doggobroggo/aha


Language: Objective-C


OpenEmu

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OpenEmu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. OpenEmu is based on a modular architecture, allowing for game-engine plugins, this means OpenEmu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

Currently OpenEmu can load the following game engines as plugins:

Minimum Requirements

OS X 10.11 El Capitan

Project Statistics

Sourcerank 2
Repository Size 145 MB
Stars 0
Forks 0
Watchers 1
Open issues 0
Dependencies 0
Contributors 67
Tags 12
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Last updated
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Top Contributors See all

Christoph Leimbrock clobber Remy Demarest Josh Weinberg Anton Marini Daniel Nagel mrvacbob Preston Sumner Enrique Osuna plasticpool tridantx Daniele Cattaneo J-rg loic Ricky Romero Lily Ballard Steve Streza Kyle Lacy Christian L Mike Jaoudi

Recent Tags See all

v2.0.1 December 25, 2015
v2.0 December 24, 2015
v1.0.4 October 15, 2014
v1.0.3 May 31, 2014
v1.0.2 March 04, 2014
v1.0.1 January 04, 2014
v1.0 December 23, 2013
OpenEmu-SDK-was-here April 07, 2013
v1.0b10 March 28, 2013
v1.0b9 November 22, 2012
v1.0b8 June 02, 2012
v1.0b7 March 28, 2011

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