update the discord link? it says it expired and i want to follow the development!

( 1)

Try it now! It should be fixed.

awesome, thanks!

Can this game works in Joiplay app? 🥹🥹

It's not an RPGM game, so no.

(2 edits)

I also want to ask, what can we expect from this game. Like I already know you put the kinks and feitshes your gonna put in  the description but I'm talking the specifics.
Is the game gonna be a paid game when it's completed?

Is the player gonna be top or bottom, dom or sub or just vers? I'm mainly asking because some porn games tend to favor one of the other and I just don't want to get my hopes up.

I am polling for kinks in the patreon locked side of things, currently - trying to get a feel for backer preference. I might open that up to the public at a later date when it becomes more of a priority, but right now development is focused moreso on 'setting the foundation' of the game, than catering to one target audience. I'm sure that will come in time. As for MC's role, I hope they find themselves in a plethora of different situations - and that players will be able to self-select what they want to see, and what direction they want characters to go.
And yes - The game will likely have a paid steam version at the very end of its development cycle, yes. Lots to do, lots to make. Hopefully you can understand that there's no firm answer to any of your questions, and am doubly hopeful there's something in Aftersoul that already speaks to you!

(1 edit)

Thanks for the answer, and don't worry, I understand if there's no firm answer. I have no issue if the game is paid honestly, I just wanted to know. So far, I've found the game pretty good so far, and I was especially excited too see that helmeted dude (I'm a "sucker ;)" for big dudes in helmets), you don't see those in porn games often, and especially that huge snake.

Edit: Just got through the current content, I can tell this game is gonna be great.

Thank you for the kind words! Plenty more to come!

So uh, I want to try this game but apparently it's quarantined by itch.io.  

oh I see you already know about it. I'll just wait until it's fixed.

(3 edits)

Version 0.2.0 isn't set up to be downloadable through the itch.io client. Not sure what changed, since it worked fine for the initial version. It's possible that your page being flagged caused this? I'm not sure.

As for the actual content of 0.2.0... it suffers greatly from plot holes. You can go to Greyhaven and ask about things you know nothing about yet, or see the Hunter transform and think nothing of it without having the knowledge that he can, because you don't have to complete the other arcs before entering Greyhaven, even if they did exist in the previous version.

Deleted post
(1 edit)

I've got this scene where some wolves surround the Hunter and then they follow us back to camp but I can't for the life of me replicate it in another save so I can see what the other choices are. How do I trigger it?

Great game btw. The content that is there is pretty solid, and it helps a lot the first party member is so charismatic in his own way.

( 2)

Thank you for the kind words. The scene you seek can only happen if you don't go to Greyhaven's tavern and have a heart to heart with Hunter. If I recall correctly, the events you'll need to trigger that are... Fresh Debug File Post-Hunter -> Forest Wellspring -> Ancient Woods -> Ancient Woods Wellspring -> Explore Again to Find Shade Once More -> Back to Forest -> Meet Wolves -> Either explore in the forest again, or leave camp and come back.

(1 edit)

That worked! Just wanted to let you know. You taking your time with this tickled my heart, my dude. Thank you a bunch. I'll see about joining the discord when I'm lucky enough catching a working link. 

Oh, as for resolution issues, it might be a frame cap thing. You don't have a frame limit and opening the game in mine was causing some ungodly coil whine until I forced a cap through my GPU's config panel.

(1 edit) ( 1)

Hm - that definitely tracks. I think I put a cap, but that might only be when I'm in editor. Will look into this - thank you for the insight! (Also! The discord link doesn't work because the page is quarantined? I think? You'll have to copy and paste it to a different browser tab...)

So the discord link invite is currently not active or working. Is it possible to make a new invite link to stay updated?

I'm looking into this now - https://discord.gg/cSjNfEXM
It appears 'never expire' won't work on the server I've set up, even though it says it does - something about phasing it out for noncommunity servers - which I didn't want to opt into. I'll have to reset the discord link every week, but this should work now...

(1 edit) ( 2)

um apparently i keep getting a pop saying the game is a scam. im concerned if this is true or not. Not trying to be rude or anything, the pop up is just concerning is all

Yeahhh - I've tried getting ahold of Itch to see how to deal with that, but I'm still waiting for support to get back to me. I think they're just wary of download-only-executables, and so my page got flagged. If you don't feel comfortable engaging, that's okay! I'm hoping the issue is resolved soon.

(1 edit)

ok thank you. i was concerned for you as well. its good to know its nothing too serious. also im giving you 5 stars. its a great concept and ive made my own twine game i need to rework myself.

On another note is there a way to transfer saves between builds?

( 1)

 I have asked too, the answer is sorry but no.

Can we only fight with the Hunter right now?

The only playable party member is Hunter right now! I wonder if anyone you've already met will become playable in the future?

On the level up screen it keeps not wanting to feed the essence in to the character. I've got to click it like 7000 times to get it to put one in. however, if i click to a different screen( i have 2 monitors ) and then click on the input the essence button it does it straight away.

I've noted the issue - it appears to be bound to either framerate or resolution. I'm leaning towards the latter (unsupported resolution of one monitor versus the other). My two solutions were either:
A. Disable being able to change the resolution of windowed to whatever you want and force it to be the 'accepted monitor resolutions' found in the settings.
B. Change the level up to not be 'hold', and instead a 'click' to immediately dump 'X' Essence in (either all that you have or enough to level up).

I have gone with the latter, in hopes that the game can continue to support any windowed resolution (I personally really enjoy having the window to not take up an entire screen, and have spent a good deal of work making the UI adaptable to most resolutions). Hopefully when this is implemented in the next version, the issue goes away... Though I believe someone mentioned some other issues with other buttons as well....

Oh well! I hope this solution is a good step forward to crushing the bug out altogether. 

And thank you for the report!

Any chance of an Android version?

Sadly no - as it stands, the game is projected to be too big to comfortably fit on Android without heavy limitations

Aw, its a shame but thanks anyway

i cant access discord please reupload link

updated!

Really really love how the game currently builds up. I want to bully the snake a bit more xD 

This is really fucking cool so far! I love the different Ideals on the level up screen... One bug so far, I surrendered to the Ghost Paw enemy, but I think i may have clicked it twice? and now every screen tells me its wrapping around my head haha!

Oooh, making it fullscreen has kinda bricked my pc, it was working very smoothly til i tried to do that though? I just cant alt-tab out or even get task manager open, might have to restart my pc. Good game and eiritng so far though, and I love the world!

Fullscreen and resolutions seem to be pushing people's computers to the limits. Playing in a windowed resolution seems to be the stable choice, but I've had some even report the opposite. Looking into any overarching performance issues that I can address.

Surrendering multiple times is a silly thing you can do right now, which might even load up more than one instance of text (causing the game to freak out and persist it) - a fresh reload of the whole game will do nicely for now. This is fixed, and is one of the many things waiting for a release in the next - hopefully more stable - update. 

Awesome! Yeah, I didn't MEAN to, its just a bad habit from other games... It's cool you managed to fix that so fast, I'm impressed!

(1 edit)

It seems like there is potentially content that I can miss if I progress too quickly? I never got to see anyone come up to me before the tendrils became enemies. The knight storyline feels unfinished before he just vanishes. The thief also just vanished. Are there choices I could have made differently to complete some other storylines before getting involved with the Hunter being a party member? Or are those storylines just not finished in this demo?

Sounds like you're approaching the end of the demo, as the storylines you mentioned will continue into the rest of the game as it is created.

Well, I think I'm actually already well past the end of content. My question was more whether I missed any content that could have happened but didn't on my playthrough.

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