Paket: libmojoshader0 (0.0~hg1314 dfsg-1.1)
libmojoshader0 için bağlantılar
Debian Kaynakları:
- Hata Raporları
- Developer Information
- Debian Değişim Günlüğü
- Telif Hakkı Dosyası
- Debian Yama Takipçisi
mojoshader Kaynak Paketini İndir:
- [mojoshader_0.0~hg1314 dfsg-1.1.dsc]
- [mojoshader_0.0~hg1314 dfsg.orig.tar.xz]
- [mojoshader_0.0~hg1314 dfsg-1.1.debian.tar.xz]
Geliştirici:
Dış Kaynaklar:
- Ana Sayfa [icculus.org]
Benzer paketler:
library to move calls to Direct3D shaders to OpenGL
MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms. The primary motivation is moving shaders to OpenGL languages on the fly. The developer deals with "profiles" that represent various target languages, such as GLSL or ARB_*_program.
This allows a developer to manage one set of shaders, presumably written in Direct3D HLSL, and use them across multiple rendering backends. This also means that the developer only has to worry about one (offline) compiler to manage program complexity, while MojoShader itself deals with the reduced complexity of the bytecode at runtime.
MojoShader provides both a simple API to convert bytecode to various profiles, and (optionally) basic glue to rendering APIs to abstract the management of the shaders at runtime.
libmojoshader0 ile İlgili Diğer Paketler
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- dep: libc6 (>= 2.29)
- GNU C Library: Shared libraries
ayrıca şunun tarafından sağlanan bir sanal paket libc6-udeb
libmojoshader0 indir
Mimari | Paket Boyutu | Kurulu Boyut | Dosyalar |
---|---|---|---|
i386 | 205,5 kB | 746,0 kB | [dosya listesi] |