Buzzwole (UNITE)
Buzzwole (Japanese: マッシブーン Massivoon) is a playable Pokémon in Pokémon UNITE. It became available as a playable character on August 4, 2022.
Buzzwole マッシブーン Massivoon | |
Role | All-Rounder |
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Attack type | Melee |
Damage type | Attack |
Difficulty | Intermediate |
Does not evolve | |
License availability: 12,000 Aeos Coins / 575 Aeos Gems |
Stats
Buzzwole | |
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Offense | |
Endurance | |
Mobility | |
Scoring | |
Support |
Abilities
Passive Ability
Beast Boost ビーストブースト Beast Boost | |
When this Pokémon knocks out or assists in knocking out a Pokémon from the opposing team, its movement speed and basic attack speed increase for a short time. Also, each time this Pokémon hits a Pokémon on the opposing team with basic attacks or certain moves, its muscle gauge charges. Conversely, when the Pokémon is not in combat, the muscle gauge depletes by 1 muscle gauge increment whenever a set amount of time passes. Up to 6 muscle gauge increments can be stored. |
Basic Attack
Moveset
Move slot 1
Mega Punch メガトンパンチ Megaton Punch |
Learned at Lv. 1 or 3 Cooldown: 5 seconds Upgrades into Lunge or Smack Down | |
Area | Description | |
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Has the user move in the designated direction before slamming the ground with a powerful punch. The shock from the punch deals damage to opposing Pokémon in the area of effect. If this move hits opposing Pokémon, the user's muscle gauge increases by 1 increment for each one that was hit. |
Lunge とびかかる Lunge |
Learned at Lv. 7 Cooldown: 7.5 seconds Upgrades into Lunge at Lv. 13 | |
Area | Description | |
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Has the user lunge in the designated direction, dealing damage to opposing Pokémon and decreasing their Attack for a short time. If this move hits Pokémon from the opposing team, the user's muscle gauge increases by 1 increment for each one that was hit. After this move is used, the user's basic attack speed increases for a short time. A maximum of 2 uses can be kept in reserve for this move.
Upgrade: Whenever this move hits Pokémon from the opposing team, the user's Attack increases for a short time. The more Pokémon from the opposing team are hit, the more the user's Attack increases. |
Smack Down うちおとす Knock Down |
Learned at Lv. 7 Cooldown: 6 seconds Upgrades into Smack Down at Lv. 13 | |
Hindrance Dash |
Description | |
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Has the user deliver an uppercut punch to an opposing Pokémon in the designated direction, dealing damage to it and throwing it into the air. While the thrown Pokémon is airborne, the user can use this move again to perform a follow-up attack that smacks that Pokémon down to the ground, dealing damage to all opposing Pokémon in an area of effect centered on the smacked-down Pokémon. If the users does not follow up on the initial uppercut attack, the opposing Pokémon will fall to the ground on its own. If this occurs, damage is still dealt to all opposing Pokémon in an area of effect centered on the point of impact. If this move deals damage to Pokémon on the opposing team, the user's muscle gauge increases by 1 increment for each one that was hit.
Upgrade: Widens the area of effect in which damage is dealt when the opposing Pokémon targeted by this move hits the ground. Also, the user's muscle gauge will now increase by 2 increments for each Pokémon on the opposing team that takes damage from this move. |
Move slot 2
Fell Stinger とどめばり Finishing Stinger |
Learned at Lv. 1 or 3 Cooldown: 8 seconds Upgrades into Leech Life or Superpower | |
Melee | Description | |
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Consumes the entire muscle gauge and has the user deal damage to an opposing Pokémon in the designated direction, leaving it unable to act for a short time. This move deals more damage the more muscle gauge increments are consumed. If this move knocks out an opposing Pokémon, the user recovers HP. |
Leech Life きゅうけつ Suck Blood |
Learned at Lv. 5 Cooldown: 5 seconds Upgrades into Leech Life at Lv. 11 | |
Melee | Description | |
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Has the user grab and restrain an opposing Pokémon in the designated direction, dealing damage over time while restoring the user's HP. When this move is used, it consumes the user's entire muscle gauge. The number of hits and the amount of damage dealt per hit increases the more muscle gauge increments are consumed. This move ends if the user becomes unable to act for any reason or if the restrained Pokémon escapes by using an Eject Button or through some other means.
Upgrade: Also causes each instance of damage dealt by this move to be stronger than the last. |
Superpower ばかぢから Great Power |
Learned at Lv. 5 Cooldown: 8 seconds Upgrades into Superpower at Lv. 11 | |
Area | Description | |
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Consumes the entire muscle gauge and has the user run in the designated direction and grab an opposing Pokémon. The user then slams the opposing Pokémon down on the ground at full strength, dealing damage to opposing Pokémon in the area of effect. The damage dealt by this move and the shield effect it grants increases the more muscle gauge increments are consumed.
Upgrade: Resets the cooldown of this move when the user's muscle gauge reaches its maximum. |
Unite Move
Holowear
Name | Holowear | Release Date | Unlock Method | Audio/Visual FX |
---|---|---|---|---|
Tuxedo Style | August 4, 2022 | 400 | Appearance only | |
Dark Hero Style | December 26, 2022 | Premium Battle Pass - Season 13* | Unite Move Scoring Returning KO Movement | |
Tuxedo Style (Blue-Green) | August 3, 2023 | Set Shop* | Appearance only | |
Purple Unite Style | October 5, 2023 | 350 | Appearance only | |
Orange Unite Style | October 5, 2023 | 350 | Appearance only | |
Champion Style | November 7, 2024 | 1,290 | Movement |
Gallery
In other languages
Ultra Swole Slam
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See also
For more information on this Pokémon's species, see Buzzwole.
Playable characters in Pokémon UNITE | ||||||||||
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |