A downloadable game for Windows

Buy Now$15.00 USD or more

ABOUT THIS GAME




You travel to a cabin to try and find your sister who has been missing for a few days. Once arriving in the woods you get trapped and are forced to stay at the cabin while you look for her. The wildlife around the cabin seems a little bit too supernatural for your liking. Spend the days looking for your sister and collecting resources. Spend the night struggling to hide and survive against the creatures of the night.




• Look for your sister
• Explore the forest
• Collect Resources for the night
• Keep an eye out for creatures




• Peer out the cabin to keep an eye on the creatures
• Figure out how to survive the night
• Keep your fire stoked
• Keep the door locked




Hey there, I'm Raven Clancey, a solo game dev with a real passion for stirring up emotions in players. I'm all about creating games that pull you in and make you feel something real, whether it's heart-pounding excitement or a wave of nostalgia. I pour my heart and soul into every pixel, line of code, and killer soundtrack to create experiences that stick with you long after you've stopped playing. In my games, you're not just playing—you're living through a rollercoaster of emotions, all carefully crafted by yours truly.


Free Demo Available to try:

https://ursine-elite.itch.io/silent-mourning-demo

Purchase

Buy Now$15.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

silent-mourning-windowsos.zip 2.1 GB
Version 1

Development log

Comments

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Hey there,

I recently came across Silent Mourning, and I’m really intrigued by its psychological horror elements and survival mechanics. I wanted to ask a couple of questions to better understand your vision and inspiration behind the game:

What inspired you to create Silent Mourning? Was there a specific element of horror or survival gameplay that influenced its development?

Are there any features of Silent Mourning that you’re particularly proud of? What do you think makes it stand out in the horror genre?

Thanks for your time! I’d love to hear more about your creative journey behind the game.

Best regards,

Jamiu