Made in 7 days  and 7 nights at the cost of some of our sleep time 

Mouse Left Button :  Click/Pick/Drop

Mouse Right Button or Space :  Interact

P : Pause


StatusPrototype
PlatformsHTML5
Rating
Rated 4.6 out of 5 stars
(8 total ratings)
AuthorsFélix Tremblay, Bird of Man
GenreSurvival
Made withGameMaker
Tags2D, Arcade, Atmospheric, Creepy, Halloween, Horror, Monsters, Pixel Art, Point & Click, Retro

Comments

Log in with itch.io to leave a comment.

"I am not a monster"
whoops

Oh no.. :(

I like this concept, but controls are a little difficult to use on browser

Thanks you for the feedback! I would just love to know what you didn't like in the control in the browser. Was there any bug or is it just the mouse control?

It was fun. At first couldn't understand how to shoot, LOL

Yeah, I saw that! But I am happy you found out by yourself with the hint. Thank a lot

Awesome game, lost door around a long time ago, if you keep dragging candy on the floor, the gun loads when you touch them!

I am really happy you liked it, you got an impressive score too! The candy that load the gun when on the floor was made on purpose but I don't know if it is good or bad.

( 1)

when it gets totally frantic, it is the only way to load your gun!

love this game.

the purple monsters were pretty strong ngl.

got 111pts tho.

( 1)

Wow! Yeah those purple monster are cops that are supposed to beat you when you do something wrong like killing a child. You are not supposed to be this good and kill them all. I am pretty surprised by how fast you were going and I am happy you liked it

(1 edit)

I was initially playing the game normally (which was very well done btw; props to you both),

but then became obsessed with it's "genocide route" once I found that it was even possible. (I used a drawing tablet and fanned the spacebar.)

Where you could've just thrown a "Game Over" screen,

I think it's really cool that you guys allowed the player to continue doubling-down on their refusal to participate,

at the cost of sharply increasing difficulty so you can't realistically get as far compared to a normal playthrough. (Like the guy who got 216pts.)

Otherwise the player might think, "Wait why play normally for 50pts when I can just rack up 100pts?"

Like a trade for points over patience.

I should make note of this "Soft Game Over" gameloop that can happen when you disobey the rules.

Really nice reply again! I really like the way people can find other ways to play the game without me purposely doing it for it. Thank again for the kind word! I didn't knew at first that this police mechanic was going to be really good but I am happy it was. We are working on improving the game, I got a lot of people telling me the game is good as it is but I might try to find a way to improve it and share it when it is done

My gun wouldn't shoot... is there an ammo system or something

Yeah there is one, you have to load the gun with the candy in the candy bowl then you can shoot

( 1)

Oh, okay. I was “Feeding” the candy to the children. L.O.L.

kid ded

me sad

( 1)

I got a score of 81, I think that's pretty good. I mean, my door completely broke, but I still survived!

( 1)

Yeah, congrats! After your door break, it is only a question of time and skill before you lose, thank for playing

( 1)

i hate the little delay when shooting the bad dude. It doesent register imediatly so have to wait for him to start lunging at me to actually kill him.

( 1)

Apart from monster with two lives, killing is instant if you have the gun loaded so it might be your device that is too laggy, I will try to optimize the game after the jam

hey so uh the game just wont load for me it plays the music fine but after refreshing the page multiple times the graphics dont show

Ok, I am sorry to hear that, I tested the game on Google Chrome so if you are not, you could probably try it with it. If it still doesn't seem to work then tell me and I try to find the problem. Thank you!

( 1)

Glad I could work on this game!

I am glad you could work on this game!