A Scholar's Tale
A downloadable game for Windows
An artistic platforming experience with a strong focus on narrative, developed by 7 Berlin-based students and released for free.
What do you get?
- Breathtaking vistas in a diverse set of picturesque landscapes.
- Deep narrative covering multiple substories linked to an overarching plot twist.
- Low gravity platforming that conveys the joy of free movement.
- Special abilities like double jumping and long-range gliding.
- Dreamy soundtrack built to underline every single moment of gameplay.
- Voice acting that is deeply intertwined with the world and its backstory.
Bonus: A Scholar's Tale OST (5 Tracks).
What do you need?
- OS: Windows 7 or higher.
- CPU: Intel Core i5 / AMD FX-8350 or higher.
- Nvidia GeForce GTX 760 or higher.
- RAM: 8GB or higher.
- HDD: 10GB.
What else?
We are putting this out simply for the joy of sharing and we hope that some of you like it. If you want to leave us any feedback, contact us:
Twitter: @scholars_tale
Facebook: www.facebook.com/scholarstale
- Production: Oliver Leins (→ LinkedIn)
- Game Design: Nicolas Streule (→ LinkedIn)
- Code: Robert Bellin (→ LinkedIn)
- 2D Art: Maria Perakis (→ LinkedIn)
- 3D Art: Judith Hühne (→ LinkedIn)
- 3D Art: Maximilian Lessle (→ LinkedIn)
- 3D Art: Robin Lee (→ LinkedIn)
- Writing: Valentin Poggenpohl (→ LinkedIn)
- Audio: Alex Diggelmann (→ SoundCloud)
- Voice: Paul Schuldt (→ LinkedIn)
Status | Released |
Platforms | Windows |
Rating | Rated 4.1 out of 5 stars (12 total ratings) |
Author | Oliver Leins |
Genre | Platformer, Visual Novel |
Made with | Unreal Engine |
Tags | 3D, artgame, Dark, First-Person, Narrative, Singleplayer, Story Rich, Voice Acting |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Links | Homepage, Support |
Download
Download
a-scholars-tale-win.zip 1.4 GB
Version 1 Apr 17, 2019
Development log
- Developer Interview - Watch Now!Sep 12, 2019
- A retrospective on perspectiveMay 13, 2019
- Helios - the next chapterMay 08, 2019
Comments
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FUN GAME DEV
Congrats, you've made it all through. Hope you had a good time!
Beautiful, beautiful game!
Pity I keep getting stuck on story 2. It is very clearly my computer that's having the issues, not the game. Honestly though, I don't mind I have to keep replaying story 1. Some day I'll get there.
Until then, beautiful, beautiful game!
Thanks for the warm feedback :) As this is a student project, all of the original dev team now works in different game studios, so we won‘t release any new updates for A Scholar‘s Tale. Hopefully, the issues won‘t occur again though. Level 2 is quite heavy on performance, indeed.
Anyways, thanks again and have a great day 🙌🏻
Some wonderful people posted playthroughs so I am very glad I have gotten to see those! I intend to keep trying to get the game to work - as I said it's clearly my computers processing power and if I fiddle with the settings I can probably work out a way to make it work out. :) Thank you very much for the reply! You have a great day as well and I hope you and the rest of the original dev team are having a good time where you are currently!
Thanks a lot! Part of the problem is, that level 2 causes too many draw calls, since textures are not properly shared amongst 3d assets. That‘s a big downside of an 8 week development time with developers in the making.
In our second game Helios, we used what‘s called trim sheets to allow for many buildings being displayed simultaneously at little extra performance cost. However, this must be considered before starting development. It‘s a big learning we took from A Scholar‘s Tale.
Still it’s our fault and we’re happy that you take this into consideration. People can often be very rude when writing reviews, so we appreciate that a lot. All the best to you as well :)
Well, I am happy to report that my old and sad computer crashed. The new computer that I just got runs the game really well and I was so happy that I got to finish it!
That‘s good news :) We hope you enjoyed it all the way to the end
I tried a few times to download this game but I never reached the 100%... best I got was 1.38 on 1.44 Go.
Too bad :/
Hi Ruvon! I'm sorry to hear the download didn't work properly and I will contact itch support right away to ensure its functionality.
For the meantime, I've uploaded the build to my personal drive, so you don't have to wait: https://drive.google.com/open?id=14azeT4xTS-zpdSjAZoCljw7SkIgNhACa
Enjoy the game and have a great day!
Oh that's very nice of you ! Thanks, I'm starting the download right now.
It worked fast and smoothly, I'll try it tonight ;)
Have a nice day too !
I‘m glad I to help :)
Wonderful quality, gameplay, art and story! The ending was especially good!
Hey SPCTR! Thanks for your comment and for playing the game. We‘re happy to hear you‘ve enjoyed it :)
great game
We‘re glad you‘ve enjoyed it! Thanks for taking the time 🤙🏻
Ehy here's my point of view
Hey BlueFireYT!
I’ve just watched your video and I am glad you like the game. This is actually the full version, as we had to develop all of this from scratch in only eight weeks. Of course, that circumstance forced us to prioritize strictly, so we chose to go all-in on narration. Unfortunately, this also means sacrificing on other aspects such as better performance optimization, free keybinding and similar quality-of-life features. Nonetheless, it‘s good to see people enjoying their short trip into the depths of the book :)
Have a great weekend!
8 weeks ;) that's impressive :) really good job
just patch the Fov if you have a couple hours tho, cos' the screen flickering was a relevant issue ;)
and good luck on your next game! i bet is going to be amazing :)
We hope so as well :)
Very impressed with this game! Visually stunning and the music is captivating! Also love the narration! I really enjoyed my time in this game! Do you and your team plan to make more games in the future?
Hi Jar_Red
First of all, thanks for taking the time to play the game and creating a video 🙏🏻
We do plan to create another game together during our last semester and it‘s most likely that we will release it for free as well. So stay tuned and have a great Easter weekend :)
Thank you and it was my pleasure to play! You guys really have taken indie gaming to the next level as far as I am concerned. A lot of games on Itch look like they were made with microsoft paint! This was truly a work of art and I think if you keep up this kind of quality and passion then you and your team will do great things! Looking forward to what comes next! Best of luck!
Thanks mate! All the best to you as well 🙌🏻
Interesting story and some really sweet levels. People need to be more careful about what they wish for. :)
Indeed. But you can always wish for a good YouTube review. In that sense, thanks for taking the time 🤜🏻🤛🏻
A very good game, with a good story and the graphics fit very well with the atmosphere of the landscape! I especially noticed the bibliotek which is very detailed furnished. :D
I really enjoyed to play the game and would recommend it to anyone to play it too!
Hi WinniDE, thanks for your feedback! We're glad you enjoyed the game and we'd love you to recommend it to other people that like narrative games. After all, it's free and it's great for us to know whether people like what we've produced or not :)
Really brilliant storytelling right here, I loved the depth of the stories within stories! I had a few framerate issues in the larger area and the lack of resolution and window options was sorely missed, but it was a minor detraction to an otherwise wonderful experience!
Hey CoalFire!
On behalf of the team: thanks for the warm words and for taking the time to make a video. We are aware of the lack of options, but we with only eight weeks to develop the game, we had to strictly prioritize ;) Nevertheless, we're thrilled you've enjoyed the story. Have a good one!