Simple tile matching game made with Godot 4.3.  Even though it uses Mahjong tiles this is not a Mahjong game. 

I am not sure of the original name.  I played a web version of this almost 10 years ago but it was in another language and I believe it used flags instead of Mahjong tiles.  I recreated it using my foggy memories so it may not be exact.  If anybody knows the official name I've love to learn it.

The rules are simple.  Connect and clear all the tiles.  The tiles can only be connect by a line with two or fewer corners.  I repeat, it will not be a valid connection if it has any more than two 90 degree turns.

After 60 seconds of no matches it shakes a pair of tiles as a hint.  If a board runs out of valid connections it shuffles itself.  Hint time can be customized or disabled using a command-line flag.  Add '-- --hint=#' in the command line or as part of a windows shortcut; where # is the number of seconds you would like it to wait.  Setting it to 0 will disable hints entirely.

I used the tiles made by Blueeyesrat
https://blueeyedrat.itch.io/pixel-assets-mahjong-tiles

I made the icon/cover image myself in Inkscape by editing the Godot robot icon.

The party horn and confetti I made myself using Aseprite

Download

Download NowName your own price

Click download now to get access to the following files:

Matching Game x86_32.zip 23 MB
Matching Game x86_64.zip 23 MB
Matching Game.zip 28 MB

Development log

Leave a comment

Log in with itch.io to leave a comment.