Allows you to specify platform-specific manifest values. Work with JSON or plain objects.


License
MIT
Install
npm install [email protected]

Documentation

platform-overrides

NPM version Build Status Windows Build Status Dependency Status


Apply platform-specific manifest values. Works with JSON or plain objects.

The platform-specific options will override the others only when "building" for that platform and the platformOverrides property will be removed.

This was originally created with node-webkit in mind.

Need a Gulp plugin? See gulp-platform-overrides.

Installation

npm install platform-overrides

Usage

var platformOverrides = require('platform-overrides');

var result = platformOverrides({
        options: '{"a": 0, "platformOverrides": { "osx": { "a": 1 } } }',
        platform: 'osx' // auto-detects a platform if omitted
    }, function(err, result){
        if(err) //...

        // result will be a JSON string but the "a" property will contain 1 now
    });

API

platformOverrides(options, callback)

Returns an Object or String, depending on the type of the options property you passed.

Options

options

Object or String. (i.e. options.options)

platform

(Optional) String. One of the following: [osx, osx32, osx64, win, win32, win64, linux, linux32, linux64].

If not passed, the current platform is detected (the auto-detected platform is always an architecture-specific one (i.e. has 32 / 64 on the end).

See Examples for how this parameter effects the behaviour of this plugin.

Note: osx is not mac just for the sake of backwards compatibility with node-webkit-builder.

Callback

Function called on completion with error and result arguments; e.g. function(err, result){}

Examples

Example manifest:

{
  "name": "nw-demo",
  "version": "0.1.0",
  "main": "index.html",
  "window": {
      "frame": false,
      "toolbar": false
  },
  "platformOverrides": {
      "win": {
          "window": {
              "frame": true
          }
      },
      "osx64": {
          ...
      },
      ...
  }
}

For example, when building for Windows (passing win as the platform or not passing a platform on a Windows machine), the manifest generated and put into the end app (from the manifest above) would be:

{
    "name": "nw-demo",
    "version": "0.1.0",
    "main": "index.html",
    "window": {
        "frame": true,
        "toolbar": false
    }
}

Architecture-agnostic

Example manifest:

{
  "name": "nw-demo",
  "platformOverrides": {
      "win": {
          "name": "hello"
      },
      "win32": {
          "name": "world"
      },
      "win64": {
          "name": "like"
      }
      ...
  }
}

If win is passed as the platform, then only win is applied and win32 & win64 are ignored;

{
    "name": "hello"
}

Specificity & Cascading

Example manifest:

{
  "name": "nw-demo",
  "version": "0.1",
  "platformOverrides": {
      "win": {
          "name": "hello",
          "version": "0.2"
      },
      "win32": {
          "version": "0.3"
      },
      "win64": {
          "name": "like"
      }
      ...
  }
}

If win32 is passed as the platform (or win32 is auto-detected), then win is applied first, then win32;

{
      "name": "hello",
      "version": "0.3"
}

Even if there is no win32, then the win platform overrides will still be applied.

Contributing

See CONTRIBUTING.md.