game made for our ARTG170 class game jam


Controls

  • Movement: WASD or Arrow Keys
  • Talk: E
  • Use Items: F
  • Click UI: LMB

Credits

  • Alondra Hernandez Polanco: Sound Design ❧ background music and sound effects, character and NPC sounds
  • Evelyn Fu: Character & UX/UI Artist ❧ character art and animations, game interface (title, controls, volume, credits, icons, inventory and mini menu pop-up, textbox icons frame and background)

  • Kareem Wellington: Programmer ❧ programming implementation of animations, backgrounds, collision, dialogue,  interactables, and movement

  • Kevin Hong: Environmental & Props Artist ❧ environment and props artist, art consultant and micromanager, character art touch-ups (color correction and edits)
  • Monika Ortiz: Programmer ❧ programming implementation of audio managers, between scene fade, item box pop-up, mini menu, and title screen
  • Samantha Trejo: Production & Narrative ❧ narrative, production, in-between scene transition


Grief is universal, but the experience of grief is different from you and me.

Updated 5 days ago
Published 12 days ago
StatusIn development
PlatformsHTML5
Authorskarmwelgon, Qhimera, Evelyn.Fu
GenreAdventure
Made withUnity
Tags2D, grief, Indie, Narrative, Pixel Art, Short, Singleplayer, Story Rich, Top-Down

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