-
polling
Portable interface to epoll, kqueue, event ports, and IOCP
-
event-manager
Abstractions for implementing event based systems
-
bevy_eventlistener
Event listeners and callbacks for bevy
-
geese
Dead-simple game event system for Rust
-
bevy_consumable_event
add events to Bevy that can be consumed
-
starbase_events
Async and mutable event system
-
regecs
Rust Extended Generic ECS (REGECS)
-
wings
WASM plugin system for Geese
-
eventbuzz
A safe, fast, concurrent event publish/subscribe system based on tokio(async), inspired by Spring events
-
korhah
A minimal & extensible reactive event system
-
wd_event
event system
-
avent
An async event system based on tokio broadcast
-
eventsys
dispatching and processing events. Events can be handled in a deferred and/or immediate way.
-
hash_events
An MPMC event system that allows for custom events. Events are emitted with a payload, and subscribers to that event are stream of payloads. For each event, all subscribers are triggered.
-
td_revent
Event library for Rust, Async IO similar to libevent
-
wolf_engine_events
An event modules for Wolf Engine
-
event-sender
A c# like event-system
-
discord-rs
interacting with the Discord API in a blazingly fast way
-
revent
Event system for Rust
-
drumbeat
An event handling system aimed towards real-time applications such as GUIs and Game Engines
-
layer-system
A system for handling different kinds of events
-
event-handler
Event invocation utilities
-
generic_event_queue
generic event-queue API
-
mono_event
super fast event system
-
geese_executor
Asynchronous executor with Geese event system integration
-
event_system
lightweight event system
-
epicenter
synchronous and asynchronous event dispatcher for Rust
-
bevy_aoui_widgets
UI, events and dsl for the bevy_aoui crate
-
mycorrh
fast concurrent messaging system for Rust
-
async-events-emitter
providing an implementation of an event handling system
-
event-bus
designed to add a basic event bus system which allows you to subscribe and dispatch events
-
hexevent
callback event system for Rust
-
eventbus
Safe, fast and concurrent event system, inspired by the MinecraftForge event bus
-
event_feed
Event systems implemented using event feeds
-
nodium-events
event system for Rust
-
keystroke
Send a string, character, or keystroke event to the system
-
carton_event
An event system used by Carton
-
concurrent-event
An event system which invokes event handlers concurrently
-
mousemove
Send a mouse movement or click event to the system
Try searching with DuckDuckGo.