Hi there, using the latest version of the game. And this is happening.
Just wanting to know, this is not supposed to happen right?
With high regards,
Reinyn
A successor to first Strive For Power game, currently at alpha stage · By
I think i have got it here.
This is what is in the log.
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: NVIDIA GeForce GTX 950M/PCIe/SSE2
Async. shader compilation: OFF
Game Version: 0.10.1
OS: Windows
Generating portrait attribute cache took 0 minutes and 0 seconds.
Mod Loader: 4.0
Exposure
ERROR: Condition "_first != nullptr" is true.
at: ~List (./core/self_list.h:108) - Condition "_first != nullptr" is true.
ERROR: Condition "_first != nullptr" is true.
at: ~List (./core/self_list.h:108) - Condition "_first != nullptr" is true.
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object.cpp:2070) - ObjectDB instances leaked at exit (run with --verbose for details).
ERROR: Resources still in use at exit (run with --verbose for details).
at: clear (core/resource.cpp:417) - Resources still in use at exit (run with --verbose for details).