#bevy-plugin #assets #bevy #game-assets #embed #embedded #binary

bevy_embedded_assets

A Bevy plugin to embed assets in your game

24 releases

0.12.0 Nov 30, 2024
0.11.0 Jul 4, 2024
0.10.2 Mar 17, 2024
0.9.1 Nov 13, 2023
0.2.1 Jan 16, 2022

#238 in Game dev

Download history 888/week @ 2024-09-14 1111/week @ 2024-09-21 900/week @ 2024-09-28 1112/week @ 2024-10-05 978/week @ 2024-10-12 840/week @ 2024-10-19 795/week @ 2024-10-26 1074/week @ 2024-11-02 699/week @ 2024-11-09 776/week @ 2024-11-16 1037/week @ 2024-11-23 1013/week @ 2024-11-30 1245/week @ 2024-12-07 1417/week @ 2024-12-14 855/week @ 2024-12-21 584/week @ 2024-12-28

4,168 downloads per month
Used in 5 crates

MIT/Apache

29KB
550 lines

Bevy Embedded Assets

MIT/Apache 2.0 Realease Doc Crate Bevy Tracking CI

Embed your asset folder inside your binary for easier releases.

use bevy::prelude::*;
use bevy_embedded_assets::EmbeddedAssetPlugin;

fn main() {
    App::new().add_plugins((EmbeddedAssetPlugin::default(), DefaultPlugins));
}

EmbeddedAssetPlugin has three modes:

  • PluginMode::AutoLoad will embed the asset folder and make it available through the embedded:// source
  • PluginMode::ReplaceDefault will embed the asset folder and make it available through the default source
  • PluginMode::ReplaceAndFallback will embed the asset folder and make it available through the default source. If a fail is not found at runtime, it fallback to the default source for the current platform

Bevy Compatibility

Bevy bevy_embedded_assets
main main
0.15 0.12
0.14 0.11
0.13 0.10
0.12 0.9
0.11 0.8
0.10 0.7
0.9 0.6
0.8 0.4
0.7 0.3
0.6 0.2
0.5 0.1

Dependencies

~25–38MB
~636K SLoC