This game was developed for Weekly Game Jam  128 in 48 hours. 

It is a game where you play as a bot trying to avoid being taken over by an AI singularity. Being a military  stealth bot, you are good at stealth but not at combat. You need to sneak your way out of the facility.

CONTROLS:

A or Left Arrow: Move Left

D or Right Arrow: Move Right

Space: Boost Jump

E(hold near grappling point): select grapple point

E(release): grapple to grapple point

C(while grappling): Cancel grapple

C(when next to a wall): Toggle camo

X(while on ground): Shadow walk



StatusPrototype
PlatformsHTML5
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
AuthorPlantOnMyPing
Made withUnity
Tagscamo, camoflage, Stealth

Comments

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Nice work, got a wide variety of mechanics.

How to use the grappling hook wasn't immediately obvious to me -- I couldn't tell what the grapple points were initially. I also didn't realize how to swap grapple targets for a bit.

The camo mode is so slow that I ended up just flying over most of the patrolling enemies.

( 1)

Yo thanks for playing. :) 

The camo was supposed to be a toggle mechanic . So, you camo -up while the tank is near and then toggle off once you're clear. 

I guess I need to look into the accessibility of my design.


I really loved making a game in 2 days though. Like you get so much done cuz of the time pressure :)