ATTENTION:

This game uses Unity Web GL and might not load for you in Google Chrome.  There is possibly a way to reconfigure your Chrome settings to fix this, but if you can't be bothered finding out how then please try it through another browser instead.


CREDITS

ITDeveloper - Programming, Project Management

Meswif - Game Design, Programming

MVS Music - Composition

Zufaix - Sound Design

Art Assets:

Font Assets:


Blast your way through a dungeon corridor as you try to escape the wrath of the dreaded skeleton lord Skullossus, who is in hot pursuit!  Each time you clear a room of enemies, you get to choose one of 3 random upgrades.  Survive for as long as you can!

This project was developed for the 144th Mini Jam, with the theme being: nightmare.  As per an additional restriction, the game also had to feature a colossal enemy.


CONTROLS

Arrow keys/WASD - Strafe

Left mouse click (hold) - Shoot

R key (when out of ammo) - Reload

Comments

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( 1)

I liked the game! The core game-loop is there and it has enough twists and turns.

My only critique is that the corpses of dead enemies stop the player's bullets.

Thank you!  I do agree about the corpses blocking your fire being an issue.  We were planning on fixing that, but it turned out with the way the enemies had been built, we would have had to perform some right shotgun surgery and delayed submission even further!  Oh well...