Mors
game made for our ARTG170 class game jam
Controls
- Movement: WASD or Arrow Keys
- Talk: E
- Use Items: F
- Click UI: LMB
Credits
- Alondra Hernandez Polanco: Sound Design ❧ background music and sound effects, character and NPC sounds
Evelyn Fu: Character & UX/UI Artist ❧ character art and animations, game interface (title, controls, volume, credits, icons, inventory and mini menu pop-up, textbox icons frame and background)
Kareem Wellington: Programmer ❧ programming implementation of animations, backgrounds, collision, dialogue, interactables, and movement
- Kevin Hong: Environmental & Props Artist ❧ environment and props artist, art consultant and micromanager, character art touch-ups (color correction and edits)
- Monika Ortiz: Programmer ❧ programming implementation of audio managers, between scene fade, item box pop-up, mini menu, and title screen
- Samantha Trejo: Production & Narrative ❧ narrative, production, in-between scene transition
Grief is universal, but the experience of grief is different from you and me.
Updated | 5 days ago |
Published | 12 days ago |
Status | In development |
Platforms | HTML5 |
Authors | karmwelgon, Qhimera, Evelyn.Fu |
Genre | Adventure |
Made with | Unity |
Tags | 2D, grief, Indie, Narrative, Pixel Art, Short, Singleplayer, Story Rich, Top-Down |
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