MY CODE IS FLAWLESS, BUT PERHAPS YOUR PLAY MAKES IT SEEM THAT A BUG HAS BEEN ENCOUNTERED.
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IF SO REPORT HERE
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YOU WILL NOT* BE HARMED
*presently
Ram people... in spaaaaace · By
Hey again. Selecting random as a map only selects The Circle. I thought it was just bad luck but it's been circle literally 100% of the time
This is less of a bug but more just a balancing thing, it's super easy to do infinites with grabs/parries as shown in this vdeo here
my suggestion would be to add directional influence kinda like in melee, so you have some control of where you're gonna fly off to
you are officially my favorite player. There is actually an incredibly thin window in which you can pick your toss direction. It's wider the larger release I'm working on, but I might see if I can backport it in a more minor one soon. Ideally you'd have at least a quarter of a second to input, right now it's like 10ms.
I'll fix the map select. I removed the torus because it was hella buggy so all you've got for now is the cube and the sphere. Any suggestions for things you'd like to see in future maps?
Haha thanks man. I'm glad there's a directional influence. Maybe that's why infinites were harder on my friends..
As for map ideas/concepts, I have two. Since this is a space game I figured this would be a good fit. Level info is in the link
I'm not sure how hard this is to code cause I've never really coded, but this would be pretty cool. Again level info in link
Also maybe this is just my controller/keyboard but on both my stick/keyboard I can't move selections to the left, only to the right.
The first time I tried using the controller, it worked perfectly. Then when I tried playing 2 player with two controllers, they didn't work at all. I then switched back to one controller, which worked fine except that the down directional input on the left joystick stopped working. everything else worked, including the pad on the top, but the down movement wasn't registering. (sorry for the late response btw)