Calling Into Reality
Calling Into Reality is a game that we made for the Mini Jame Gam, a game jam in which we had 58 hours to create a game revolving around the theme “Reality is Breaking” and including the special object “Telephone.” You are the last of the group known as the “Byte Walkers” who were test subjects being forced to explore alternate realities. In order to do so, you have to call an agent to open up a portal and let you cross between realities. You are tasked with finding and extracting an ancient technology that may have the proper malware to destroy part of the cyber-anomaly.
HOW TO PLAY
(some spoilers on mechanics, so try to figure it out in-game before referring to this):
a - left
d - right
space - jump
shift - open portal
Hint: plan out how you are going to move stuff around before getting stuck
Programmers: Morgan McCloud and Dylan Schneiderman
aka GameZgirl and MSixteenI6
Tilemap (recolored) by bluematt on itch.io
Font by Typodermic Fonts on dafont.com
Portal sfx by Slava Pogorelsky on zapsplat.com
Dialogue made with the help of the dialogic plugin for godot
Laser sfx by aust_paul on freesound.org
Background Music from Joystock.org
Sprites and background art created and animated by us
Everything else was either created by us, or gotten freely from someone with no need for accreditation
Contact us:
GameZgirl - [email protected]
MSixteeni6 - [email protected]
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | MSixteenI6, GameZgirl |
Genre | Platformer, Puzzle |
Made with | Piskel, Godot, Aseprite |
Tags | 2D, Godot, Pixel Art, Puzzle-Platformer, Sci-fi, Story Rich |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, Subtitles, Interactive tutorial |
Comments
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Nice game