Bobls
A downloadable game for Windows
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I started many, many projects, but finished under a handful. This one is the first to be "finished" in a looong time. Everything was made from scratch and development took 3-4 days.
Hope you'll enjoy it! :)
Software used:
Engine: GMS:2
Sprites: Pyxel Edit
Music: FL Studio 12 Retro Boy VST (from SBAudio)
SFX: Bfxr FL Studio 12
Status | Released |
Platforms | Windows |
Rating | Rated 4.4 out of 5 stars (5 total ratings) |
Author | Tore Lehmann (aka. pr0te) |
Genre | Platformer |
Made with | FL Studio, GameMaker, Pyxel Edit |
Tags | 1-bit, 2D, chiptune, hard, Pixel Art, Retro, Speedrun, Time Attack, tiny, twitch |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any) |
Accessibility | Color-blind friendly, Interactive tutorial |
Download
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Click download now to get access to the following files:
Bobls 1.4.zip 17 MB
Bobls 1.3.zip 17 MB
Development log
- 1.4 features!Jan 31, 2019
- 1.3 features!Jan 31, 2019
- 1.2a with controller support!Jan 29, 2019
- Balancing updateJan 29, 2019
- IGT fixedJan 29, 2019
- In-game timerJan 29, 2019
Comments
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Could you upload it for linux?
Hey! Thanks a lot for your interest. This is, by now, an old project, and I unfortunately won't be able to port it to anything else. Future projects will be available on more than just Windows. Have a great day! :)
Great and hard games
Haha, that was fun to watch! Thanks a lot for playing. I hope some day you'll find the strength to go back and beat level 10 ;)
I'm glad you liked it man!
Very difficult, but fun game. I loved it :)
Hey, glad you liked it. Thanks for playing!
OH MY GOSH IT LOOKS SO CUTE
but i can't play it because i'm on mac :(
can you please make a mac version?
Thanks for your interest!! I will look into it, however I do not own a Mac to test it with :)
Fun game! I recommend you getting a virtual machine if you want to test your game with Mac.
This is pretty fun!
Glad you like it! :)
Great little platformer and a clever way to propel yourself :) what did you make this in?
Thanks a lot! - It was developed in GameMaker Studio 2.