Description

Swinging Crab is a 2d platformer game with 6 exciting levels (and a tutorial level) to speedrun. You're a crab with the goal to reach the end of every level as fast as possible. The game was made for VimJam5 with the focus on "Racing", the semi-optinal theme "Escape" and the diversifiers "4 color palette" and "animal characters".

Controls

(also in the tutorial level)

You can disable mobile controls in the top right corner.

A                              move Left

D                              move Right

E                              swing

space                         jump

escape                        quit 

P                              pause



Important

If you play the in-build web player, make sure to play in fullscreen

If you run into any issues or bugs reload the page or restart the game and make sure to write a comment so I can fix the error, thanks!


Development

Development time: 30h

I worked solo on  the game from Tuesday - Sunday in my freetime.

All Assets (-> sprites, sound effects, music, UI, ...) except the font were made by me.

Font I used: Tripfive

If you want to use my sprites and music you can download the spritesheet and the soundtracks and use them in your project under the CC0 license.


Download

Download
SwingingCrab_windows.zip 23 MB
Download
Spritesheet.png 2.2 kB
Download
soundtrack_mainmenu.mp3 751 kB
Download
soundtrack_game.wav 2.2 MB

Install instructions

(You can also play the game using the in-build web player)

Windows Game

1. Donwload the .zip file

2. extract the .zip file into a folder

3. open the extracted folder and open the .exe file

4. Have fun playing!

Spritesheet

1. Download the .png file

Soundtrack

1. Download the .mp4 file

(your allowed to use all sprites and soundtracks in your own games or projects if you want under the CC0 license)

Comments

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( 1)

I cannot see the entire game canvas unless I switch to full screen mode and I must be terrible at this game since I couldn't get past the most basic stuff of level 2... It did not help that upon losing a heart it would not register (in my head) that I died and I was still holding down the right button which led me over the cliff to lose a heart, again and again...

I certainly like the effort you put into this.  Keep it up!

thx for your feedback! When I and some other people playtested the game, we also found out that it‘s a bit difficult.

I am a beginner game dev so feedback is welcome! :D