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gltf
glTF 2.0 loader
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bevy_scene
scene functionality for Bevy Engine
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easy-gltf
glTF 2.0 loader with an easy to use output
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openconfiguration
(OC) is a modular, efficient and flexible approach for the uni-directional exchange of visual e-commerce configurations
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bevy_gltf
Bevy Engine GLTF loading
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bevy_editor_pls
In-App editor tools for bevy apps
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bevy_material_tool
A material replacement workflow for bevy
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kodumaro-nonogram
A random nonogram game
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gltf-viewer-lib
glTF 2.0 viewer
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bevy_descendant_collector
Bevy crate to collect named entities into a single component
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bevy_scene_postprocess
Bevy that provides a way to postprocess scenes after loading them
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bevy_editor_pls_default_windows
In-App editor tools for bevy apps
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bevy-scene-hook
Ad-hoc component insertion for bevy scenes
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fyrox-resource
Asset management crate for the Fyrox engine
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pixelate_mesh
Apply a pixelation effect to any Bevy mesh or scene without post-processing
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neo-babylon
A wasm-bindgen-based wrapper for Babylon.js
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yarecs
Entity Component System
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voxy
Voxel engine for Bevy
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ambient_model
Ambient model functionality. Host-only.
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blade-render
Renderer built on Blade
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blend_info
Print some information about a Blender scene file
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bevy_adventure
A framework for building adventure games in Bevy
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gltf-viewer
glTF 2.0 viewer
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hammerspace
A plugin for the loading and management of levels and scenes, and their physical properties
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celeste_rs
working with files related to Celeste and it's modding scene
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scene-graph
a fast scene-graph for games and animation
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iyes_scene_tools
Extra helpers for working with Bevy Scenes
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mugltf
Minimal glTF 2.0 asset loader for Rust
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mallumo
Rendering library focused on real-time global illumination techniques
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rayimg
Renders image of some scene using ray tracing
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av1an-cli
Cross-platform command-line AV1 / VP9 / HEVC / H264 encoding framework with per scene quality encoding [Command line library]
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pathfinder_content
Vector path utilities for the Pathfinder rendering library
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golduck
A cli tool to run and debug godot projects 🦆🌊
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rscenes
Scenes manager for Raylib
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fbx
package allows you to read FBX files. This file format was originally developed by Kaydara for MotionBuilder. Kaydara was later acquired by Autodesk Inc.
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bevy_tmx
Scene loader for .tmx files created by the Tiled map editor
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dalamar42/rayt
Monte Carlo ray tracer developed using Rust
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dirigera
Manage your IKEA Trådfri devices with Rust
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ray_tracing_core
Ray Tracing based on Peter Shirley's mini books
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kgltf
Load and save glTF files
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dan
home automation programming langauge
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rscenes-raylib-connector
Raylib connector for Rscenes 2
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nsi-sys
Auto-generated bindings for Illumination Research’s Nodal Scene Interface – ɴꜱɪ
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wgtr-scene-manager
scene manager with easy to understand functions
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specs_scene_graph
scene graph for specs
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cad_import
importing CAD data from different formats into a uniform in-memory structure
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krust_core
krust core
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acute_scenes
scene sub-crate of acute
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cad_viewer
CAD viewer for visualizing 3D/CAD data based on the cad_import library
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rfw-scene
Scene implementation used in rfw
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scene_manager
krust's scene managing system
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elikar_scene
scene manager for elikar
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obs-scene-monitor-changer
Change OBS scene based on which monitor your mouse cursor resides
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bevy_descendant_collector_derive
Derive macro for bevy_descendant_collector
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rscenes-macros
Macros for Rscenes
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gfx_scene
Space-aware scene rendering and culling
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amethyst_gltf
GLTF asset loading
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valor
Ergonomic rendering engine for games in Rust
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twinklebear/tray_rust
A toy ray tracer in Rust
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