Hello Daniel
I am currently interested in purchasing Snapshot Shaders Pro for Unity, but I have a question regarding its use when my camera is using a render texture to capture footage. Will the render texture show the camera feed with the filters overlaid onto it, or will it simply show the feed unaltered.
This is a potential issue that I cannot seem to find a definitive answer for, and so would like to request your knowledge as the developer in order to settle it.