Announcement:

-Gravity Storm - Real Mission is in development: 

-Join the new discord to follow the development:  https://discord.gg/hVs9JKx2KS

WARNING:

The browser version might have some bugs, the windows version is more stable.

Features:

  1. Gamepad, keyboard and mouse support. 
  2. Support for three languages: English, Spanish and Portuguese. 
  3. Five distinct levels and a boss.
  4. Two modes of difficulty. 
  5. In game tutorial. 
  6. Score system. 
  7. Options to toggle vibration, screen-shake, tutorial and audio.

Creator's record:


UPDATE: 9/3/2024

  • Spider enemy in level 4 is finally fixed, now it doesn't stop midair.
  • The final screen text was changed.
  • Real Mission was delayed to November. 

Commenting and rating the game is appreciated. You can buy the game if you like it and want to support my work.

Download

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Click download now to get access to the following files:

Gravity Storm - First Mission Demo v1.1.4 (windows).zip 34 MB

Development log

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Comments

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( 1)

me sorprende que el menú este en español.

El  juego está traducido al tres idiomas, y se puede cambiar el idioma en las opciones. Gracias por jugar :)

no cambie el idioma, así que asumo que se cambio por alog del programa

Es automático, pero se puede cambiar manualmente también. 

( 1)

Nice game! Any plans for a Linux build, not sure how well GameMaker handles that.

Glad you like it! Sorry, I need Linux to make a Linux version, I would 100% do it if I have a resources tho. 

No worries. I asked since I was having issues getting gamepad to work in browser. I figured out what the issue was, was something on my end, not the game.

Glad you figured it out, the browser versions are a bit completed to make in Gamemaker.

(1 edit)

A rating would appreciated, btw. Thanks for playing.

(1 edit)

I left a rating. Well deserved 5 stars. Short but very enjoyable!

Nice, that's a good time, I think I should add my records in the game's page so people feel challenged xd. 

That’s a neat idea. What’s your time?


Sorry for the late respond.

( 1)

Very Nice

Thanks!

( 1)

I have had the privilege of watching the development of this game almost since the beginning. It's really incredible watching how far this game has come, and I can honestly say that it was a blast being able to play it.

This game derives its inspiration from Metal Storm, one of the many obscure gems of the NES released long ago that never quite got the attention it deserved. Gravity Storm derives its mechanic from this game to create different puzzles and challenges that keep the gameplay fresh.

I played the game on Hard mode, and my impression is that the challenge felt a bit uneven at points - many places didn't feel harder than Normal, while a few sections were definitely a bit challenging. I think this mode could have benefited from things like enhanced enemy AI as opposed to just more damage. But I didn't just blast through the levels - there was some solid coordination between controls required to succeed, which made for a fun challenge.

This game sits at a solid 4.5 stars - the only thing that holds it back from a full 5 stars for me are some minor details like an occasional typo, a few sprites that feel unfinished (such as the explosion animations), the single music track that plays in all the levels, and the short length. I do think that the gravity mechanic could have been utilized just a bit more - think zones where gravity changes/reduces, or enemies that use gravity switching as a mechanic as well for more challenge. But these are quite minor overall - Gravity Storm is an awesome game that I would definitely recommend to other people. I know Jampley is making a sequel, and I can't wait to see what comes out of that.

Thank you for your review :)

Amazing

( 1)

Good game, crunchy short experience with simple platform shooting mechanics.

( 1)

Was a really enjoyable experience, very polished with a nice graphical update. Will look forward to if we see more from Gravity Storm, Id love a full game of this. Keep working at it! 

( 1)

It's very good, the only thing that has some bugs, like when you pass the level you still have the health of the previous level, but other than that it's very good

(3 edits)

Actually, it is intended to work that way xd, I just never thought it was an issue because you can always get health pick-ups. I guess I can change it if enough people complain about it, but the game is supposed to take place in a single location without actual breaks in between. Thanks for playing!!!

( 1)

Great!!!

( 1)

too easy 10/10

I'll make it harder for you! Thank you tho.