-
metal
Rust bindings for Metal
-
miniquad
Cross-platform window context and rendering library
-
meshopt
Rust ffi bindings and idiomatic wrapper for mesh optimizer
-
three-d
2D/3D renderer - makes it simple to draw stuff across platforms (including web)
-
display3d
display 3d objects in the terminal
-
mathlikeanim-rs
creating mathematical animations
-
maray
JIT Ray Tracing using basic math
-
blue_engine
General-Purpose, Easy-to-use, Fast, and Portable graphics engine
-
glium-types
types to use with glium
-
nsi
Nodal Scene Interface for (offline) 3D renderers – ɴsɪ
-
graphics
A 3D rendering engine for rust programs, with GUI integration
-
fyrox-math
Math utils for the Fyrox engine
-
bevy-single-variable-function-mesh
A 2D or 3D mesh generated from single-variable functions
-
kdtree-ray
Fast Kdtree implementation for raytracer
-
enigma-3d
A 3D Rendering Engine with a focus on simplicity and ease of use. Far from feature complete and not recommended for production use.
-
chaos-framework
Game framework for creating games!
-
taika
Thin abstraction over wgpu and winit
-
anari_sys
FFI bindings for the ANARI frontend library, a 3D rendering engine interface API
-
building-blocks
Data types, collections, and algorithms for working with maps on 2D and 3D integer lattices. Commonly known as voxel data.
-
euc
A software rendering crate that lets you write shaders with Rust
-
rg3d
3D Game engine
-
rend3
Easy to use, customizable, efficient 3D renderer library built on wgpu
-
trs_24
An OpenGL-Powered Game Engine (OpenGL 2.0 )
-
lumo
CPU based rendering engine
-
raycaster
A multi-threaded raycaster engine for creating game graphics similar to Wolfenstein3D
-
foux
Foux Game Engine
-
fyrox-scripts
Standard scripts for the Fyrox engine
-
delight-helpers
Command line utilities/helpers for the 3Delight renderer
-
candle-metal
Rust bindings for Metal (Temporary fork of metal)
-
forgedthoughts
A 3D modeling and rendering programming language utilizing SDFs
-
bevy_mod_paramap
Parallax mapping shaders (relief and POM) for the bevy game engine
-
r_tracer
A multithreaded, feature-rich ray tracer
-
rpt
Physically-based path tracing renderer written in Rust
-
turbine_scene3d
Scene rendering for the Turbine engine
-
dl-openvdb-query
Safe Rust wrapper for 3Delight’s OpenVDB metadata query API
-
e2r
experimental rendering engine in rust
-
ascii_renderer
A wireframe rendering engine that renders into ascii text, written for fun entirely in Rust
-
rendology
Glium-based 3D rendering library
-
piston3d-gfx_voxel
A voxel rendering library on top of Gfx
-
ambient_primitives
Ambient primitives. Host-only.
-
spaceform
A cross-platform SIMD-accelerated maths library for 3D graphics
-
delight
Command line utilities/helpers for the 3Delight renderer
-
scene-viewer
A gltf scene viewer based on the rend3 3D rendering engine
-
ferrux_projection_matrix
Perspective projection tool builder to help in 3D rendering calculations
-
delight-sys
functions for the 3Delight renderer
-
nsi-toolbelt
Nodal Scene Interface for (offline) 3D renderers – ɴsɪ
-
geomod
kernel core package
-
rfw
Rendering framework for implementing new rendering algorithms and creating graphics applications
-
dotrix_pbr
Physically based rendering for Dotrix 3D Game Engine
-
gilgamesh
A small 3D rendering engine built upon WGPU with the primary goal of visualizing procedural terrains
-
nc-ui
neocogi UI lib
-
meshopt2
Rust ffi bindings and idiomatic wrapper for mesh optimizer
-
libpolymesh
The core PolyMesh library
-
pmftree
that creates a tree-like listing of PolyMesh files
-
pmfpack
that packs extracted PolyMesh files
-
pmfcube
that generates PolyMesh cubes
-
pmfextract
that extracts PolyMesh files
-
pmfview
A visualizer for PolyMesh files
-
vox2pmf
that converts MagicaVoxel files to PolyMesh files
Try searching with DuckDuckGo.