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[ Source: golang-github-go-viper-mapstructure  ]

Package: golang-github-go-viper-mapstructure-dev (2.2.1-1)

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decode generic map values into native Go structures and vice versa (library)

mapstructure is a Go library for decoding generic map values to structures and vice versa, while providing helpful error handling.

This library is most useful when decoding values from some data stream (JSON, Gob, etc.) where you don't *quite* know the structure of the underlying data until you read a part of it. You can therefore read a map[string]interface{} and use this library to decode it into the proper underlying native Go structure.

Go offers fantastic standard libraries for decoding formats such as JSON. The standard method is to have a struct pre-created, and populate that struct from the bytes of the encoded format. This is great, but the problem is if you have configuration or an encoding that changes slightly depending on specific fields.

Perhaps you cannot populate a specific structure without first reading the "type" field from the JSON. You could always do two passes over the decoding of the JSON (reading the "type" first, and the rest later). However, it is much simpler to just decode this into a map[string]interface{} structure, read the "type" key, then use something like this library to decode it into the proper structure.

This library is a blessed fork of github.com/mitchellh/mapstructure, which has been archived by its upstream. See https://github.com/mitchellh/mapstructure/issues/349.

You can migrate to this package by changing your import paths in your Go files to github.com/go-viper/mapstructure/v2. The API is the same, so you don't need to change anything else.

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