#nintendo #switch #reverse-engineering #bindings #sdk #generated-bindings #header

nightly nnsdk

Cleanroom reverse-engineered bindings for nnsdk (Nintendo Switch SDK)

4 releases (breaking)

new 0.4.0 Jan 4, 2025
0.3.0 Feb 26, 2023
0.2.0 Aug 31, 2022
0.1.0 Sep 8, 2020

#269 in Game dev

Download history 2356/week @ 2024-09-15 2086/week @ 2024-09-22 1744/week @ 2024-09-29 1292/week @ 2024-10-06 857/week @ 2024-10-13 855/week @ 2024-10-20 763/week @ 2024-10-27 548/week @ 2024-11-03 488/week @ 2024-11-10 493/week @ 2024-11-17 520/week @ 2024-11-24 522/week @ 2024-12-01 607/week @ 2024-12-08 577/week @ 2024-12-15 501/week @ 2024-12-22 573/week @ 2024-12-29

2,327 downloads per month
Used in 4 crates (2 directly)

MIT license

190KB
6K SLoC

nnSdk

Rust bindings for the Nintendo SDK. All bindings have been generated using header files derived from reverse engineering and therefore:

  1. May not be accurate
  2. Are in no way derived from the intellectual property of Nintendo

Dependencies

~230KB