Containment
you. must. contain. It.
Left and Right cursor to move
Z to fire
you win if the It can no long spread
you gain points for each blue pixel.
you lose if the It touches you.
d={{-1,0},{1,0},{0,-1},{0,1}}cls(1) r=rnd v=pset g=pget for i=0,7 do v(r(127),r(63),2)end b,n=63,127::_::m=1j=16129 for y=0,127 do for x=0,127 do local p=g(x,y) if p!=1then j-=1 if p==2then f=r(d)if g(x f[1],y f[2])==1then if r()>.9 then v(x f[1],y f[2],3)end m=e end elseif p==3then v(x,y,2) elseif p==9then v(x,y,1) if g(x,y-1)==2then circfill(x,y,4,7)else v(x,y-1,9)end end end end end if (m or g(b,n)==2)goto a v(b,n,1) if (btn(0))b-=1 if (btn(1))b =1 v(b,n,7) if (btnp(4))v(b,n,9) flip()goto _ ::a:: cls() if m then ?"score "..j else ?"game over" end
Comments
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Containing 'it' feels like tense 80s scifi.
When I think I should win, I'm getting an error on line 40 at ?"score "..j - can't concatenate j.
was going for that!
forgot to replace ░ with j. thanks for the bug report, should be fixed!