In the core series games
Price
Effect
If the holder is hit by a super-effective move, it consumes the Weakness Policy, and its Attack and Special Attack are increased by two stages each.
A Pokémon with Contrary will have its Attack and Special Attack lowered by two stages instead unless it is hit by a super-effective move from a Pokémon with Mold Breaker.
It does not activate if the holder already has both 6 Attack and 6 Special Attack stat stages (unless its Ability is Contrary, in which case it will not activate if the holder has both -6 Attack and -6 Special Attack stat stages). It does not activate if the holder is protected from or unaffected by the super-effective move (e.g. due to Telepathy). Fixed-damage moves (such as Seismic Toss or Mirror Coat) will never activate the Weakness Policy, even if the move's type is supereffective on the holder.
If multiple Pokémon each holding a Weakness Policy are hit by a super-effective move at once, each hit Pokémon will consume its Weakness Policy before Symbiosis transfers any item (including Weakness Policies).
Description
Games
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Description
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XYORAS SMUSUMPE SwShBDSPLA
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An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
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SV
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An item to be held by a Pokémon. If the holder is hit with a move it's weak to, this policy sharply boosts its Attack and Sp. Atk stats.
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Acquisition
Distribution
GalleryIn the spin-off games
Weakness Policy in Pokémon UNITE
Pokémon UNITE
In Pokémon UNITE, the Weakness Policy is a held item that grants Attack buff upon taking damage that lasts for 3s and can stack 4 times. The buff is equal to 2%/2.5%/3% at Grade 1, 10, and 20 respectively. This item also increases HP and Attack: 70 and 0 at Grade 1 respectively and 210 and 15 at Grade 30.
In the TCGIn other languagesSee alsoExternal links